Notable additions:
- Added
a lot more masks.
- Added configurable action limit and command queueing (see config.yml)
- Added recursive brush (see commands page)
All changes:
Add radius mask
Add adjacent mask
Fix superpickaxe error
Allow third parties to register custom masks
Possible fix for invisible blocks
Fix stack being slow
Add getClipboard() method to Schematic class
Fix flushing on main thread
Fixes #309
Remove some debug messages
Fix region caching
Fix error from flushing on different thread
Cache nmsWorld during queue initialization
Fix lastMask meta (typo)
Fix progress tracking
Fixes //sel extend bug
Add option `store-redo: true`, disabling will result in smaller history but cannot use redo
Add option `small-edits: false` will reduce history by assuming edits < 4096x256x4096
Change FaweStreamChangeSet to use new settings, but be backwards compatible (uses mode byte)
Add auto generated semantic version (may not be accurate)
Add recursive brush
Optimize undo/redo using mutable change objects
Tweak several classes to implement HasFaweQueue
Fix wrong cancel message for entity/biome changes
Optimized offset mask
Added interface ResettableMask used to reset masks after being used for an EditSession
Added MaskTraverser for traversing and resetting inherited masks after use
Added angle mask \#,#
Added id,data,combined mask #id #data #iddata (Must match starting block id/data)
Added x,y,z axis mask #xaxis #yaxis #zaxis
Add mode 4 FAWE format (short location prefix + no combined from bytes)
Fix `/frb` command not respecting regions
Tweak permission for `/frb` -> worldedit.history.rollback
Translated ToolUtil commands and a few other messages
Fixes pos1/2 sometimes being off
Fix for forge
Fix region contains
Queue commands if over limit (default = 1)
Fix caclulating history size (in memory)
Fix relighting in parallel
Allow multiple actions at a time
Reduce max memory allocation size for history
- Uses multiple byte arrays instead of one large one for streams
- Faster read/write as less dependent on arraycopy
Remove world compression (it was buggy / there was no interest)
EditSession can now be used as a world
Fix pos1/pos2 being allowed outside the world
Fixed liquid mask not being thread safe
Fixed plot upload
Reduce packet sending
- Increase delay to being able to see blocks, but more efficient
Fix downloaded schems + mcedit
Fix for forge tile entities
Fix jumpto
This is probably the issue
Accidentally broke forge
Nukkit fixes
add new brushes
some other minor stuff
Fix lrbuild
Fix for out of bounds
+
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