FastAsyncWorldEdit icon

FastAsyncWorldEdit -----

Blazingly fast world manipulation for builders, large networks and developers.




Version: 2.13.0
This is a very good plugin, it makes building much easier. I really like the #simplex function!

Version: 2.13.0
в целом отлично, но не хватает поддержки нестандартной генерации. к примеру /biomeinfo не работает если мир был сгенерирован плагином Terra.

Version: 2.13.0
Needs folia support, more and more servers like us are switching to Folia and there is no working version on it
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Author's response
This is Spigot, not Folia forums

Version: 2.12.3
This plugin is so perfect that I can hardly pick any flaws. I really hope you can benefit from it

Version: 2.12.3
its ok.. but I don't like that it has no setting to disable the (FAWE) text spam on every Worldguard region welcome text etc.. like add an option to disable that its not needed
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Author's response
That's a WorldGuard setting, not FAWE. The fact that it's the FAWE prefix is a bug buried somewhere deep in FAWE or in the Piston command framework developed by the upstream WE developers that we've not managed to work out.

Version: 2.12.1
Honestly, it's incredible. Have been using it for years on various conditions. I couldn't care less about what others say - yes, it has its "ASYNC" issues, but it even runs on low-end hardware where the classic WorldEdit doesn't and it's insanely fast! I really appreciate the continued development and wish you all the best.

Version: 2.12.0
This is an amazing plugin! It is way faster, smoother, and less laggy than the original World Edit plugin. Will definitely recommend.

Version: 2.11.2
Fantastic plugin! Will always work if you're on the correct paper.jar, and using their download that isn't a SNAPSHOT file. Instantaneous support in the Spigot discussion, too!

Version: 2.11.2
Hello, will it be possible to transfer the armor stands and paintings? Now they are transferred crookedly, they just drop out as a drop when transferring.

Version: 2.11.2
That's a really cool plugin, don't pay attention to bad review that just don't know how to use a plugin

Version: 2.11.2
I accept its better then worldedit but the //undo command sometimes doesnt work i have to restart each time it bugs
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Author's response
It would be useful to like... report issues somewhere alongside some information on your configuration, which commands were run so we can like... actually look into it.

Version: 2.11.2
An absolute must have for any server where you want minimal effect on players when world editing, with maximum performance. People on free hosts may not see any benefit due to the nature of free/shared hosting.

Version: 2.11.2
While this plugin works to some degree, I can't give a higher rating than 2 stars due to the following reasons:

1. Inconsistent Stability: This plugin may cause issues in your world. You might use it for several hours without problems, but suddenly, your CTRL+Z action might only partially undo your work, leaving your build in an inconsistent state. Half of your work might be gone or rolled back, while the other half remains intact. It's not generally the case and most of the time it works fine, but you get the idea; you simply don't know when it will betray you. The CTRL+Z issue is just one example. This plugin is packed with unreliable features. Even basic things from OG WorldEdit may simply crash the plugin or the whole world.

2. Poor Code Quality: The plugin suffers from a lack of consistent design, with different contributors introducing various approaches, often reinventing the wheel instead of refactoring existing code. This has resulted in numerous redundant wrappers and facades, creating a code that is held together in a hacky manner. Each new feature adds to the technical debt, and the developers seem indifferent to the fact that many functionalities work "by chance" or don't work at all. Heck, even the same guy can do the same thing different in different places. Spaghetti code is real here.

3. Poor Testing: There are no tests at all. The plugin has numerous features but zero tests, operating on a "let's make it and hope it doesn't break our plugin or your world" basis.

4. Unreliable Maintenance: The maintainers are not active and not responsive. Many fixes and improvements come from third-party contributors, but it can take months for pull requests to get merged, even if they are in good condition. This is because the maintainers either don't care or don't want to review and provide feedback.
Previously one of their maintainers even commented under my review, “you spent more time writing a review for this plugin than we do maintaining it.” Can you imagine that? Completely unprofessional behavior.

5. Misleading Name: Despite being called Fast*Async*WorldEdit, the plugin doesn't work off the main thread, making it incompatible with multi-threaded environments. Given the maintainers' lack of attention to the overall codebase, don't expect this plugin to support such things as Folia or ShreddedPaper any time soon (= ever).

Overall, this plugin had great potential, but it has been squandered by incompetent development practices.

Even the original WorldEdit developers acknowledge that this plugin is a HUGE hack, that WILL lead to issues when you least expect them.

It works for basic scenarios and generally won't corrupt your server, but don't expect good support if something goes wrong.
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Author's response
Pulling down and re-reviewing the resource in order to remove our reply is pathetic.

The persistent reviewing of FAWE within mere hours after every single update led to reviews being removed. Please take a moment to reflect on the effective harassment here; near-personal attacks on and insinuations of the development team in each review is not acceptable.

Version: 2.11.2
They finally merged the PR for 1.21 regen. It's been only a couple of months, but it's great to see progress.

However, there's still no mention of Folia or any real effort towards it, which is quite surprising given that this project is called Fast*Async*WorldEdit. In fact, the project's name is misleading, as it doesn't actually work "async".

The task queue, which handles all the work, is implemented to run on the main server thread on each tick. One would expect that an ASYNC plugin would work off-main as much as possible, switching to the main thread only when necessary. However, in this case, their approach is "let's do everything on the MAIN thread and hope we can off-load something from there," instead of "let's do everything in the worker thread and queue tasks to the main thread when needed."

This is why they are hesitant to consider multi-thread server implementations. It's not easy to do, even in their typically "hacky" way. This requires real work and, unlike their usual improvements (like updating gradle plugins or fixing issues by adding some if/else statements), it would require proper architectural planning. Not to mention the other messes such as the PaperweightGetBlocks class, etc.

Personally, I spent a decent amount of time rewriting and fixing their poor code to make it work reliably on Folia. They have an active PR open for Folia support that doesn't address the primary issue at all — this plugin shouldn't run its main logic on the main thread to be considered async. The proper approach, and what I managed to achieve, is to start inside a worker thread from the beginning. Do not rely on a single main thread or server ticks. Make the whole logic work in a worker thread and, occasionally, when you need to access the server state, queue that piece of code to the main thread, which easily aligns with the Folia architecture. But yeah, they are afraid to do such a refactor, so don't expect Folia support anytime soon.

Version: 2.11.1
its a great plugin but I always used it and the newsie version for some reason nonstop sends warns in console its really annoying and I wonder when is this going to be fixed

note: the plugins works, but maybe its because my server is in 1.20.6 but
I never had that problem

Version: 2.11.1
They have decent PR for 1.21 regen support now — good.

Still no Folia support and apparently it's a mess.

Fast*Async*WorldEdit uses synchronous repeating timer running on the MAIN thread each tick to handle the task queue to do all the work. What a smart implementation lol
Because of that proper Folia support would require rewriting big part of the plugin and they are afraid of it because their code lacks quality now, of course it would take an actual effort.

And yes, I did create a fork of FAWE where I actually rewrote how your task queue works to make it really async and compatible with multi-tick threads environments.

So yes, overall FAWE is good but it's implemented POORLY.
The only thing done right is how they work with chunks (writing block states, sending changes), this is somewhat proper, yes. Everything else is a big hack.
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Author's response
Apologies for not spending all our time for the last 25 days working specifically on Folia. You, personally, deserve better and more of our free time, as do the four or five other people wanting FAWE for Folia.

A synchronous repeating timer is by far the safest and least "hacky" way of implementing (re)generation, but if you've got such an amazing way of doing it asynchronously, perhaps you would like not to share it with the rest of FAWE's users by raising a PR? Given your lack of understanding that regeneration makes up around 10 of FAWE's classes, and has no relation to Folia support and needing to rewrite a large portion of the code, some pudding is perhaps needed as proof.

It's ironic that what you call "the only thing done right" is arguably, and by our own admission, one of the "hackiest" things done in FAWE, but clearly you know better!

Version: 2.11.1
cool. Can i donate author of this plugin? #simplex method on worldedit save my life.
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Author's response
There's a link for GitHub sponsors on the resource page :)

Version: 2.11.1
5 stars just for the author's responses to the reviews alone, lmao.

Nah but genuinely, awesome plugin, works exactly as intended and since the time I've been using it, I've had no issues.
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Author's response
Thanks :)

Version: 2.11.1
not working.....................................................................
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Author's response
But how are we supposed to help you here, where you can't write a response?
Rather, use https://discord.gg/intellectualsites for support

Version: 2.11.1
dog plugin it has s***** a** max memery then i changed to worldedit and cuz of it half of my build went missing never using this plugin again
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Author's response
Thank you for your kind, objective, and calmly written review. We're thankful we did not seem to need to deal with offering you support as it seems you did not ask for it at any point, or report any issues to us.

Version: 2.11.1
fawe manager is the goat for the reply to the last review. good work. id be afraid to not use this.

Version: 2.11.0
No Folia support and no actual work put into it, they are too afraid to even look into how it could be done.
No 1.21 regen support.
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Author's response
- You're complaining about a lack of Folia support on >>Spigot<<
- Folia support isn't an easy "oh sorry let me just turn this config option to true for Folia" for FAWE. If we didn't need to spend a huge amount of time on it then it would probably have been implemented.
- There is already a pull request with work towards supporting Folia, clearly you were too afraid to even look into whether it existed -> https://github.com/IntellectualSites/FastAsyncWorldEdit/pull/2682
- We made the decision to support 1.21 without support regen yet as the generation code/workings changed dramatically for both Spigot and Paper, not to mention that the Paper generation code has diverged from Spigot, making it at least twice the work. If you'd rather we waited for regen to support 1.21 then You'd still be waiting.
- Folia and regen are not easy. If you think we're too afraid to look into them, perhaps we could use your help in getting it working, assuming you're not too afraid.

Version: 2.11.0
i loved this! you can build so fast with this! (server details: paper 1.21 at minehut)

Version: 2.11.0
What a joke, I used to use this plugin and it worked perfectly. But now it breaks on itself every 10 seconds.

Did //replacenear 25 and accidentally send the command. Turned the entire spawn into lava, and then once I did //undo, the entire plugin crashed (It just spammed errors in the console) - And ultimately the server.

I thought this was a better version of World-Edit, but I might just go back, since it at least didnt crash on itself.

No, this is not a server issue, I used correct versions, and it had ALOT of available RAM + CPU Usage.
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Author's response
Did you want to try reporting the bug to us on Discord, or getting any kind of input from us at all? Given no-one's reported anything like this to us, it's highly likely you're using a very old version of FAWE, on an unsupported version, in which case issues will, naturally, be present.

Version: 2.11.0
I have only tested until version 2.10.0
I have tried it so far with minecraft purpur 1.19.4, 1.20.1 and 1.20.6.

This servers really helped us a lot :)
Since we work fairly creatively with large builds, not getting the server stuck every 5 minutes is nice.

Version: 2.10.0
when the server is on purple with a bunch of velocity this plugin does not work as I understand it does not work on purple but only on patina
and only in Java 16
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Author's response
What? We've not had any reports to do with anything here at all in the last month (assuming you mean Purpur not purple). Also, Minecraft 1.20 required Java 17, and supported versions of Patina are only for 1.20.X so you're complaining about FAWE not working on outdated software, on a Java version that we explicitly state we do not support in a number of very clear places.

Version: 2.10.0
Has been a major benefit to my server allowing super large area's to be edited swiftly with no lag or performance hit noticeable.

Keen for 1.21 support Updates are slower than id like. But Im happy to wait & let them make sure its right.

Version: 2.10.0
Does not offer support for Folia and has disregarded asks to support Folia. A lot of major plugins have put in the effort at least and it seems like FAWE just disregards Folia as a fad.
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Author's response
- You're complaining about a lack of Folia support on >>Spigot<<
- Folia support isn't an easy "oh sorry let me just turn this config option to true for Folia" for FAWE. If we didn't need to spend a huge amount of time on it then it would probably have been implemented.
- We do not have unlimited time to spend on a free Minecraft plugin and would also like free time that isn't spent developing plugins
- Not spending all of our time on Folia and ignoring all other bugs and feature requests that are actually wanted by more than the tens of people that have requested Folia does not mean we "disregard Folia as a fad".

Version: 2.10.0
dropped 1.18 support. the chat reporting 'feature' in 1.19 was first step in making a version of the game without the multiplayer option only microsoft owned server "realms"

Version: 2.9.2
Gotta give a 5 star to counter some of these football bat reviews I see. This plugin is amazing at what it does and has helped me a lot.

Version: 2.9.2
ranking this low, joined support discord after my fawe not loading properly. the support team are a new level of low, and dont even care about their clients. they dis-support older versions as if everyone has a server above 1.18.
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Author's response
1) You never asked about 1.18 support.
2) Literally why should we continue to support older versions of Minecraft? We do not have all the time in the world so surely it's better to focus on the versions 95% of users use, rather than having to try to backport fixed to older versions
3) You're not a "client". This plugin is FREE, we do it all in our FREE TIME. You are not entitled to our time.

Version: 2.9.2
Hey there! Relating to the 2nd to last review. There are issues with //replace, //replacenear and //set, and maybe more, where it won't let you set or replace more than one block type. For example: "//replace stone cobblestone" works, but "//replace stone cobblestone, gravel, tuff " does not. Neither do percentages work currently!

Version: 2.9.1
Rating (5.0/5.0)
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Review from CMarco Development

This update fixed several issues present in the 1.20.4 server implementation.

Very good, may God bless you.

Version: 2.8.4
The Plugin works fine ig, but strings can be replaced or set with //set or //replace, i think you forgot something on the newest version
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Author's response
Huh?

Version: 2.8.4
this plugin is a must have for any builder that wants to make huge buildings without crashing the whole server. this plugin works fantastcally, recommended 10/10

Version: 2.8.4
Rating: ★★★★★ (5/5)

Review from CMarco Development Team

Positives:

Faster Terrain Editing:
FastAsyncWorldEdit lives up to its name, providing a remarkable speed boost to WorldEdit's terrain editing capabilities. The plugin's efficiency in handling large-scale edits is a game-changer for server administrators and builders, significantly reducing the time required for complex projects.

Simple and Intuitive:
The plugin maintains the simplicity and intuitiveness of the original WorldEdit, making it accessible to both seasoned developers and newcomers. FastAsyncWorldEdit seamlessly integrates with existing workflows, ensuring that users can leverage its enhanced speed without compromising on ease of use.

Rarely Any Major Issues:
A standout quality of FastAsyncWorldEdit is its stability. Users consistently report minimal issues, attesting to the plugin's reliability. The rarity of major problems contributes to a smooth and stress-free experience, allowing server administrators to focus on creativity rather than troubleshooting.

Version: 2.8.4
So good for big schematics! Much faster than world edit and lots of cool features.

Version: 2.8.1
I really love the resource itself, though I think that the discord support could be a lot better. Me and other members of the discord are often waiting way too long or don't even get an answer though the fawe team is pretty big and it has a ton of contributors. Apart from that I think that this plugin is great and easily deserves 5 stars :)

Version: 2.8.1
I've used the plugin for a long long time and have had nothing but positive experiences. Thank you.

Version: 2.8.1
Only /cancel command working because there is one command registered in plugin.yml
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Author's response
That's just not how it works at all. Take a look at the plugin.yml of many other plugins! You've clearly done something wrong without bothering to ask for support, or without reading the obvious messages in console.

Version: 2.7.1
This is the tofu delivery car of asynchronous worldedit plugins. My only regret is not switching to it sooner.

Version: 2.7.1
Latest releases on spigot dont support 1.16.5
Commands like //set //undo dont work and flood errors
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Author's response
We routinely drop support for older versions of Minecraft because a massive majority of people do not use these versions and it creates a massive maintenance burden on us, meaning new features take longer and longer with every Minecraft update. We clearly specify which Minecraft versions we support, so if you ignore that, then it's on you

Version: 2.7.0
Great alternative to AsyncWorldEdit. The mod worked for me for a very long time and since AWE went dead I gave this a try and, surprisingly, it performs better than AWE (at least for me).

Note: This is a replacement of WorldEdit. Not a compliment.

Version: 2.7.0
I've never had any issues and its literally just world edit but 10x better. I use it on most of my servers

Version: 2.7.0
very useful plugin. can't upload some schematics with worldedit, with FAWE yes!e

Version: 2.7.0
Was having crash troubles when loading a schematic, this solved it instantly. Love it!

Version: 2.7.0
A five star review because of the stupid review by the person below me... I love this plugin!
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Author's response
<3

Version: 2.7.0
This plugin's promised performance boost didn't live up to the hype in my experience, as I saw no noticeable speed improvement for block editing commands compared to other solutions. Additionally, the excessive array of features and a cluttered interface added unnecessary complexity, making it less user-friendly and efficient for quick building tasks. It could benefit from focusing on refining core functions. This is a review, not a bug report.
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Author's response
What size of edits? Sure there's no noticeable improvement for small edits, but there are entirely measurable and noticeable improvements for large edits, easily verified by.... literally every other review. If more features and more complex commands is something you didn't want, why did you install the plugin in the first place? It's immediately obvious that this is exactly what FAWE adds, it's not our fault if you do not bother to read the plugin documentation before installing. This is like accepting a free sample (FAWE is free) for some cheese, and then complaining that you have a dairy allergy after you eat it...

What core functions can be refined? This whole review reads like you're just being melodramatic and finding any excuse to complain, with a review that doesn't even read like it deserved one star. Frankly, stuff like this is what makes open-source developers completely demotivated to provide their time for free to develop tools for everyone, and having the need to complain like this for.. reasons..?? is just sad.

Version: 2.6.4
This is a great plugin to prevent myself crashing our server.

However, it still feels like I downgraded from normal WE since there is no tab complete. I use that all the time to ensure some of my more complicated commands are spelled right and faster completion. Such things like
`/gmask "!bedrock,#air =y<48"` and
`//replace stone_brick_wall,mossy_stone_brick_wall stone_brick_wall,andesite_wall` and
`//replace spruce_stairs[facing=west,half=top]`
were things I used recently that having tab complete would have helped a lot.

Also, There are some things that do not work the same. this command (which works with normal WE) does not work with FAWE
`//replace "air =(queryRel(1,-1,0,174,0)||queryRel(-1,-1,0,174,0)||queryRel(0,-1,1,174,0)||queryRel(0,-1,-1,174,0))&&queryRel(0,-1,0,0,0)" sea_lantern`
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Author's response
Tab complete works on Paper.

Rather reporting bugs in reviews, perhaps you could report them somewhere useful with the errors messages, like Discord or our issue tracker?

Version: 2.6.4
add persistence for //undo so when my internet disconnects i dont lose the ability to undo
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Author's response
That does already exist. There's a setting allowing you to use history commands after logging out and back in again to the server.

Version: 2.6.4
excellent plugin. the one I always use for world edit. never really had any problems with it

Version: 2.6.3
Works perfectly fine
Couldn't edit a biome from a custom generator with the original WorldEdit, meanwhile FAWE did it with no issue

Version: 2.6.3
I do not recommend anyone 10 times faster is the original WorldEdit. The idea for the plugin is cool, very nice patterns, but unfortunately on the latest version of the plugin on minecraft 1.19, nothing works and pops up full of errors in the console, simply replacing 5 blocks causes huge lags and sometimes minecraft crashes. Never again!
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Author's response
There are more than 6k servers running FAWE on 1.19 ( https://bstats.org/plugin/bukkit/FastAsyncWorldEdit/1403) without the issues you described.

If your review is funded by data, please file a bug report on https://github.com/IntellectualSites/FastAsyncWorldEdit/issues providing insights, steps to replicate and log excerpts covering this. Otherwise, it looks like you had a bad day and chose to spread false information ;)

Version: 2.6.3
Using //paste then undoing while at or near command blocks and signs does not restore the data. This wiped days of our progress. Otherwise, this is a very helpful plugin for building and speeds building up by 5x.
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Author's response
Update FAWE

Version: 2.6.3
One of the most important plugins for a modern server in almost every area. Very fast and server performance saving. Questions were answered quickly and sufficiently on Discord. Bugreport via Github were fixed and closed in a reasonable time, even for external integrations like Towny.

- Drei

Version: 2.6.3
Very useful tool, it's a lot quicker than normal WorldEdit and has a ton of features!

Version: 2.6.3
==============
nice plugin!!

please consider to add tab-complete
==============

Version: 2.6.3
This was on of the best plugins ever vor my server.
I hope, it will be support for a long time.

Version: 2.6.3
required java 17
if i use java 17 then my server can't launch with my other mods
mohist 1.16.5 i only can use java 11 to launch with my mods
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Author's response
You are on the wrong platform. This is SpigotMC, not Mohist.
FAWE works on Spigot. If you are not sure what Spigot is, read https://www.spigotmc.org/wiki/about-spigot/

It's entirely separated and unrelated to Mohist, please don't post off topic in reviews, especially when it's unrelated to SpigotMC.

Version: 2.6.2
One of the worst plugin experiences. Thought async would make it faster, it did. However, difference between this and worldedit normal removed 4 stars:

1. All lighting was f'ed. Literally nothing worked, spend hours fixing stuff.
Do not paste with this plugin unless you want to fix lighting for hours (which the commands to fix, and all config was edited. nothing worked.)
2. After pasting, there was always an error in the console, to do with async queues having a index out of bounds, when im pasting between 0-255 Y aswell.
3. I pasted something in, it pasted in the wrong direction. I was timed out, so I thought id rejoin and since my editsession should be SAVED and still in memory, i thought all would be ok. Nope. Could not undo after I have timed out with FAWE. Lost hours of building because of that.
4. Server never saved. Since using FAWE was always stuck on 'Saving worlds' when shutting down or restarting. (not a reload).

If you dont care about this stuff and just want SMALL fast wand stuff, go ahead. But this is honestly this is just bull how my experience has went. Will go back to longer wait times with normal WE, not putting my builds to risk with this poor plugin. PS: I was using 1.18.2
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Author's response
You didn't report any of these issues to us in Discord or on Github. Given we've otherwise not had any reports for any of these issues from anyone else, with no lighting issues in a very long time. It sounds like you were using an extremely outdated version, an unsupported server version, or an unsupported different server implementation, e.g. one of the forge-spigot "crossovers".

However, without having actually been given any information whatsoever on your "issues" we cannot actually offer any help, guidance, or attempt any bug fixes for the errors that you may or may not be having on what is hopefully, actually, the latest version of FAWE alongside the latest paper or Spigot for your Minecraft version. If you don't help us how on earth are we supposed to help you and any other prospective FAWE users?

Version: 2.6.1
Nice plugin but dog schit api documentation and for some reason I am not able to join the discord just a general error
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Author's response
Issues with DIscord should not be reported in the reviews on Spigot

Version: 2.6.1
Love the plugin but I cannot figure out which version are for minecraft... could you please clean this up or offer a way to figure it out for 1.19.2
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Author's response
bukit vs cli is explained at the top of the downloads page

Version: 2.6.1
it really doesn't work on paper 1.16.5 i tried many times and it doesn't work, it really doesn't work on paper 1.16.5 i tried many times and it doesn't work
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Author's response
Reviews are not a suitable place to request support. Please go to our Discord... Otherwise:

We're following Mojang's policy and require modern Java versions for our plugins too. Currently, all our plugins require Java 17. To launch 1.17 and prior with Java 17 you have to:

1. Install Java 17
(For help, see https://docs.papermc.io/java-install-update)
2. Add -DPaper.IgnoreJavaVersion=true to your JVM flags (before -jar)

Version: 2.6.1
FastAsyncWorldEdit is definitely the better alternative to WorldEdit.

A great thing about FAWE is it's not entirely focused on being an admin tool. You can very easily create limitation groups in the config to limit players. Obviously this is great because you don't need to worry about players using WorldEdit to crash the server. Something you can't do with normal WorldEdit.

Also, from what I've seen, FAWE offers great support. WorldEdit unfortunately does not.

From what I've seen recently, it does have a few stability issues compared to WorldEdit, however it is rather minor, and mostly unnoticeable for most people.

I would recommend this over normal WorldEdit.

Version: 2.6.0
It is truly great, but redstone clocks break after pasting. They seem frozen and yes - i have removed the RS Dust from the blacklist.

Version: 2.6.0
Fawe 2.6.0 doesn't work on purpur or paper 1.16.5

====================================
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Author's response
We're following Mojang's policy and require modern Java versions for our plugins too. Currently, all our plugins require Java 17. To launch 1.17 and prior with Java 17 you have to:

1. Install Java 17
(For help, see https://docs.papermc.io/java-install-update)
2. Add -DPaper.IgnoreJavaVersion=true to your JVM flags (before -jar)

Version: 2.5.2
The best plugin I saw so far in the field of modifications in the world of minecraft, it has many functions and is too extensive, the best you will see and on top of that for sure! 10/10

Version: 2.5.2
Please stop updating the plugin so frequently : /
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Author's response
What?

Version: 2.5.2
This plugin is totally unusable. I get out of bounds exceptions in the console, out of bounds exceptions in chat, nagging in chat about permissions that I don't want to give, and //undo is totally broken and puts the CPU (all 8 cores!) into an infinite loop until I stop the server. There are also mysterious delays in rendering the blocks.
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Author's response
This plugin is totally usable, at least for ~25k servers and ~72k players, according to bStats.
If you believe you ran into an issue, please file a detailed issue report on GitHub to allow others to replicate your case based on your information provided: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
Spigot reviews are the last place to troubleshoot issues.

Version: 2.5.2
Works really fast, does not crash the server, and even really large operations, (such as 200 million blocks) do not have a great impact on the processor usage. What more is there to ask?

Version: 2.5.2
its worth it :> The way it does the //paste even with the lowest specs is very cool. its very useful as its super lite weight

Version: 2.5.2
Very efficient and fast, no lag even on mobile! However, the support is kind of slow; other then that, the plugin itself is very good 10/10 highly recommend it

Version: 2.5.1
An increadibly amazing alternative to WorldEdit
My favourite thing is that it allows completion of very large scale operations with minimized lag

Version: 2.5.1
Seems like the past few reviews are from incompetent kids who do not understand how to run a server or report bugs properly. Look, FAWE is not a perfect plugin, but having used it for almost a year on a creative server, I have few complaints. For anyone who needs to be performing changes on a large scale, this is the superior choice to WorldEdit.

Version: 2.5.0
That's good!
But there's some trouble:
It seems that the "FAWE" on my server cannot use TAB to quickly complete the Block ID (items name) . Even has no auxiliary prompt when input the FAWE commands. ;w;

there's info:
Server: spigot-1.19.2
[Server thread/INFO]: This server is running CraftBukkit version 3610-Spigot-6198b5a-19df23a (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT)

[Server thread/INFO]: Using com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_19_R1.PaperweightFaweAdapter as the Bukkit adapter

Version: 2.5.0
Awful. Just awful.

Server runs at 2G out of 8G and.. selection of about 20x20 needs to have Fast mode, or whatever that is.
Good, I enable that, paste what I copied.
Boom, spawn is gone.
I try to undo the thing, but I am greeted with "nothing left to undo".
Ma'am, I just pasted something, right 5 seconds ago, what do you mean there is nothing left to undo?

I had to pull up a backup. no, thanks no. I'd rather lag server for a while than lose what I've been building.
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Author's response
Without any information whatsoever there is nothing we can do. Reviews are literally one of THE worst places to try to obtain support or report bugs. It is unhelpful for everyone involved. Also, if you have a server allowing up to 8GB RAM, what's the issue with using 2GB? This seems like a very normal RAM usage for any server and without any evidence, there is absolutely nothing to prove that this is anything to do with FAWE.

Version: 2.5.0
Faster than Lightning McQueen. Would rate it 10/10. Getting frequent updates. It even adds some small things to reduce lag as an extra cookie.

Version: 2.4.10
I feel really bad for you.
So many morons in these reviews for such a good plugin.

Thanks for supporting it <3

Version: 2.4.10
The plugin seems to be incredibly unstable, and runs on the main server thread according to logs. I'm willing to remove this review if it's moved out of the main server thread.
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Author's response
This is a pretty copious and vague statement. Spigot requires various operations to be completed at the main thread.

If you believe one of your findings can be completed asynchronously too, please file an enhancement request on GitHub: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues

Nobody can help you in reviews.

Version: 2.4.10
ok but in newest version there is problem with update checker
[01:43:05 INFO]: Using com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_19_R1.PaperweightFaweAdapter as the Bukkit adapter
[01:43:06 WARN]: [com.fastasyncworldedit.core.util.UpdateNotification] An update for FastAsyncWorldEdit is available. You are 7 build(s) out of date.
You are running build 305, the latest version is build 312.
Update at https://www.spigotmc.org/resources/13932/
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Author's response
You aren't on the latest release version then

Version: 2.4.9
Very nice
Ty

Version: 2.4.8
⠄⠄⠄⠄⠄⠄⠄⢀⣟⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⢔⢙⣷⡄⠄⠄⠄⠈ ⠄⠄⠄⠄⠄⢠⡎⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣿⣿⣧⡄⠄⠄⠄ ⠄⠄⠄⠄⢀⣣⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠄⠄ ⠄⠄⠄⠚⠛⠿⠿⠿⣿⣿⣿⠿⠛⠛⠛⠿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⢿⣧⠄⢠ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⠄⠄⠄⠄⠄⠉⠉⠛⠛⠉⠉⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⢸⣇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣠⣤⡄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣄⣿⣿⣧⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣴⣿⣿⣿⠄⠄⠄⠄⠄⠄⠄⠄⢀ ⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣀⣀⣀⣀⣀⣠⣾⣿⣿⣿⣿⣧⠄⠄⠄⠄⢀⣀⣰⠲ ⡿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⣿⣿⡇⡐ ⠄⠈⣿⣿⣿⣿⣿⣿⣿⣿⣟⣿⣿⣿⣿⣯⡛⠛⠿⡿⠿⠛⠋⠄⠙⠋⠉⠁⣤⢸ ⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⡀⠄⢀⣀⣀⠄⠄⠄⠄⠈⠁⠉ ⠄⠄⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣛⣛⠛⠛⠛⠉⣁⣀⡔⠄⠄⠄⠄⠄ ⠄⢀⣾⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠛⢉⣿⣿⠟⠄⠈⠄⠄⠄⠄ ⣴⣿⣿⣿⣿⣿⣎⢻⣿⣿⣿⣿⣿⣿⣿⣿⣧⣀⣠⣤⣾⣿⡿⠄⠄⠄⠄⠄⠄.
messirve

Version: 2.4.8
Very very good plugin, but unfortunately just a crappy API like the real WorldEdit :(
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Author's response
FAWE aims to be completely API-compliant with WorldEdit. The API for WorldEdit is perfectly suitable and is easy to use, and well documented enough for most use cases.
If you have questions regarding the API, you can always reach out to us on our support discord: https://discord.gg/intellectualsites

Version: 2.4.6
Terrible Support from Staff on their Discord. Wizjany

Ask for help in the discord = Ban.
Help remove bots = Ban.

I just got banned from the Discord Server for posting a screenshot of a scammer who is using the discord server to promote a crypto scam..

A kick? Warning? no. Lets ban you because im annoyed at everyone reporting bots that are in our server that helps others not be baited for scams.

After 5 minutes of research "Wizjany" (one of the devs + staff) will ban you if you post screen shots of bots in the server, ask simple questions, or in general ask anything. A quick google search of "Wizjany discord" will show you everything..
-
Author's response
wizjani is not affiliated with IntellectualSites, the team behind FAWE. You seem to mix up IntellectualSites with EngineHub, where wizjani is a moderator.

Sorry to hear, but we can't do anything about a ban on a server we are not affiliated with. Please take that up with EngineHub, not with us.

Version: 2.4.5
Great plugin! Much faster and smoother than normal worldedit imo. Very easy to use and works great.

Version: 2.4.4
Not working with 1.16.5 (1.16.5 no Java 17 Support)
Not working with 1.16.5 (1.16.5 no Java 17 Support)
Not working with 1.16.5 (1.16.5 no Java 17 Support)
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Author's response
If you follow the simple instructions given to you if you were to ask or search in our Discord, you'd find that FAWE can work on 1.16.5 using Java 17.

Version: 2.2.0
Thanks for fixing the bugs on version 1.18.2, now we can deservedly rate it 5/5. I hope the update to 1.19 will be fast =)

Version: 2.1.2
Legendary plugin. Been using it for years. Every crafter should be fluent in worldedit commands.

Version: 2.1.2
Awesome plugin, works great, super intuitive and easy to use. A must have for map makers.

Version: 2.1.2
Very nice plugin! It is far better than normal world edit! Keep updating it!! :)

Version: 2.1.2
Way nicer than using normal WE. Lots of neat config tweaks as well. I'm very glad I switched.

Version: 2.1.1
Thank you for keeping this amazing plugin up to date! Works perfectly and I recommend it to anyone wanting a faster, more efficient version of worldedit.

Version: 2.1.1
I have always used the normal WorldEdit. I bought a spawn that is 67mil blocks+ and worledit crashed my server 3 times trying to load it and I tried to load it on my PC that has an i9 9900k OC to 5 GHz and it wouldn't load. I tried this plugin it loaded all the blocks like it was nothing only took like 30 sec.

Version: 2.1.1
Thanks for keeping this updated! Works great.

100 char limit: waaaaaaa it doesn't work on 1.8 take my 1 star review because it's totally your fault that I'm using a server version almost a decade old.

Version: 2.1.0
Buenísimo, elimina el lag por completo que se ocasiona al mover una estructura o lo que sea que hagas.

Version: 2.0.1
Sorry, but I was compelled to leave a review after seeing the silly, entitled ones left below by 1.8 users. The world doesn't revolve around your young, toxic and niche community. The plugin itself is fine. I haven't encountered any issues with it, even though people insist that it is unstable and dangerous. In any case, I'm willing to take a little risk to break free of the sluggishness of regular WorldEdit.

Version: 2.0.1
Requires Java 17 and doesn't support 1.8. Great project but I cannot update it anymore.
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Author's response
Would you have asked more than 7 years ago, you would find 1.8 in a well supported state.
You can always use an older version, Java 17 is only required for maintained builds, as a maintained server version requires Java 17 itself.

Version: 2.0.1
I use 1.16.5 and it tells me that I can't use Java 17, your version asks to use Java 17, so how the fuck do I make it work? what a bullshit....
-
Author's response
Please join our support discord server if you need assistance: https://discord.gg/intellectualsites

Version: 2.0.1
stupid leftist developer who refuses to support 1.8......................................
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Author's response
You were kicked from the Discord for making xenophobic comments and you immediately move to the reviews to say "stupid leftist developer"? I think it says more about you than anything else. 1.8 was released in 2014. That was 8 years ago. Mojang do not support 1.8. Spigot doesn't support 1.8. Why on earth should we do it? What makes you entitled to our time to support an ancient version of Minecraft for a toxic person such as yourself.

Version: 2.0.1
Great work, Works smooth with smaller servers I would recommend this over WorldEdit

Version: beta-development-builds
Awesome plugin, have used it for years and now let my players use it on my brand new creative server. Author, feel free to add play.valatic.net as a test server! We average 200+ players.

Version: beta-development-builds
It's much faster than normal WE.
There are no problems from I'm using.
I will be using this plugin in the future.

Version: beta-development-builds
Works smooth as butter, tons of updates as there doesn't seem to be a stable builds section so be prepared to have a few updates every day.

Version: beta-development-builds
1.18.1 please !

Version: beta-development-builds
only giving 4 stars because this is still a beta, main question i have, has all the bugs and issues been fixed that have caused server issues? been using base worldedit just to be on the safe side. or is it stable enough i can fully switch over to this?
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Author's response
Reviews are not a good spot to ask questions, considering you can't reply in here. Check out our discord server for common questions: https://discord.gg/intellectualsites

Version: beta-development-builds
Absolute goodie, No Problems (Issues are fixed quickly)

use FastAysncWorldEdit, or if you do big changes, FastAysncWorldEdit

Version: beta-development-builds
Congratulations on 500,000 downloads and I love the work from the team as usual. This plugin is a need for every server, how could you not have it already?

Version: beta-development-builds
Extremely useful plugin, solves a lot of performance problems on servers with high player-counts compared to regular WorldEdit

Version: beta-development-builds
Plugins alright.
If you're feeling like you want to be treated like a dog or watch other people get treated like a dog, definitely join the discord though. If that's your kink anyways.

Version: beta-development-builds
It's obviously a good plugin and I've used it for years, but it never lets you undo stuff in your world.

Nobody needs any of the features this plugin has except it's speed, and undo capabilities. If I need to actually get something done reliably, sadly I can't say that I'd ever use this plugin.

Version: beta-development-builds
Plugin is bad
april is bad
people are bad
wolves are bad
dont take this srsly its just a joke

Version: beta-development-builds
Plugin ultra eficiente, muy buen desarrollo, felicidades a los developers de este gran plugin

Version: beta-development-builds
Bruh, why the bad reviews?? I can cut over 150M blocks. And ye that's the end, I guess.

Version: beta-development-builds
Sad to see so many negative reviews. This plugin is personally really useful to me as a builder, and is worked on frequently by the developers :)

Version: beta-development-builds
I did NOT find any bugs or anything like that. I tried it on my test server and it worked ^_^

Version: beta-development-builds
Absolute trash, causes a lot of problems to the world (issue still isnt fixed long long time, months after reporting XDD)

use worldedit, or if you do big changes, AWE
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Author's response
What issues does it cause in the world? There are no issues that cause the world to "have problems" that are currently open... Please don't spread provably false information in the reviews.

Version: beta-development-builds
Do not use on professional servers. For every bug fixed on the issue tracker, there's another 10 popping up, some of which may be destructive to the server. Recent issue that annoyed me: FAWE deleting entire structures and blocks in edited chunks, reverting back to normal WorldEdit fixed this issue. Not recommended.
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Author's response
Report issues to the issue tracker like everyone else does. Furthermore, that issue has been addressed more than a couple of weeks ago. Unless you aren't using a dated version and platform implementation, please raise a new issue on the issue tracker so we can revisit it. Reviews are the utter wrong spot for that.

You can also very easily see that issues are being closed faster than they're being opened at the moment... One look over at https://github.com/IntellectualSites/FastAsyncWorldEdit/issues?page=1&q=is%3Aissue+is%3Aopen makes that extremely obvious.

(edited to add link to issues)

Version: beta-development-builds
In my opinion, it is most surely more configurable, faster and easier to use than WE. I highly recommend anyone to use this over any other WE tool; of course, I have heard it can be unstable, but nothing but a simple backup cannot fix it because it is definitely worth using it. It is a shame to see that some people are review bombing on this whilst this is 100% open source and just outstanding. I remember using this on 1.12.2, and I had zero problems and still have no complaints using it on 1.14.4.

I don't have any doubts about the developers now that I have checked the commits history, many game-breaking and serious issues get fixed, and support is provided in the Discord server and GitHub. Unstable or not, I have not had any problems, deserving of a 5 star. A little early, but congrats for the 10k members on Discord.

Version: beta-development-builds
Trash, just installed it, and it's started not to work alerady.DO NOT INSTALL THIS ANYONE!
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Author's response
It works for every other of the thousands of people using it. If you need help installing a supported version, check out our discord server: https://discord.gg/intellectualsites

Version: beta-development-build
I've never had major issues with this plugin. Works great. Biggest issue I have had was //image not working, and that is such a miniscule thing. Definitely give this plugin a try, it's super fast!

Version: beta-development-build
Fawe will never be finished. Many things still don't work after years.Command brushes, regen region and yes the authors are arrogant and conceited see the rating of another.
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Author's response
If something doesn't work, raise an issue on the issue tracker: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
Complaining that something doesn't work in the nature of open source software is not the way to go. Raise an issue and patiently wait until someone addressed it.

Version: beta-development-build
Very good and optimized. The best worldedit version for networks and developers.

Version: beta-development-build
Honestly, the plugin has VERY VERY frequent bugs and should not be used on a professional server.

On top of this, their developers are extremely rude and arrogant.

Just stick to worldedit.
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Author's response
Please report these VERY VERY frequent bugs VERY VERY frequent to the issue tracker so they can be addressed https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
Thanks in advance.

Version: beta-development-build
A very good and optimized plugin! .

Version: beta-development-build
I see all the hate u are getting, feels bad man. ive never had an issue with this.

Version: beta-development-build
Perfect plugin runing async, u must use it (Never had a issue or a exploit with it)

Version: beta-development-build
No problems so far - very good plugin. Thank you!
We are using it with Papermc 1.17.

Version: beta-development-build
Niceeeee I love this do not listen to the kids they are lying and don't know how to raport bugs I never had a bug in months

I'm using 1.17 btw

Nice

Version: beta-development builds
support is very sad, I asked for the latest 1.8 builds and clearly said that I really didn't care about support, they still told me to update ( which I won't ) without fulfilling my request. they are arrogant
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Author's response
You asked for a download link for 1.8 and someone told you to look at the spigot page where it lists the download page for older versions.
Nobody told you to update? Please stop spreading false information.

Version: beta-development builds
Will randomly break after random amount of time until server restart. Commands say they change blocks but nothing happens. DO NOT USE THIS. Just use regular WorldEdit...
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Author's response
Report issues to the issue tracker: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
They do not belong to the review section.
Tho, nobody reported anything similar (yet), please raise an issue on the issue tracker so it can be addressed.

Version: beta-development builds
1.17 Update please _
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Author's response
You can follow the update progress here https://github.com/IntellectualSites/FastAsyncWorldEdit/pull/1120 and subscribe to it to receive notifications.

Version: beta-development builds
*********************************************************************************************

Version: beta-development builds
Hi, I'm having an error apparently similar to that of another recent review, where the server simply rejects/doesn't load the plugin. I'm gonna post the logs as well just in case it helps.

My server is running on Java 8 Update 291 (the latest update), and on Minecraft 1.16.5

----------------

[15:30:01] [Server thread/INFO]: This server is running CraftBukkit version 3096-Bukkit-296df56 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)
[15:30:03] [Server thread/ERROR]: Could not load 'plugins\FastAsyncWorldEdit-Bukkit-1.16-724.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:147) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:393) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:301) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.loadPlugins(CraftServer.java:379) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:218) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:905) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$0(MinecraftServer.java:263) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_291]
Caused by: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_291]
at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_291]
at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_291]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:186) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_291]
at org.bukkit.plugin.java.PluginClassLoader.loadClass0(PluginClassLoader.java:104) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at org.bukkit.plugin.java.PluginClassLoader.loadClass(PluginClassLoader.java:99) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_291]
at java.lang.Class.forName0(Native Method) ~[?:1.8.0_291]
at java.lang.Class.forName(Unknown Source) ~[?:1.8.0_291]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:67) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:143) ~[craftbukkit-1.16.5.jar:3096-Bukkit-296df56]
... 7 more
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Author's response
Please see the review below. Also, do not use CraftBukkit as your server software, ever. Many plugins will break using it. Please use the Spigot jar you will have compiled.

Version: beta-development builds
PaperSpigot 1.16.5 Java 8
Could not load 'plugins\FastAsyncWorldEdit.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:141) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:397) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:305) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.loadPlugins(CraftServer.java:389) ~[patched_1.16.5.jar:git-Paper-675]
at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:252) ~[patched_1.16.5.jar:git-Paper-675]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1066) ~[patched_1.16.5.jar:git-Paper-675]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:290) ~[patched_1.16.5.jar:git-Paper-675]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_291]
Caused by: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_291]
at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_291]
at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_291]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:178) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:216) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:122) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:111) ~[patched_1.16.5.jar:git-Paper-675]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_291]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_291]
at java.lang.Class.forName0(Native Method) ~[?:1.8.0_291]
at java.lang.Class.forName(Unknown Source) ~[?:1.8.0_291]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:79) ~[patched_1.16.5.jar:git-Paper-675]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:137) ~[patched_1.16.5.jar:git-Paper-675]
... 7 more
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Author's response
As has been stated numerous times through announcements and to others having the same error on our Discord, FAWE no longer supports Java 8 (it requires Java 11 or higher) in preparation for Minecraft 1.17's requirement for Java 16 to be used. Update your Java and FAWE will work fine.

Version: beta-development builds
doesn't update lights after using set. for example if i have glowstone placed and i replace with stone lighting will stay but blocks will be changed. also its huge minus that i cant use normal WE schem files.
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Author's response
Neither of these are issues that have been reported for a long time. Please do not leave reviews complaining about issues that you haven't actually reported, especially given the fact no-one else has stated these do not work.

Version: beta-development builds
Java 16 support should be added, this is very important. Other than that it's a very good plugin.
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Author's response
Fawe already works on Java 16.

Version: beta-development builds
This is better than the standard WorldEdit I haven't had a single lag spike when using this plugin.

Version: beta-development builds
Best support, very fast response, the people are friendly and the plugin is the best for world editing.

Version: beta-development builds
Excellent plugin, the lighting errors that previously existed are completely fixed, works without compromising server performance and is one of the first resources that makes the complete change to Java 11. bye java 8 :D

Version: beta-development builds
Ottimo sostituto del classico WordEdit, veramente veloce nel caricare gli schematics e leggero per il server, oggi ho finito la traduzione della lingua Italiana, spero che aggiornino presto.

Version: beta-development builds
Thanks.

--------------------------------------------------------------------------------

Version: beta-development builds
Reported issue with superpickaxe.
Dev claimed the problem was not an issue.
Reported even further issues with superpickaxe, and inconsistencies with original WorldEdit, and called out the developer for this moronic claim.
Instantly banned permanently.
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Author's response
Telling people that they need to "breathe more" when we are in a pandemic, others are bound to artificial ventilation. Content like that is plain rude and disrespectful and not tolerated anywhere near us. Please take your condescending attitude somewhere else.

Version: beta-development builds
5 stars. Haven't got any errors. Keep it up!
One suggestion: You should try adding GUI to brush types and everything else. :)

Version: beta-development builds
Hello !

Your plugin is awesome, but there is a huge text appearing on the console of my local server.
It starts with : WARNING an illegal reflective access operation has occured.
I'm getting it when i disconnect from my server.
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Author's response
"A variety of illegal reflective operations have been addressed in favor of Java 17 and higher (but a lot more are still left to do)"
Quoting that from the recent update.

Version: beta-development builds
As now, unusable. Lighting glitches all the time and ghost blocks are everywhere + support is just toxic
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Author's response
"Lighting glitches all the time and ghost blocks are everywhere"
Please report issues to our issue tracker ( https://github.com/IntellectualSites/FastAsyncWorldEdit), like everyone else does. Mumbling about something not working (for you, because nobody has risen such a bug report in a long time) leads nowhere.

"support is just toxic"
The support you never made use of?
https://i.imgur.com/mOjc9VU.png
https://i.imgur.com/teis6O2.png
Please stop throwing around random assumptions based on something you never experienced.

Version: beta-development builds
Not ready enough to be used. It failed to undo changes with //undo which did not work and gave an error. I had to restore from a backup.
The ability to undo changes is very important to me and if that fails - the whole plugin fails for me.
I started using WorldEdit a lot of years ago - it is much more reliable and never failed to //undo for me.
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Author's response
I was not able to reproduce what you described, nor did anyone report anything similar recently.
Please report those stuff to our issue tracker so we can have a chance to look into them: https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/

Version: beta-development builds
Whats to say! This plugin is an essential plugin. I wouldn't be surprised if Mojang themselves employ you!

Version: beta-development builds
Wanted support, banned from discord, nice resource... clap clap clap

Heh... he remove this review <3
Good job

Nice support team, and what more... very nice and friendly team

hah.. irony :)
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Author's response
We do not tolerate ignorance, you've been told to not clog up support channels with off topic, third party support questions, yet you refused to do so after being kicked once.
If you are not willing to follow our rules, we are not willing either to let you run around breaking them.

Version: beta-development builds
Thanks for updating and the bug fixes. When it works, it works great. It is a must-have if you run a building server

Version: beta-development builds
Fantastic plugin, have been using it for years and have never had any problems with my worlds breaking, unwanted behavior, or anything more than small bugs. 1.16.5 isn't a big update, so it's definitely worth it to keep this plugin up-to-date. Why would Spigot internally change things without a version bump..? Bruh...

Version: beta-development builds
Thank you for still supporting old versions and fixing possible problems
.

Version: alpha-development-builds
I've been using this for a long time now and have never had any major issues with it, when i did have an small issue last year i asked on discord and was answered fast and politely with an informative answer that solved it.
All these bad reviews are crazy!
It's faster than any alternative and overflowing with features to play with.
100% defiantly recommend this!

Version: alpha-development-builds
The commands are fantastic for not only terraforming large areas but also creating structures faster than regular world edit. The only issue I've found is sure to be fixed, and that is the massive amount of lighting issues I've faced. Any world edit made underground caused a massive block of light to appear that the included //fixlight couldn't fix. I had to install a separate plugin to fix lighting but that did not work either. I'm sure this issue will be fixed since the server I used it on was in 1.16.5 which is bound to have some issues. For now, I'll have to stick with normal world edit. When FAWE fixes this issue I will 100% return to it

Version: alpha-development-builds
Received poor customer support being told my problem was not a FAWE problem when indeed it was. I had a thought in my head that it could possibly be of my own doing but it wasnt. I had the proper version installed for my server and all prerequisites.

The error can be found here : https://paste.enginehub.org/R0C0mDeCd
In case you want to look at it again.

I know its FAWE because i switched back to WE and the stack-trace went away instantly (In conversation with the WE devs they said the class causing the issue isnt apart of their WE library so its an implementation with FAWE). Please fix this and i would love to return to the plugin and adjust my rating. I have no sour feelings just would like a fix to be made for this, this plugins concept with asynchronicity has many benefits.
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Author's response
Please make sure to report issues to our issue tracker, else we won't be able to address them.

Version: alpha-development-builds
if you like buggy version of world edit and some game breaking crash even on 1.16.5 this plugin is for you. Just use WorldEdit
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Author's response
Have you actually used a recent version of FAWE? Did you report the bugs and crashes?

Version: alpha-development-builds
creator states that fawe for older versions is unstable and should not be used, when newer versions are less stable and buggy
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Author's response
Please make sure to report issues to our issue tracker, else we won't be able to address them.

Version: alpha-development-builds
Backup your map if you plan to use this plugin. Can't tell you how many times I've screwed my whole map up due to some weird chunk issue with this plugin.

That being said, it's extremely fast, easy to use, and the developer has added a crazy amount of useful features. This plugin is absolutely essential when it comes to building a large scale QUALITY map.
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Author's response
Please make sure to report any and all issues to us, else we won't be able to address them. As far as we're aware there is currently no chance of chunk corruption//errors from the edit so please report when they occur.

Version: alpha-development-builds
Works great on PaperSpigot 1.16.4! Can you add an ability to translate all words from this plugin

Version: alpha-development-builds
Absolute junk. Still the same errors after years.
The part will never be ready for productive use. It is not even for older versions until today.
Support in Discord is as good as non-existent. You are ignored because you probably do not know yourself well enough with the plugin.

Uses standard Worldedit because the support is also not good but at least their wiki is correct. Because the wiki of Fawe is not up2date for a long time.
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Author's response
"after years" implies you're using a <=1.14 version. As stated in most places we don't support 1.14 or less anymore. If you're using 1.15 or 16 then any recent support requests without answer don't exist.

The FAWE wiki is up-to-date, and everything that is on the wiki but remains to be implemented on the latest dev builds remains exactly that; waiting to be included on dev builds - we do this for free and out of our own free time after all, and if you cannot respect that... that's on you!

Version: alpha-development-builds
They do not give support for 1.14 and older... even though there are reasons why 1.8 and 1.12 are popular server versions. (Most developers just don't understand that at all)
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Author's response
There is no need to support ancient versions of Minecraft. If you refuse to use an up to date version you are on your own.

If you took any time to understand developing Minecraft plugins, you might realise that there's a lot of differences between a lot of versions. If you werne't aware, 1.12 -> 1.13 had huge implications for many plugins (FAWE in particular). All current FAWE developers have also never actually developed on the legacy FAWE (1.8-1.12) so cannot offer support for that anyway.

If you really do feel like we owe you our time for issues on ancient Minecraft, then I am sorry that you feel this way, and do hope that you take a think about how developers do this for free and out of their own spare time. I hope that this thought will then take you to a different conclusion about giving support for all versions just because you think you're entitled to our time and effort.

Version: alpha-development-builds
Better than world edit, a must have for your server but after years of usage since few days the selections is getting slow

Version: alpha-development-builds
Most of the bugs, the older version 435 was destruct lighting and not updated chunks properly after set blocks. We tried to set more chunk friendly method in the config with no effect. And we updated to new 492 and tried 489 and other newer version and errors spammed our server console. I added errors to discussion also. I will change this review after fix this critical bugs which makes this plugin not usable.
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Author's response
Support is provided on our support discord like outlined. Please head there for questions and support: https://discord.gg/KxkjDVg
The spigot thread is not moderated by us.

Version: alpha-development-builds
This is the best and easiest plugin ever! Replace the regular worldedit and get this, because with the regular worldedit, theres a command where you can crash the server. So get this instead!

Version: alpha-development-builds
There is no doubt this is a great plugin
HOWEVER, the support in Discord is COMPLETELY TRASH
I got completely ignored by at least moderator/sth else when I need some help in code.
I tried to draw attention from the moderators and they still decided to ignore me but answering other people's questions

At first, I thought the support of this plugin wasn't that bad as the review section said, but now, I agreed with them. The support of this plugin is terrible, especially for the developers. The staffs have no patience to answer or even decided to ignore questions.
If you want a plugin that completely ignores your question when you are having issues, this is it.
I feel so disappointed with the staff in the Discord support server. Never again.
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Author's response
If you were asking for support on *ahem* //Christmas Eve// and didn't get any, then got annoyed when people wanted to do something else, that's on you... We all have families and don't wish to spend all our time bending to the needs of people using FAWE.

Version: alpha-development-builds
Blazingly fast. There is no need to say more. Done well. Commands are spelled the same. That makes a transition easy. And the best is obviously - it is async.

Version: alpha-development-builds
Es un buen plugin que ayuda en el rendimiento, control de jugadores y muchas otras cosas, en el discord te atienden bien, muy buen uso se le da al historial, así podes controlar si otros admins están haciendo trampa o algo, actualmente la descarga es de un sitio externo, y aternos no admite eso, muchos nuevos se perderán de tal plugin, pero si tienes un servidor que no sea de aternos y puedas subir los tuyos, lo recomiendo al 100% y no tiene muchas diferencias con el world edit común, mas que la subida de rendimiento, y las mejoras.
Espero que algún día todos podamos tener un buen servidor donde disfrutar con amigos.

Version: alpha-development-builds
It's a good plugin I won't lie. But, after I encountered some problems, I was received by the "support" team with "I don't care".
Support of this plugin is po(o)r(p) and I do not recommend it. For those who have the rank of "support team", if you are frustrated it is better to leave. Link for image: https://imgur.com/a/YgqoffD
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Author's response
There is no need to support ancient versions of Minecraft. If you refuse to use an up to date version you are on your own.

Version: alpha-development-builds
This plugin is amazing I've used it for years and wouldn't look back, Its really CPU and memory optimized with a lot of features and I would recommend it to anyone who has a server

The Biggest downfall of this plugin is the support. There Pretty Ok at getting back to you quickly but from my own personal experience and other people I've talked to you very rarely get useful help. Also, I've seen the support staff be downright disrespectful to people asking for help

Version: alpha-development-builds
DON'T USE THIS ON A LIVE SURVIVAL SERVER WITH PLAYERS!

As the title suggests, I don't recommend using this plugin for a server where you have active players playing survival. This plugin is more meant for builders who have dedicated worlds only meant for building and terraforming. Yes this plugin does make the world edit processes faster, but there are many bugs with this plugin that will just make things harder. I will give examples below of some issues.

Example 1:
FAWE doesn't allow you to use sizes 0 or 1. Need to get into those nooks and crannies with a small brush? Well you can't. Need to summon in a block or make a small platform with //sphere dirt 1? Sorry, that won't work either. You are unable to have cylinders, spheres, and so forth that are under the size of 2.

Example 2:
FAWE has many lighting issues. I needed to copy and paste my players' enderman farms from one place to another, but when I pasted them, enderman refused to spawn. Why? Because FAWE made a lighting error that prevented them from spawning. It took me so long to figure what made this error because in the end dimension, everything is dark anyway. I had to contact multiple sources of support because I didn't even have the slightest idea of what was causing the problem. It took me 2 days to figure it out.

Is there a warning page or description that informs you of these bugs? Nope. You download this plugin thinking these things won't happen only to find that you are hitting up their support regarding bugs that aren't there in normal world edit.

So my advice is, if you're just using world edit to build on a server, I suppose you could use this, go ahead. It's functional for the most part. But if you're running a survival server and moving people's builds, or similar, go back to original world edit.

Seriously it says "alpha-development-builds" in the title. I'll wait till they fix a lot of bugs and polish things up, then maybe I'll start using it again. But for now, I'll keep my distance.
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Author's response
Please report issues to the issue tracker: https://github.com/IntellectualSites/FastAsyncWorldEdit
This is the wrong spot.

Version: alpha-development-builds
Haven't tested it yet but i wanted to restore the faith in the human race by rating it with maximum stars.

The bug reports here are ridiculous. People are either blind or <insert lame insult here> for not reading (or simply ignoring) the DOZENS of posts the Author has made to post bugs/and support related questions in the appropiate section/location.

In a way, i've also violated this by posting something off-topic, instead of writing a review. But i HAD to say it, for the sake of the Author's well being.

Hopefully i am forgiven.

Version: alpha-development-builds
Excellent resource. I used it back in 2015 and will now continue to use it as it seems to have ironed out its issues. IntellectualSites make brilliant resources, all open-source from their generous hearts.

Sad to see completely ignorant people below using the REVIEWS section as the SUPPORT section. Something I see every day on almost every other resource posted on this platform, but that's just how it works here unfortunately.

Version: alpha-development-builds
While plugin overall is great as it really makes a difference compared to lag introduced by WorldEdit, its devs are toxic and sometimes plain rude for no real reason. Watch your language and fix your attitude.
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Author's response
Apparently you have mistaken the review section. You are reviewing the resource FastAsyncWorldEdit, not the personality of the people dedicating their spare time to it.

Version: alpha-development-builds
First-ever 1 star review of anyone on spigotmc, and with a heavy heart..

Firstly FAWE worked on all our servers except one, it could not see the schematic file and I followed every instruction and guide we could find before asking for help in the #fawe-support discord channel.

We were met with rudeness, disrespect and threats if reflected in the review on top of being told "Idc about your screenshots, I know it works"
Agreed notmyfault, it does work on my other servers, not on the one we were asking about - This total lack of respect for a user & paying customer of their other premium plugins is unacceptable in our opinion and due to the plugin not working as intended on this server build and the total lack of support while being spoken to like dirt?

Nothing about any of this or dealing with them was pleasant.

"Our Conversation"
https://og-pvp.gyazo.com/30166348269be6122afa3b9495db6504
https://og-pvp.gyazo.com/61c940624df7b31e03e911b878773327

Thanks guys, Epic services..
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Author's response
Nobody has been rude to you or threat you with...?
You've asked a question and received a response. In fact, the setup works for everyone else, if it doesn't for you, it is pretty much up to your system and your setup and not xy software.
Furthermore, "customers" do not receive a special treatment in any way.
All of our software is free and open source for more than a half decade. You buy it because you choose to do so, you have no obligation to buy it on order to use it.

Version: alpha-development-builds
Plugin not working after update from 1.16.3 to 1.16.4
How do I make it work? will there be a new update to the plugin?
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Author's response
If you need assistance, use our support desk: https://discord.gg/KxkjDVg
You cannot reply here so don't put your questions here.

Version: alpha-development-builds
BEST PLUGIN
EVERRRRRRRRRERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!

Version: alpha-development-builds
Why does build 434 changelog say you added 1.16.4 support? That isn’t even out yet?
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Author's response
1.16.4 has been released yesterday, read more about it here: https://www.minecraft.net/en-us/article/minecraft-java-edition-1-16-4

Note: The review section is not meant for support, move to our support discord for future questions: https://discord.gg/KxkjDVg

Version: alpha-development-builds
It was working but recently it doesn't work.
errors:
https://pastebin.com/s9945Yw5
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Author's response
Report issues to the issue tracker: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
This is the utterly wrong spot.

Version: alpha-development-builds
This is Worldedit, but everything just better, the Performance is like 1000x better and more Stable, it has waaay more features andworks better with other Plugins. Overall great!

Version: alpha-development-builds
This plugin changed and improved so much, keep doing like this, without rush, and with time.

Amazing and great work, 10/10 totally recommended for building and world editing.

The new features looks amazing, easy and very useful.

Also, finally the bukkit page was updated, and with new versions, keep adding (Some) versions there please, they're very useful for some hosts.

Version: alpha-development-builds
This could just be me but this plugin just refuses to work on 1.8 with so many bugs its just not useable... I have tried many other versions supporting 1.8 and they all just don't work.
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Author's response
1.8 is currently being used by 33% of FAWE users without issue. Newer versions do not support 1.8, and directions to download versions (that work) for 1.8 are very obvious. Please reread download information, and the information on support and how to get it (by using 1.15/16 FAWE).

Version: alpha-development-builds
please fix error in my server 1.13.2.
----> https://pastebin.com/GAyQkE5F
Thank!
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Author's response
Please read the plugin description where it clearly states the recent builds do not support 1.13!

Also, for support, please read our plugin description where it very clearly states to join our Discord
----> https://discord.gg/KxkjDVg

Also, for support, please read spigot guidelines about how you should NOT ask for support in reviews as we cannot actually help you properly.

Thanks!

Version: alpha-development-builds
Heya, I’m about to add the plugin to my server soon. Just asking, is this a standalone plugin or an addon to WorldEdit?
Thanks
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Author's response
This is a standalone plugin, however, reviews are NOT for support for any plugin on Spigot. Please read plugins' resource pages for where to obtain support.

Ours will direct you to our Discord at https://discord.gg/KxkjDVg

Version: alpha-development-builds
Is is one of the best building plugin! It have all thet i need to build fantastic creation. WorldEdit is nothing when FAWE exist! Most of all i love abelity to convert image to blocks and use is as a brush ^_^ Hope that more update will to come!

Sorry for my bad english

Version: alpha-development-builds
It's better now. Only 2 WE plugins are compatible with WorldGuard, and FAWE is one of them. The other is the regular WE.

Editing 1M blocks won't crash with FAWE, you can only crash your server with regular WorldEdit.

Version: alpha-development-builds
FAWE is the best WorldEdit Tools. But you should backup your world first because FAWE still in development. But it's work perfectly for me on 1.16.3. Good plugin >3

Why noob people rate this resource at low score? now it's work. Well if FAWE break your map why not blame yourself that you don't backup map or use this at Production Server. The develop said at download button (Development Snapshot - NOT STABLE) don't you see it?

>> Take Responsibility to yourself if you use FAWE on your Production Server...

Version: alpha-development-builds
Although I love the ideas behind this plugin and the features that it offers, I simply can't recommend it in its current state. I've tried various development builds (there is no such thing as a 'stable' build at the moment), but half the features that it offers over standard WorldEdit or AWE don't work and it even breaks some of the existing ones. Unfortunately this plugin has done more bad than good to my server, even though I'm not running it in a production environment. And I've tried my best to make it work. I suggest coming back when most of the issues are fixed.
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Author's response
I'm unsure if you understand the term "alpha-development-builds".
It means not everything is working as it should, if you find something not working, please check the issue tracker and either comment on an existing issue or open a new one: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
That way we can look into issues.

Version: alpha-development-builds
I don't think this plugin has a permit to be this fast, and on top of that it's free. Something fishy is going on here.. unless of course, this plugin is just well-coded by people who know what they're doing, and are also very generous? No way.

Version: alpha-development-builds
Plugin seems to be working fine currently on 1.16.2. I use it for terraforming/world edit and it is finally in a solid state again! This plugin is absolutely essential for map editing. This will be a creator's best friend. I hope the author finds motivation to keep the plugin updated and working. Thanks for your hard work!

Version: alpha-development-builds
I know that the Vanilla lighting issue on 1.14 is still present to 1.16.1, but, when testing with 3 WE (Original one, FAWE, AWE) the issue appeared on the FAWE more than the original Bukkit WE. AWE showed less lighting issue overall.

Despite that, FAWE is overall the fastest of all available WE forks here. You still should use this plugin because it is very fast and highly asynchronus.
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Author's response
Specifically //removelighting and //fixlighting are reimplemented in 1.14+. If these do not quite work properly, then we recommend using /paper fixlight to use Minecraft's lighting engine (though a little slower).

Version: alpha-development-builds
i loved it on 1.14.4 but it is horrible on 1.16.2 Dont work correctly at the moment.
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Author's response
Please ensure you're running the latest versions, and report any issues you come across via https://github.com/IntellectualSites/FastAsyncWorldEdit - without knowing the issue(s) we cannot fix them!

Version: alpha-development-builds
Amazing plugin. Not only is it free but it does exactly what it says it does. I had a task which required me to copy and paste around 380 million blocks. Using vanilla Worldedit, I was unable to even do the //copy command without my connection timing out. Using the seperate plugin AsyncWorldEdit (AWE), I was able to complete the task in around 4 hours (2 hours for the //copy command, 2 hours to paste). This plugin FastAsyncWorldEdit (FAWE) however took me literally 60 seconds to do everything, from copying my selection to pasting it in a new world. It is incredible in terms of speed and performance.

That being said however, use this plugin at your own risk. I conducted all my testing on seperate discardable worlds and I did not notice any world corruption. However there is a reason the "vanilla" version of WorldEdit has not adapted the optimizations found in this plugin and I suspect it has to do with the off chance that it could break your world. Also, FAWE breaks block lighting, however this can be fixed afterwards using an external plugin such as Light Cleaner.

Version: alpha-development-builds
This has been the single biggest plugin for any map creators out there for a while. I am so glad the author began to work again with updating it to 1.16.

I am currently having lighting issues though. The chunks are always studdering around and turning black when I use world edit and voxel sniper.

I really hope the dev will make the plugin like it was back in the glory days! Please keep up the good work!
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Author's response
Specifically //removelighting and //fixlighting are reimplemented in 1.14+. If these do not quite work properly, then we recommend using /paper fixlight to use Minecraft's lighting engine (though a little slower).

Version: alpha-development-builds
How do I change my language? The config does not have this, only strings.json was created in the lang folder. FAWE version-1.16-328, The core 1.16.2
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Author's response
Please read our latest update notes: https://www.spigotmc.org/resources/fast-async-worldedit.13932/update?update=357222
They outline the current status of translations.

Version: alpha-development-builds
Bad, many times it's brokes, just not work, paste doesn't work, terrain regeneration doesn't work. Do not recommend at this state.
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Author's response
I'm unsure if you understand the term "alpha-development-builds".
It means not everything is working as it should, if you find something not working, please check the issue tracker and either comment on an existing issue or open a new one: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
That way we can look into issues.

Version: alpha-development-builds
Complete trash, copy paste just does random stuff. schematics just load random schematics I didnt even upload. brush tool doesnt work. Everytime you use worldedit to copy and paste stuff. its just all black cause they cant fix their light issues. this also happens for schematics.
I told them these issues exist and they told me to go f*ck myself and learn java myself to fix it. Aurora (their dev) said this. I got banned right after. Complete trash people.
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Author's response
I'm unsure if you understand the term "alpha-development-builds".
It means not everything is working as it should, if you find something not working, please check the issue tracker and either comment on an existing issue or open a new one: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
That way we can look into issues.

Version: alpha-development-builds
I really like this plugin, but fix pls command /br copypaste. Thank you so much.

Version: development-builds
Good plugin, please update it to 1.16.2 it does not work on that version. Thank you.

Version: development-builds
Works well on 1.12.2, but I'm going to update it to 1.13.2. I've heard there are issues with the 1.13.2 version of FAWE, and I want to know if these have been fixed. I cannot update past 1.13.2, because newer versions have caused MAJOR issues with storage, and I use hosting with a 10GB cap.

Version: development-builds
Sure it’s fast, as the name says, but their support is absolute shit. There’s like 30 questions asked every day in the discord that don’t get answered. I had a serious issue that screwed my world up, and now I just have to reset the world because support is useless and I don’t know how to fix it.
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Author's response
Context: https://i.imgur.com/OQP8ygM.png
The user failed to provide any information about their platform being used, their version, possible stacktraces etc.
Also, I'm mostly asleep at 4am, so patience is key.

Version: development-builds
I really like this plugin but it crashes A LOT(at least on my server) a crash in specific involving //copy and //paste made me go back to the original we since it would crash every time I used a command, I'll probably download it again when a more stable version releases.
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Author's response
Please raise an issue on our issue tracker about your issues: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
The review section is NOT meant for issues.

Cheers

Version: development-builds
Dont hook witch Skript 1.15+ :/
Rly need FAWE + skript + worldguard ... FAXE > WE :'(
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Author's response
How is this related to Fawe? Neither Fawe nor WorldEdit provides a "hook" for Skript or Skript-like plugins. If your Skript is not working with Fawe, it's most likely an issue with the Skript itself.

Version: development-builds
support sucks, a lot of problems with new versions






80 charac
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Author's response
Issues belong to the issue tracker only: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues
Not anywhere else.

Version: development-builds
I simpley love FAWE. Using normal WorldEdit does not work for me, when I want to move/copy a lare area from one world to another, but FAWE does this without problems. Thank you for updatting to MC 1.16

Version: development-builds
FAWE is the best WorldEdit Tools. But you should backup your world first because FAWE still in development. But it's work perfectly for me on 1.16. Good plugin >3

Why noob people rate this resource at low score? now it's work. Well if FAWE break your map why not blame yourself that you don't backup map or use this at Production Server. The develop said at download button (Development Snapshot - NOT STABLE) don't you see it?

>> Take Responsibility to yourself if you use FAWE on your Production Server...

Version: development-builds
The plugin was bad at versions 1.13.2 - 1.15 but the authors fixed it i suppose :) Sorry for bad comment, the issue was the ther plugin not FAWE. It works as expected now.

Version: development-builds
fucking fix your plugin my builds got ruined a thousand times and my chunks load like this https://prnt.sc/t3euqb

Version: development-builds
Its SO DAMN FAST!! operations which made wordEdit crash are here done within a second! do yourself a favor and try FAWE!

Version: development-builds
Dude, I couldn't even copy the large selection I wanted without a crash 1+ hours into it, this copied it and pasted it so fast I was done in 5 minutes with half that time me checking if it was actually working because it moved so fast

Version: development-builds
currently as tested just works, and is at least a 100 times faster than its closest competitor, asyncworldedit. Saves me for lage scale edits a ton of time and money by keeping needed ram low

Version: development-builds
The plugin runs much better and more stable on newer versions. Big thanks to the developers! Please keep up the good work!
I will definitely continue to use the plugin!

Version: development-builds
This plugins performs way better than WorldEdit I did a little experiment with the //set command with both of the plugins and this one had like no lag at all. Keep up the good work!

Version: development-builds
This plugin used to be very good back in the day. When they stopped hooking into worldedit, it turned to absolute shit. It's been like this ever since 1.13.2. Nice going.
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Author's response
That's actually not true. If you check the commit history you can see yourself an amount of game breaking and heavy issues have been fixed pretty recently. If you experience an issue which hasn't been reported to our issue tracker yet, feel free to do that.

Version: development-builds
man I tried to put the plugin on my server and it closed automatically as soon as it generated the plugin folders, the plugin looks good but there is no way to install it for mac (I think)
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Author's response
Support is available on our discord server: https://discord.gg/KxkjDVg

Version: development-builds
It is a fucking joke. I installed this because WorldEdit and AsyncWorldEdit was not able to do a simple copy and paste job with a poly region (fast, async and without crashes) and i am suprised positivly about this plugin. It does the job in some seconds holy...

Version: development-builds
Its a very nice plugin, very fast etc. But its very buggy with dark shadow...

-Michael
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Author's response
We currently have a branch in the works (basically finished) with a working //fixlighting command https://github.com/IntellectualSites/FastAsyncWorldEdit/pull/475

Version: development-builds
Super Fast World Edit, Supportive Staffs many updates, full of features some which is REALLY GOOD

Version: development-builds
Epic, Fast and simple!
Gooooooooooooooooooooooooooooooooooooooooooooooood
========================================================

Version: development-builds
Very nice plugin. Thanks for fixing that issue with corrupted chunks after using //set. Looking forward for lighting support.

Version: development-builds
This is an excelent plugin, opensource and even free.

You guys shouldn't be leaving bad rewiews on "Development Builds", development builds means that the author is still fixing the bugs.

I think the plugin is perfect and the author and the contributors are making a great effort to maintain such a great plugin.

Thank you so much! <3
Keep on going and don't even care about the bad reviews.

Version: development-builds
su 1.8.8 va benissimo, ma la versione per 1.13.2 non funziona.
Vi prego, risolvete perché è davvero un bel plugin

Version: development-builds
Firstly I do not like the idea that they have combined WorldEdit and VoxelSniper in "one " plugin. Imo it should able possible to use fawe as a separate plugin. Also imo there is to many issues with fawe it self. On which it have imo ruined VoxelSnipers
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Author's response
Fawe is not "WorldEdit + VoxelSniper". Neither is VoxelSniper shaded into Fawe in any way. We are just maintaining an up to date fork of VoxelSniper called Favs, which has nothing to do with Fawe at all.
You can use Fawe without Favs or the original VoxelSniper, it will work regardless.
If you found an issue, you can report it on our issue tracker: https://github.com/IntellectualSites/FastAsyncWorldEdit/issues

Version: development-builds
Amazingly fast rendering and improves greatly on Worldedit and it's horribly slow speeds. Runs great but nearly broken in later updates. Very awkward bugs and incompatibilities with schematics. Please get a stable version for 1.13+ soon!~

Version: development-builds
Full error in 1.8.8 SPIGOT. I do not recommend it at all. Flee from this shit. First time I see such rotten plugins.
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Author's response
You can report issues on the issue tracker. The reviews are not the proper place to report issues.

Version: development-builds
Not work with 1.13.2
---------------------------------------------------------------

Version: development-builds
This is a great plugin. It improves world edit. It helps load larger files and paste them (something that normal world edit cannot do) it is one of the best plugins and one I will always use. The one bad thing is that their support inst great. It took me 1 month after posting the message several times. Overall this is a great plugin and everyone should use it.

( I DO NOT USE THIS IN ANY VERSION ABOVE 1.12.2)

The plugin will always have bugs and nothings every perfect. This plugin is truly a masterpiece and people who hate on it don't get that they should tell the developers so they can fix it. Anyone reading this there is probably issues with 1.13+ and if you have any issues and bugs please tell the developers and they will fix it!

Version: development-builds
Can you open-source it? Then at least we can help you to fix some bugs.
There is sadly not any worldEdit that works well in 1.14.4 :(
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Author's response
Fawe has never been closed source and will never be.
The source code link is at the top of the page.

Version: development-builds
Development builds are a disaster for 1.15.2
please resolve the bugs
if you want we can pay

Version: development-builds
This is just really buggy and unusable. Blocks get replaced by random blocks. Positions change. I am sorry but this just really does not work for any version that I use it for. I have had to switch back to normal worldedit.

Version: development-builds
I honestly love this plugin, but it's useless. I understand for 1.15.2 that it isn't ready yet, but it sucks. In all versions, the lighting is so messed up. You should probably give up on this project, because it's not getting anywhere. As soon as servers update to 1.152, this plugin will be deprecated. If you just fixed the damn lighting issues, I'd pay for it. I can deal with the other stuff, but lighting is super important.

Version: development-builds
Five stars for picking up the pieces of the plugin and reassembling them after jesse gone AWOL. Five stars for working on the plugin for months and months continuously. Five stars for not being irritated by the crowd of rude, sometimes quite incompetent people and for continuing to work motivated!
Where would we be today without FAWE?

Version: development-builds
This plugin in 1.15.2 is completely broken. Half the commands don't work, and when they do they just end up corrupting chunks most of the time.
Not even the simplest commands such as //count and //set work, which just goes to show how little effort the developers seem to be putting in newer versions of the plugin.
Such commands are extremely simple to write, as I have done so myself in about one hour. There is no reason for the devs to not find and fix this issue themselves after testing the plugin.

Version: development-builds
This plugins doesn't work after 1.12 version, too bad because the version was working well ...

Version: development-builds
As I see there are a lot of negative reviews, because of that I want to give this 5 star review. This plugin is one of the best out there. Idk why there are so much negative reviews. It is a must have plugin without that the whole minecraft building community wouldn´t enjoy. Its fast and working! Thanks to the developers that try their best to improve the plugin.

Version: development-builds
for some reason I can't download plugin can you please help me or give me link for new version on mediafire?

Version: development-builds
Good day, the plugin is not bad. I really liked it. I'm very comfortable with this. It is convenient to copy, undo, paste, and reload. But, in version 1.12.2, FAW works , and 1.13 is also a little bit probably. But now my server is already version 1.14.4, and for some reason it is bad. I highlighted the first and second point, and then copied /copy, and wanted to paste /paste here. And writes a 0 is inserted. Still can 't copy and paste. Version 1.14.4 does not work well with the FAW plugin. Please fix the problems. With respect. MrCrafteru.

Version: development-builds
I don't know what people are blabbing about. This plugin works great on 1.15. Haven't seen any bugs or issues.

Version: development-builds
terrible plugin wouldnt reccomend. The only reason I use it is because other plugins depend on it.

Version: development-builds
First, if you want to use this plugin for 1.12 or lower, go ahead. top plugin!

Secondly, if you want a version higher than 1.12.2, I strongly advise against this plugin. It breaks your world in these versions.

I know that the developers are working on this. but so far nothing has come true.
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Author's response
We are sorry you feel this way. Hopefully we will be able to fix things soon and you can give our plugin another try.

Version: development-builds
I use the plugin to handle schematic pasting internally and it works well (most versions do, at least). People have been responsive when asked informed questions.

Beware however, that some of the development builds are less stable than others. Do your research and ask around before you put one of the snapshots on a production server.

Version: development-builds
ANY 5 STAR REVIEWS AFTER 1.13 ARE CLEARLY FAKE.
THE PEOPLE WHO CLAIM THE PLUGIN ISN'T GIVING THEM ISSUES ARE CLEARLY THE DEVELOPERS.

Hands down the worst plugin of 2020.

- Corrupted regions in a world where IT WAS NEVER USED. Wow.
My original review was a 3 star that reasonably explained how this happened. No, I wasn't looking for support, I was REVIEWING the plugin.

- Devs don't take any constructive criticism and throw temper tantrums, flame profile pages, and alt to leave reviews on their own resources. Here's a screenshot of them posting on someone's profile to "go kill themselves" https://prnt.sc/r1ymd5

- Standalone World-edit with Async plugin is better and outperforms this by a long shot.

- Plugin quality itself is poor. Takes longer to complete simple world-edit tasks. Same problems have persisted in the plugin since 2018. Their excuse? "It's a dev build" Certified bruh moment there.

Tl;dr
Skim the reviews for a laugh and move on to the standalone World-edit & Async plugins.

https://dev.bukkit.org/projects/worldedit
https://www.spigotmc.org/resources/asyncworldedit.327/
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Author's response
1) We never claimed FAWE was stable. It should be used at your own risk.
2) The developers of the plugin do not flame profiles or use alt accounts to leave reviews.
3) We would never tell someone to kill themselves because that goes way too far.
4) The original dev is AWOL and others have had to pick up the pieces.
Your review is filled with lies and insults. We do the best we can to improve the plugin when we can.

Version: development-builds
Hi, so I've read the reviews and they're saying its really really bad. I've not had these issues... I'm playing on a 1.13.2 server, worked fine, no corrupted regions, nothing... worked as it should. was really fast with enormous chunks of land. Even better, i didn't know how to use upside slabs with fawe, i joined their discord and got an answer. I honestly don't understand the bad reviews. this is my first review and the only reason i made this one is because of the bad reviews while i havent had any problems.

I'm a dev myself (just not on mc/java) and it seems to work like it should. Keep it up devs! :D

Version: development-builds
One of the latest builds works really nice and fast for me. I use it for fast loading of maps in Minigames. I never had any corrupted regions. Are people even sure that it is FAWE that is corrupting it?!

Version: development-builds
FAWE is the best and everyone knows. It is so good that the previous reviewers seem to been able to remove their last remaining brain cells.
Now their brain mass matches their IQ.

Keep up the good work, devs.

P.S. If someone makes fun of you, it is very likely that you are a total moron. Just in case any of the previous reviewer might not understood.

Version: development-builds
I still remember using this on my 1.11.2 server - it was probably the best plugin back then, but after 1.13 it is a complete mess. Devs have become self absorbed jerks and plugin is getting dead and poor.

They basically force you to get a development version just as an excuse that not all the things work there. Support is at their Discord, which is a mess too. They claim that donations speed up the development, which is obviously not true and they just abuse the current state of this plugin to get some money for different things.

PlotSquared is somehow in better state and receives active bug fixes, so I can't really blame them for that, but they just gave up on FAWE and they make tiny changes every week that do not fix anything. Critical issues weren't fixed for like 5 months, despite to the fact that literally everyone reports them... This makes me think that the plugin is intended to damage servers, because issues like this just wouldn't happen for such a big plugin... For some reasons devs just completely messed this up and they don't care about it at all.

A lot of servers use this, yes, but those are < 1.13 based and they still use version of the plugin that worked well.

If you are finding a 1.13+ WE solution, I recommend just normal WorldEdit that does it's job best, lol what an irony.
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Author's response
Fawe is a project which is very time consuming. We do not have the time to work on a single project all day long and so on. We do not "force" anyone using development builds, yet there is no other version available for 1.13 and higher. If you don't want to use them, it's ok for us too.
We are not "abusing" the situation for donations, yet we aren't millionaires. Lots of us have to take shifts/extra shifts to pay their life. Getting some extra donations allows us to take less shifts and spend the time on development, rather than working many hours day.
We didn't give up Fawe and din't stop caring about it, but we have a life, a job, family and friends, social contacts and college, etc. too.
We would like to spend more time on the things, but lots of us actually don't have the time to. Life is pretty busy, so we have to allot our spare time. Getting Fawe back on track meanwhile us ending up homeless because we can't pay our flats because we dropped out of jobs to spend more time on here, doesn't seem to be the best option.

Version: development-builds
corrupts your world, devs are dicks. you don't owe me anything, but you still shouldn't be an asshole.
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Author's response
Calling us dicks isn't very nice.

Version: development-builds
No support from the devs despite having a support Discord. Plugin is almost entirely broken as well. Don't waste your time trying to make it work, it won't.

Version: development-builds
Doesnt work on 1.13.2, even though it says it does, when you go to the discord for support, like they ask you to, all you get is into arguments with the "staff" who think they have hierarchy over all the users. Not a nice experience.

After asking them to make it work on 1.13.2, they asked me if i have a contract for them as i am "expecting" them to fix the plugin, what a joke. ( https://gyazo.com/f7b7f51663ca0607fdd905a62e6901e0)
( https://gyazo.com/bb17065336e97f4dfcebf00e088ea1c3)

If it doesnt work for you, thats that, might aswell give up, because they will not give you any support.
-
Author's response
I'm not sure where it say it works on higher versions. On spigot it's still marked as up to 1.12 and the development snapshots are labeled as unstable.

Version: development-builds
Admins are complete egomaniacs and ignore issues on their Discord. Plugin is dead. The best part: after being jerks they practically DEMAND money for this.
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Author's response
We work on this project on our free time which is very little. Asking for donations allows us to spend more time on the project and hopefully get it to a stable condition. The plugin is far from dead and gets updates weekly. We aren't demanding money because we know that some people can't pay and this plugin helps the community.

Version: development-builds
Just giving the devs some kudos here. I'm not sure where the people coming from writing a bad review (if they aren't even bots, since some reviews don't make any sense at all), the plugin works super well on versions up to 1.12, you may experience a few issues on higher versions, but that is something you should be aware, since those versions are clearly labeled as unstable and development builds.
The support team is kind and helpful, but I have seen many people showing a horrendous demanding attitude on their discord.
It's understandable that nobody wants to help them. The plugin is open source and free, so people should actually show some appreciation, rather than hating them for developing a plugin - for free - in their spare time. Keep it up guys and ignore the haters, you are doing an awesome job.

Version: development-builds
this plugin is f * cked up. did the devs convert binary code to ascii then compile it as a jar?

Version: development-builds
Admins make fun of you in their discord.

I hope that one day this plugin will work! and that we will not need help from the support on discord!

Version: development-builds
Yeah its alright, and you cant build without it, BUT THERE ARE SO MANY BUGS OMG.

Version: development-builds
Admins make fun of you in their discord.

1.13.2 says it works but not a damn feature of their works.
I cant replace blocks, even //Walls command do work probably.

Would rate 0/5 if possible.

Version: development-builds
Discord support never replied to my issue a member tried at least!

We are being forced to use a dev version on the official website.
(That is a terrible and poor way to make a plugin public and forcing it)

The plugin DOES NOT WORK on 1.14.4 i tried 4 versions before quitting

Extremely dissatisfied on this. I wasted 2 hours of my time i cannot get back.

Rating if possible 0/5. - Yolo

Version: development-builds
Honestly, this plugin is the best they have a great support staff and have done amazing things how servers terrain can be made, the only thing I'm not satisfied with is that 1.14.4 builds are no longer available and require you to get 1.13-1.15 development builds which means that we have to use that on our main server now

Version: development-builds
You have the best discord support I've ever seen. I report an issue then the admins come saying that I had to fix it myself if I wanted to use the plugin properly... And then I get banned lol

- Light is messed up everytime I use any command.
- Blocks aren't connecting (fences, ...).
- When I tried saving a schematic my structure didn't save instead it just saved grass and a solar panel.
- //replacenear 10 minecraft:oak_leaves minecraft:air does nothing
- //replacenear (oak_log) only replaces vertical logs....

Useless... It's not even close to being as good as the real worldedit...
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Author's response
(Unfortunately) We neither support, nor encourage demanding behavior. Fawe is 100% open source and we are working on it if we have the time to and are always open to contributions (which we asked you for since you seem to really demand on that specific feature).
Keep in mind you are using an early snapshot of the latest generation, which is marked as not stable and unfinished.

Version: development-builds
Pre-1.13.2 FastAsyncWorldEdit was probably the time when this plugin was in its prime. Currently, the developers focus on only bringing new items to the table rather than fixing what's broken. I see the same old incompatibilities and issues as I did a year ago, despite reporting them. This plugin needs some serious change in development.

I mean, who forks their API from the original WorldEdit code and goes off with it on their own?! It was better when it hooked in, and there were less issues.
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Author's response
We are not sure what you mean by "bringing new items to the table" and incompatibility issues. New brushes or patterns weren't added for ages and which plugin causes you incompatibility issues? The latest builds work fine with plugins which depend on WorldEdit or Fawe (like WorldGuard), if they don't work, contact their author, they need to adapt the latest api changes.

Version: development-builds
Good, But can it be update to 1.14.4? Thank you for putting on awsome plugin on the internet!
-
Author's response
Dev builds are available, if you click download, simply select 1.14.4. But keep in mind, that those builds are development snapshots and not meant for production servers, hence the warnings on the download page.

Version: development-builds
Using this resource for over a year now, our community staff has found it to be a life saver. Without it, many events on our server(s) could not take place. Thank you for this wonderful resource!
-
Author's response
Ty ^-^

Version: development-builds
Keep up the great work! Look forward to being able to use on 1.14 when it's ready!
-
Author's response
Thanks!

Version: development-builds
WorldGuard version 7.00 dont enable when i use your worldedit version.
Error log -> https://pastebin.com/ju3b0aii
-
Author's response
Support is available on our discord: https://discord.gg/5h3n38H

Version: development-builds
Completely broken on 1.14, doesn't work. I'm gonna try to use older versions but no luck
-
Author's response
I'm not sure how you can miss the massive banner saying support is available only on discord. I mean, looking on your review you did not read the page, and also did not read the instructions saying the 1.14 builds are unstable, unfinished and snapshots, but whatsoever.

Version: development-builds
Even 1.14.4 is still heavy Buggy it can be used with the basics commands like set undo replace and can be used with Plotsquared etc... +rep for taking so much time to get it updated. Im waiting for Stable release, you will get it! :) Thanks for this great ressource!!!
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Author's response
Thanks, nice to see that someone actually reads instructions and does not download something unfinished and complains about it ;p

Version: development-builds
Despite for it having been out of the picture for a while this is irrefutably still by far the best WorldEdit plugin in existance. .14 still seems in development but is on it's way. using it on my creative server on 1.13.2 and works like a dime. +rep
-
Author's response
Thanks :)

Version: development-builds
Download for 1.14.4 s*cks. This is so wrong. Download for 1.14.4 s*cks. This is so wrong.
-
Author's response
I'm unsure what you are referring to. Looks like you messed something up.

Version: development-builds
3 main advantages: good optimization optimization, very advanced customization and translation.
Tested on spigot 1.12.2.

[I don't know much English, I used a translator.]
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Author's response
Thanks :)

Version: development-builds
The plugin is great! I find it to be better than the other W/E plugin tbh since it works faster, and has more commands. I'm was satisfied with the other plugin, but this works better. Mind giving me an updated Discord invite btw?
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Author's response
The discord invite on top of the page works fine, but I'll also post it here: https://discord.gg/ngZCzbU :P

Version: development-builds
Fantastic plugin, amazed. It's nice but how do i setup permissions for the plugin on 1.14.4 spigot?

I don't have discord
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Author's response
You don't need to download discord to access it, you can also run it thru the web application.

Version: development-builds
FAWE is one of the best tools for world modification out there. I really recommend this to everyone who knows WorldEdit but hates the lag.

I can safely say that this plugin will outperform WorldEdit.
Great work from the IntellectualSites and their devs!
-
Author's response
Thanks a lot :)

Version: development-builds
kommt das plugin auch für die version 1.14.2 oder eher nicht finde das plugin sehr nice
-
Author's response
The review section is not meant for questions.

Version: development-builds
I really love this (and FAVS too!) It's fast, newer, with more features, and also has nicer messages (lol). Love it!
-
Author's response
Nice to hear :)

Version: development-builds
Best support i have ever seen, really fast help. <3 For 1.14 snapshot download go to their discord and type --fawe-download
-
Author's response
Ty ^^

Version: development-builds
This plugin is great but when it updates thru the Auto Updater they have it breaks the plugin.
-
Author's response
If you need support, visit us on our discord ( https://discord.gg/cSMxtGn) rather than writing a review. This way we have 0 chance to sort this issue out.

Version: development-builds
Great plugin, it really speeds up my worldedit! When will there be a 1.14.* FAWE?
-
Author's response
1.14 Snapshots are available on our discord https://discord.gg/cSMxtGn

Version: development-builds
Perfect plugin! But when is going to be version 1.14 available? ..........................
-
Author's response
1.14 Snapshots are available on our discord https://discord.gg/cSMxtGn

Version: development-builds
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Author's response
Interesting review :)

Version: development-builds
Love the plugin! Used it for my 1.12 server for a long time! I just recently reset the server and we updated to 1.14, Im very sad to see its not updated but im looking forward to it! You guys rock, 6 Star Plugin
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Author's response
We are heavily working on getting it updated, feel free to join our discord to update yourself on the current process :D

Version: development-builds
Update to 1.13.2?
i can't use on 1.13.2
----------------------------------------
-
Author's response
Join our discord (link above) to get support :)

Version: development-builds
Well, this plugin is work perfectly but how to install fawe with WorldGuard both ??
-
Author's response
Visit our discord if you need help, like mentioned above.

Version: development-builds
The best WorldEdit fast version of it... holy crap im not even joking. im doing 20+mill block edits and it's pasting the blocks and uses maybe 1% of my ram to do it. holy crap it's bloody useful and quick!
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Author's response
Whoop, amazing to hear, thanks for the positive review

Version: development-builds
Plugin works perfekt.
Why FAWE does not support 1.14.2?
Than i can use FAWE and not the default Worldedit
-
Author's response
Updating to 1.14 is a tricky one, since the plugin is not entirely updated to 1.13. This is something we are actively working on but have no ETA of. Feel free to join our Discord for more updates.

Version: development-builds
Absolutely fantastic piece of software and every single server owner should strongly consider using it. It's incredibly fast, reliable, and the support given is beyond expectation. Every other plugin on this platform should look to be as good as FAWE (the plugin) and its developers.
-
Author's response
Thanks for the heads up, we really appreciate it :)

Version: development-builds
It‘s a good public,but I don't can use it
’[02:51:50 ERROR]: Could not pass event PlayerCommandSendEvent to WorldEdit v7.0.0;214af8a
java.lang.NoClassDefFoundError: Could not initialize class com.sk89q.worldedit.WorldEdit
at com.sk89q.worldedit.bukkit.WorldEditPlugin.getWorldEdit(WorldEditPlugin.java:437) ~[?:?]
at com.sk89q.worldedit.bukkit.WorldEditListener.onPlayerCommand(WorldEditListener.java:80) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor29.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[1142.jar:git-Paper-95]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[1142.jar:git-Paper-95]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[1142.jar:git-Paper-95]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:536) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.CommandDispatcher.a(CommandDispatcher.java:257) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.PlayerList.a(PlayerList.java:906) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.PlayerList.d(PlayerList.java:757) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.PlayerList.a(PlayerList.java:167) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.LoginListener.c(LoginListener.java:169) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.LoginListener.tick(LoginListener.java:65) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.NetworkManager.a(NetworkManager.java:255) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.ServerConnection.c(ServerConnection.java:129) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.MinecraftServer.b(MinecraftServer.java:1216) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.DedicatedServer.b(DedicatedServer.java:418) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.MinecraftServer.a(MinecraftServer.java:1061) ~[1142.jar:git-Paper-95]
at net.minecraft.server.v1_14_R1.MinecraftServer.run(MinecraftServer.java:905) ~[1142.jar:git-Paper-95]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_212]
-
Author's response
a) Use our discord server for support https://discord.gg/ebreupz
b) The review section is meant the support section
c) The plugin does not support 1.14.x yet (like the "Tested Minecraft Versions" section says

Version: development-builds
This is a really amazing plugin, just love it and I use it a lot in my plugins.
If I had some more money I would donate some so that you can work faster on the 1.14 version :)
Keep going with this plugin, it's the best
-
Author's response
Thanks for the review :)

Version: development-builds
Can't wait for the update!! This plugin is so very much needed. Keep up the good work guys!
-
Author's response
Amazing to hear! Feel free to join our discord to follow the development https://discord.gg/ebreupz

Version: development-builds
we can't copy armor stands



((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
-
Author's response
The review section is not the correct spot to come up with issues, visit us on discord https://discord.gg/ebreupz

Version: development-builds
nice plugin but i want 1.14 when will be relased 1.14 ? ............................

Version: development-builds
Why does not the schematic folder appear? ;-;
but the rest of the plugin is perfect!
-
Author's response
The schematic folder appears if you create a schematic or you simply create it.

Version: development-builds
I loved it since from the beginning. Just waiting for the 1.14 support!
80 characters.
-
Author's response
Thanks for the review, to keep yourself updated about 1.14 or other changes, feel free to join our discord https://discord.gg/ebreupz

Version: development-builds
Doesn't work with worldguard 7.0.0 rc 1 (latest for 1.13). Even though I hate it, I need to use normal worldedit until this is updated.
-
Author's response
You can use WorldGuard beta 3 for the time being, that will work.

Version: development-builds
It is very good but can you guys change the download to a direct download instead of an external link pls thx
-
Author's response
That is not possible, since we are offering 14 different versions of the plugin available on the download page.
If you want a direct download still, you can get it from our CI https://ci.athion.net/

Version: development-builds
Really amazing plugin. I love it.
But waiting on release for version 1.14.1
----------
-
Author's response
1.14 is definitely planned :)

Version: development-builds
i have wait issue since 21 febuary
veeeery inactiv dev fix?
https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues/51

and i was ban from discord cuz i asking when its fixed XD
-
Author's response
Hello,
if you browse the breaking branch of our repository, you can see it's fairly active like the discord. If you are unpleased with the time we spend on projects ran in our free time, either fix the issue yourself or kindly wait. We are not working on the projects all day long, we have lives as well we need to focus on.
A kind advise; you may either do what we suggested you, and not attempt to merge random branches (for whatever reason) into the base branch in our repositories, I kinda doubt that this will help you.
Lastly, you weren't banned from our discord. We kindly kicked you after you started randomly pinging multiple people and developers and we told you not to do so.

Version: development-builds
This thing work very good. less server tag. improved lot of performance!. wait for 1.14. Thank you :)
-
Author's response
Thanks for the kind review :)

Version: development-builds
1.13.2 bus...............................................................................................
-
Author's response
That appears to be true.

Version: development-builds
Love it, Much faster than WE and MUCH MUCH MUCH! more easier to do big edits as well as avoid crashing servers
-
Author's response
Whoop, amazing to hear! Thanks for the review :)

Version: development-builds
Works blazingly fast instead of crashing my server. Great support as well. But I wish it would update a little faster
-
Author's response
Nice to hear. Fawe updates very recently and actually often, but we do not push every update to spigot :)

Version: development-builds
It has nice feautures and is much faster than WE, but if I try to paste a schematic or do //regen it crashes my server.
-
Author's response
This is the wrong place to come up with issues, please visit us on our discord https://discord.gg/ebreupzo or open a ticket on GitHub https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues/new

Version: development-builds
Wonderful plugin, but there is one flaw. On spigot 1.8 works very cool, but when I use spigot 1.12.2 operations are performed with strong lags! Can you do something?

Version: development-builds
Da gegen ist Worldedit gar nichts! Dieses Plugins ist bugfrei giebt nichts wie Crash Commands und hat viel mehr Features
-
Author's response
Nice, that's what we are aiming for :)

Version: development-builds
Runs perfectly all of the time at least when using 1.8 I can do massive worldedits with no issues at all but when It comes to 1.13.2 It takes at least 5x the amount of time to do the exact same big worldedits. I loved FAWE in 1.8 but it just doesn't work very well in 1.13.2.
-
Author's response
True there, optimization and performance improvements are still open on the roadmap, but should be sorted in a stable release.

Version: development-builds
thank you so much for updating the WorldEdit core to a recent version so plugins are more compatible! ;) what a great work!
-
Author's response
Thanks for the review :)

Version: development-builds
Did not fully load my schematic, then couldnt delete all of it. Unless I am missing something, plugin not useful.
-
Author's response
Heyo,
you could contact us on discord https://discord.gg/ebreupz or open a ticket on GitHub. I'm assuming you are using 1.13, howsoever these versions are still in development and not meant to be used on production servers.

Version: development-builds
Does not work at the moment. Went to undo an edit and had many chunks become dirt. I'll change this review if its fixed.
-
Author's response
Instead of leaving a negative review, either open a ticket on GitHub or visit us on our discord: https://discord.gg/ebreupz
This is the wrong place to come up with an issue.

Version: development-builds
Idk what all those other 1 star reviews are talking about... I have used FAWE on 1.8.8 and 1.12.2 Servers and it runes PERFECTLY! FAWE is sooooooooooooo much better than regular and async world edit! 36/36 WOULD RECOMMEND! :)

Version: development-builds
How do i use the command :

//schem list

? i'm kinda confused
I don't want to look in my schematics folder every time i want to load
a schematic pls reply handsome dev

The plugin is extremely fast btw <3

Version: development-builds
Ignore the 1 star reviews crying because they don't know how to run a server. This is fully working on our 1.13 server with none of the bugs these other people are talking about. Both WE, and VS work great.

Lastly the complete tool trying to claim that giving access to schematics somehow magically allows users to download any file on your system. This is so fundamentally broken Im not even gonna start to explain how the hell that isn't possible and doesn't happen.

Users paid to hate on FAWE competitor? Possibly or they just are kids who don't have a clue how to run a server. Stop trying to decide who is telling the truth and try it for yourself. You will find out it's fully working.

I highly recommend to anyone that doesn't feel like dedicating their 32GB of RAM to WE jobs.

Version: development-builds
Sand glitches out constantly. 1/5 would not recommend. I recommend everyone to use good old world edit.

Version: development-builds
Plugin has a huge exploit with downloading schematics. Users with schematic access can download any file on your system.

Version: development-builds
crash when trying to paste small schematics, some works, some don't.... I try to ask support multiple time, the dev is answering other people but do not answer my question

Version: development-builds
Hasn't been updated in over a month even with numerous detrimental bugs and glitches, otherwise it used to be a great plugin.

Version: development-builds
That plugin has become a terrible mess. Nothing works, unrecognized blocks, lots of commands do not work anymore, undo impossible, Voxel do not work at all and more. Several months I am waiting for it to be fixed I definitely abandon this plugin. I strongly do not recommend it at all.

Version: development-builds
Used to be great! Lightning fast speed with no lag! Now just wtf? This randomly places blocks everywhere that I did not even copy and can break the world i am working on entirely.. not including many issues with loading chunks.. do not download this plugin right now.

Version: development-builds
I highly advise not to download this plugin. I switched from Worldedit to FAWE and man it was just filled with game breaking bugs that would often ruin the world we were working on.

Lighting issues, physics issues, air being replaced with acacia doors and greyscaled grass? Like what the hell was going on.

I only wanted this for Voxel Sniper. Can I run VS with the poorly coded Worldedit?

Version: development-builds
FAWE has revolutionized professional building and in the name of my buildteam I'd like to thank the amazing devs for their work. Using this has put our servers so much more at ease and reduced our expenses greatly (not to meantion the vast ammount of new and or improved features compared to the standarized "WE")

Thank you <3
Zero (former Gazamo, Meriaki)

Version: development-builds
can't say i am happy with it. when rotating clipboard entire parts of structures are suddenly missing. plotsquared doesnt work with it due to worldedit being integrated. why?

Version: development-builds
Tested on 1.13.2, a lot of lag, bugs, some commands not working, without fawe i have 19.5tps+,with fawe when it working, i have 16-15tps

Version: development-builds
I really loved this plugin and the ton of features it provides.
If it was working properly it'dd be one of the must haves for every server.

But currently it is full of breaking bugs. There are so many different issues we are having with the plugin that we had to remove it and use basic WorldEdit.
At the current state I have to recommend everybody who relies on stable builds not to use this plugin, which is, loking at it's incredible potential, really sad.

I do apreciate the work of the developers and that they do this in their free time.
But I also wanna be realistic: In the last months the experience with this plugin got moore and more poor and now it is at a state where it is unusable for us.

I nevertheless I wish it the best and hope that it does recover to old glory.

Version: development-builds
I have never experience an issue with the plugin - a plugin into which an extraordinary amount of effort has gone into, for free! This is truly a jewel, and I cannot express my gratitude to the author for his kind and hard work. He deserves far more praise.

Version: development-builds
A very good plugin, but due to the missing BlockVector3 class, PlotSquared, WorldGuaerdExtraFlags plugins do not work. PaperSpigot 1.13.2.

Version: development-builds
Not a bad plugin, lots of neat features and generally better than the other worldedits with regards to loading times and preventing crashes. But the recent versions have given me some grief. Whether it's the rotating/flipping not working with stairs, or copy/pasting not working with glass blocks, or randomly getting blocked out of entering commands or talking in chat - I've decided to uninstall for the time being until a later version is released that I can use. I understand the developers of the plugin are working to fix bugs despite their busy lives - I understand this - but the issues do impact the experience using the plugin and I've rated it accordingly.

Version: development-builds
Best async world edit plugin out there. Tried AsyncWorldEdit and SafeEdit and all of them just gave a simple crash. With FAWE i did what i'm trying to do in only 10 seconds.

Version: development-builds
I dislike children who can safely put 1 star only for some mistake. For that 1 star? This is a very global and large-scale plugin, it definitely has the right to all 5 stars. This plugin really helped me out because I can insert huge shematics on version 1.13 (because Mcedit has not yet been updated), and the standard WorldEdit stopped my server. If you have a problem with lighting, just Google it, it's not difficult? There is a great plug-in "Light Cleaner 1.13.1-v1", which will fix the bugs with lighting.

Version: development-builds
This plugin has been my go to since I started working on servers, no other world editing plugin can compare.

Even if development for 1.13 is slow this plugin is worth sticking with and deserves nothing less than 5 stars.

Version: development-builds
Here is a post regarding the development status of FAWE. They're humans guys, c'mon now.

https://i.imgur.com/GX0S5v1.png

Version: development-builds
You really need to improve the performance of this plugin. If I do //set stone (20 blocks) it can take 5 seconds to set 20 blocks of stone. Plus all the fixligh and fixwater is totally broken.

Version: development-builds
It is unuseable on 1.13. A lot of bugs while copying, pasting and operating on selections. Lighting is totally broken - this plugin does not updates lighting correctly after setting block. Hope it will be fixed because at this moment this plugin is terrible.

Version: development-builds
Very neat and useful plugin. Worked great on my 1.12.2 server.

Now that I've updated to 1.13.2 I've had a lot of issues with the plugin. I reported them on Github. Finally found a version that worked with WorldGuard. There's still errors, but it at least runs so I'll give it 3 stars.

Thank an older review for this info:
For those who are looking for a download you can download this + the worldguard they bundle here: https://azocraft.com/fawe-1.13.zip

This is unmodified but use at your own risk.

Version: development-builds
This is a GREAT plugin for 1.12.2, not so much for 1.13 (Hence "development-builds" people!).

As for all the idiots below me hating on this thing, allow me to tackle your issue one by one.

_Anglis, um okay more detail please?

Orchface, that's actually a good note, although who says "overflow the stack with errors"?

DonnyZ, not only did you fail to not provide any detail on what caused the crashes, you blamed the developer of this plugin for a fundamental problem that Mojang caused and that worldedit also has. Also considering the amount of effort that went into making the plugin you mentioned, releasing something later to free users is already very generous. As mentioned above for your last "point" DEVELOPMENT BUILDS

TesoMayn, again DEVELOPMENT BUILDS

TuoYT, thats why you one star? Because you lack the intelligence to find a slightly less obvious mirror?

howtoNhut, paper is supported, your most likely screwing it up, can you at least go to github to look for issues or not put your problem that won't assist in your review on your review?

Version: development-builds
spam errors 1.12.2,..............................................................................

Version: development-builds
I'm a developer myself, and I've never seen a plugin throw so many exceptions at once. In fact, this plugin alone crashed by server by overflowing the stack with errors! Do not even try using this on 1.13.2, it will crash your server. Very useful plugin, just has way too many errors at the moment.

Version: development-builds
Absolute life saver. Has prevented more crashes than is possible to count. Can't wait for the future :)

Version: development-builds
On 1.13.2 it spams errors. Can't even copy in some cases. I hate how MC changed their IDs and stuff from 1.12... I can't import almost anything (schems) old and if I can it means lots of Mcediting, (im/ex)porting... etc..

Are these .schem FAWE farts out even compatible and backwards-compatible with schematica? I tried bringing in from schematica but some errors again... Mind it that I had to convert the schem from 1.12 type to 1.13 ... oh gosh my head aches.

The plugin is ok-ish but the errors need some fixing! I only chose this over classic we because AsyncWE doesn't work for 1.13.2 or whatevs. (Jar only available for "premium users" or something ... gosh I hate cheapscake devs.)

#Comeback: Well, //paste also freezes my server (I managed to properly copy without error somehow) . HOW IS THIS FAST ASYNCHRONOUS.!?!?

Version: development-builds
Latest version is crap, floods the console with errors, many commands just don't work or work well

If it gets fixed, I'll gladly change my review; until then I suggest just using regular WorldEdit

Version: development-builds
Going to put 3 stars, not up to date but also having a hardcoded worldedit is not a good idea IMO.

For those who are looking for a download you can download this + the worldguard they bundle here: https://azocraft.com/fawe-1.13.zip

This is unmodified but use at your own risk

Version: development-builds
The website where you can download the plugin is offline.................................

Version: development-builds
I know this plugin as a good one BUT

the download page is offline by now! Please fix the Link!

Version: development-builds
The website where you can download the plugin is offline .

Version: development-builds
================================================
Please update add support paperspigot
================================================

Version: development-builds
Half works on 1.13, only problem is you can't rotate stairs or stack glass panes correctly.

Version: development-builds
... downloading from you saved me the trouble of finding the right versions of voxel and world edit... thank you so very much.

Version: development-builds
Don't work in 1.13 ,

Version: development-builds
It was fine, sometimes got really glitchy at times when doing large w/e such as doing streaks of the edited region. When i got the 1.13.2 version, the stairs wouldn't rotate got spammed with error messages so i converted back to regular W/E, I highly encourage you to not use the plugin for 1.13.2, even still for 1.12 it had some errors and I expect it due to it being a large plugin but it still should be developed to be fixed, it had many errors and developers were lazy to fix.

Version: development-builds
Best worldedit plugin in spigot 1.12.2 server, fast copy and paste commands, great development :D

Version: development-builds
Said in "discuss this resource" that it didn't work with WorldGuard and the person that was trying to help me said I was using the wrong version of FAWE. I updated to 1.12 and used the latest WorldGuard and latest FAWE but it didn't work. It says directly on the FAWE page that it is compatible with WorldGuard, even though I can only select regions with the original regular WorldEdit. WorldGuard does not detect FAWE's made WorldEdit and wants WorldEdit with a version after it apparently. Still, I basically asked that question in "discuss this resource" and all I was told was "I'm using the wrong version of FAWE". It doesn't even say on the page that it doesn't work with 1.8. Not satisfied even though I really wanted to use this plugin for no lag. Guess I will have to stick with the regular WorldEdit. Poor support. Disappointed.
-
Author's response
You should be using these versions of WE/WG for it to work on 1.8.X.
https://dev.bukkit.org/projects/worldguard/files/881691/download
https://dev.bukkit.org/projects/worldedit/files/956525/download

Hope this helps.

Version: development-builds
This fucking crap corrupts my world on every regular use.
Also randomly when i load schematics it pastes them apsolutely glitchy and wrong. Tried to get support on discord and have waited 3 days.

If you are ready to take a risk of corrupted world with complicated ways to fix it, then download this plugin. Best regards.

Version: development-builds
20/5 stars. We are not worthy. We are not worthy!

Ive used other plugins similar to this one for years. LITERALLY YEARS. Some are even premium paid plugins.

This is the fastest and most efficient I've ever used.

If that's not all it is also everything else you ever wanted. AND ITS FOR VIRTUALLY EVERY PLATFORM.

<3 never stop this plugin! 3 Cheers!

Version: development-builds
This Plugin Is the BEST!!! As a worldedit power user it adds so many needed features and speed improvements that put worldedit to shame.
I just did a TWO BILLION block //set command in //fast mode and the server had no problems (2gb) totally lag free for the five minutes or so of rendering. Worldedit breaks servers at one million. This is in game MCEDIT basically.

Version: development-builds
Very good for large edits and loading schematics! Greatly increases the usability of worldedit

Version: development-builds
Wow!! it's actually better than the original worldedit, i did a //cyl grass 50 2 in a voidworld and the plugin did it really fast :o

Version: development-builds
FAWE works well on my 1.12.2 server .

Version: development-builds
Awesome plugin! No errors and completely satisfying!!
Also no lagg at all!!
Thanks for the useful plugin!!

Version: development-builds
It's an amazing thing, the performance boost it offers is off the charts - through it got some issues which I can only provide a couple stacktraces to.


[16:56:27] [ForkJoinPool-34-worker-1/WARN]: java.lang.OutOfMemoryError: Java heap space
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at net.jpountz.lz4.LZ4BlockOutputStream.<init>(LZ4BlockOutputStream.java:95)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at net.jpountz.lz4.LZ4BlockOutputStream.<init>(LZ4BlockOutputStream.java:105)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.util.MainUtil.getCompressedOS(MainUtil.java:379)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.util.MainUtil.getCompressedOS(MainUtil.java:293)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.FaweStreamChangeSet.getCompressedOS(FaweStreamChangeSet.java:247)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.DiskStorageHistory.getBlockOS(DiskStorageHistory.java:259)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.FaweStreamChangeSet.add(FaweStreamChangeSet.java:326)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.logging.rollback.RollbackOptimizedHistory.add(RollbackOptimizedHistory.java:99)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.FaweChangeSet$2$1.run(FaweChangeSet.java:304)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.FaweChangeSet$2.run(FaweChangeSet.java:361)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.object.changeset.FaweChangeSet$2.run(FaweChangeSet.java:249)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.bukkit.v1_12.BukkitChunk_1_12.call(BukkitChunk_1_12.java:512)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at com.boydti.fawe.bukkit.v1_12.BukkitChunk_1_12.call(BukkitChunk_1_12.java:49)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask$AdaptedCallable.exec(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask.doExec(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask.doInvoke(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask.invoke(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask$AdaptedCallable.run(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.FutureTask.run(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinTask.doExec(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinPool.runWorker(Unknown Source)
[16:56:27] [ForkJoinPool-34-worker-1/WARN]: at java.util.concurrent.ForkJoinWorkerThread.run(Unknown Source)

and


[16:54:56] [Timer-14/WARN]: Exception in thread "Timer-14"
[16:54:56] [Timer-14/WARN]: org.bukkit.plugin.IllegalPluginAccessException: Plugin attempted to register task while disabled
[16:54:56] [Timer-14/WARN]: at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.validate(CraftScheduler.java:403)
[16:54:56] [Timer-14/WARN]: at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.runTaskTimer(CraftScheduler.java:126)
[16:54:56] [Timer-14/WARN]: at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.runTaskLater(CraftScheduler.java:109)
[16:54:56] [Timer-14/WARN]: at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.runTask(CraftScheduler.java:92)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.bukkit.util.BukkitTaskMan.task(BukkitTaskMan.java:41)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.TaskManager.sync(TaskManager.java:413)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.TaskManager.sync(TaskManager.java:388)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.TaskManager.sync(TaskManager.java:285)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.metrics.BStats.submitData(BStats.java:254)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.metrics.BStats.access$200(BStats.java:37)
[16:54:56] [Timer-14/WARN]: at com.boydti.fawe.util.metrics.BStats$1.run(BStats.java:189)
[16:54:56] [Timer-14/WARN]: at java.util.TimerThread.mainLoop(Unknown Source)
[16:54:56] [Timer-14/WARN]: at java.util.TimerThread.run(Unknown Source)

Check them out yourself in case you care about it, I wont create an issue at github.

Version: development-builds

Version: development-builds
Best plugin ever!. You guys should use this now!

100Charssssssssssssssssssssssssssssssss

Version: development-builds
Very useful for my server! Keeps everything from crashing :D would highly recommend players give It a shot!

Version: development-builds
My server closes automatically. My server is spigot 1.8

I have WorldEdit, WorldGuard, AsyncWorldEdit, AsyncWorldEditInjector and FastAsyncWorldEdit
-
Author's response
Re: https://git.io/vAv5B

Several issues
- Don't use reload, it breaks plugins which need to load during startup
- Don't install AsyncWorldEdit and FAWE, they are different plugins and aren't compatibile
- Use the latest version of WorldEdit/FAWE/WorldGuard for 1.8, not an old version
- Don't load them with PerWorldPlugins (stacktrace indicates it might be)

Version: development-builds
Thank you so much for this better and faster plugin! So much easier to use! Thanks!

Version: development-builds
This plugin is still in development so not without issues, but everytime I find one the dev fixes it very fast. He is super responsive, super active, and this plugin is super good. I can't go back to not using it. It's amazing! SIGNIFICANTLY better than a paid project that attempts the same thing.
-
Author's response
yeah, after using this, normal worldedit will feel slow and limiting.

Version: development-builds
Well i was having huge lag when using w-e in my own server with big edit but i found this and its brilliant! works perfectly. THANKS A LOT!!!

Version: development-builds
Changed Review. Bug is fixing and working fine atm
This plugin is great :):):):)

Version: development-builds
Amazing plugin ! Really usefull for fast edit of huge aera and active developper ! And better than similar premium plugins

Version: development-builds
Great plugin works perfectly I can world edit huge sections fast and without crashing

Version: development-builds
FAWE is amazing for pasting large schematics, but it's honestly awful to keep it and to get it working with WorldGuard, I've had nothing but issues when I had it installed, so I've disabled it until I need it.

Version: development-builds
I am having a problem everytime i do a command this pops up
Caused by: java.lang.ClassNotFoundException: org.bukkit.World$ChunkLoadCallback

http://prntscr.com/hslr7w
-
Author's response
Has been fixed, though the build server is currently down:
https://github.com/boy0001/FastAsyncWorldedit/issues/829#issuecomment-353969198

Thanks for your patience.

Version: development-builds
This Plugin have Crashing my server... Please Fix it Thank you! Mfg Nick

Version: development-builds
I tryed this plugin out back in August, I don't remember exactly why, but I did not like it. And not because of bugs, just in general.

Version: development-builds
Great plugin! REDBOW Network its using this resource! IP: REDBOW.ML VERSION: 1.8.X ;)

Version: development-builds
Very gooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood plugin!!

Version: development-builds
Goooooooooooooooooooooooooooooooooooooooooooooooooood plugin, pleas FastAsyncWorldGuard

Version: development-builds
Super. Great for large creative servers with many plots. Works perfect with Plots Squared.

Version: development-builds
Incredible! I can't believe how good this plugin is. A must have.

I'd recommend every server with World Edit to use this.

Version: development-builds
I waited months and moths and this plugin is not going to work well on 1.7 paperspigot servers, half a year ago i reported issues of this plugin and it still not working on 1.7.10 versions, the author should test that version instead of "fixing" things without testing.
-
Author's response
could you PM me with a link to the issues you are still experiencing?

Version: development-builds
Locks up my WorldGuard as of today, Jenkins host is NOT working
-----------------------------

Version: development-builds
i just redownloaded the original WE.
why??? because THE SAND IS NOT FALLING that was i need,
ONLY THAT.
i use /br sphere sand and VOILA!!! an flying sand was appeared :( please... add falling blocks in config :( i will soooo thank you if the dev can add this :(
-
Author's response
It's a dichotomy to want it fast and perform intensive block physics. Using tiny spheres of falling sand to terraform is not only laggy and time consuming, but it looks bad.

I suggest taking a look at some of the tools FAWE adds (links above). It'll save time and allow for much better results. e.g. Try the heightmap brush.

Version: development-builds
Awesome plugin,the best tool for minecraft servers ,i can copy and paste billions of blocks and the server still up !

Version: development-builds
OH
MAY
GOD
THIS PLUGIN IS AWESOME, AWESOMEEEEEEEEE, I COPIED A SPAWN WITH 1.4MILLION BLOCKS AND THIS PASTE IN 3 SECONDS OMGGGGGGGGGGGGGGGGGGG

Version: development-builds
it work on to of my servers that have spigot but on but not on my factions server can't do //copy i thinke it is only copy https://pastebin.com/raw/LNWq5XTS
-
Author's response
Update WorldEdit

Version: development-builds
Best WorldEdit plugin I've used, has never lagged or crashed my server thus far.

Woosh!

Resource Information
Author:
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Total Downloads: 1,213,614
First Release: Oct 29, 2015
Last Update: Feb 23, 2025
Category: ---------------
All-Time Rating:
591 ratings
Find more info at discord.gg...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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