Download:
https://ci.athion.net/job/FastAsyncWorldEdit-1.16/
Fixes:
- Regeneration command not being registered
- Fix `//chunk` text and clarify the y-index in the help text.
- Fixed undo/redo not working from console/commandblock
- Fix variable argument functions in expressions
- Deprecate the non-Pattern methods in EditSession and fix a recursion loop
- Fix missing stacker tool message
- Correct typo from max world height of 265 to 256
- Fixed issues with `//set #copy`
- Fixed issues with biome replacements (`//setbiome savanna` -> `//replace $savanna $jungle_hills`)
- Fixed an issue with chunks not being send properly if paper's no-tick-view-distance is in use
- Fixed `//distr` not always counting all air blocks
- Fixed brushes not being able to unbind if bound to blocks
- Fixed an NPE within `//schematic list`
Changes:
- Identify as FAWE when yelling at the user if they run an unsupported environment
- Improved invalid schematic message if the schematic misses a key
Additions:
- Added permissions `worldedit.toggleplace`, `worldedit.analysis.sel` and `worldedit.tool.none` for the associated commands.
- Added translation for `/toggleeditwand`
- Added `-w` flag to butcher for water mobs
- Make block positions copy on click for `//size`
- Removed Y limits if a region has no world
- Added crimson and warped fungus tree types to the tree generator
- `//setbiome` now acts 3D as well
- Added a note if the server runs an outdated Java version
- Added the config options per-player-file-size-limite and per-player-file-num-limit allowing to limit the amount or file size of schematics a player can create