Works flawlessly on 1.20.4 paper. Thanks for the amazing plugin! The ability to set the options per group or per player using luckperms is amazing! Personally i still inverse it so ops can see by default and normal players cantI
I have this running in 19.1 but the animation doesn't refresh without player relog or going several chunks away. I just have to plan around that when designing player content.
Just want to give this amazing plugin the respect it deserves, when you get everything set up properly it's pretty much seamless :) It'd be dope if it could work through water, aka waterlogged blocks replacing water kind of thing, but it's okay for super complex plugins to have *some* limitations, lol
Holding out hope for a 1.18.1 update!
Done. Should be fine! Let me know if you have any issues. Thanks for the kind words.
Version: 2.0.0
This is an amazing plugin to create unique RPG elements with & a lot more, would love to see more customization and new things to make it even more awesome, keep it up!!
Feel free to create some feature requests on the issue tracker! Thanks for the kind words
Version: 1.7
Useful!I thought it's good for some which have Maze .Can I repost it to mcbbs.net(The biggest Chinese MC forum)?I'll mark the donate link with the page
I cannot use this plugin at all... Anytime I start my server with it. It shows the same error. Please fix. This sounded really cool.
[23:14:00] [Server thread/ERROR]: Could not load 'plugins\FakeBlock.jar' in folder 'plugins'
org.bukkit.plugin.UnknownDependencyException: ProtocolLib
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:220) [spigot-1.14.jar:git-Spigot-4d24e36-5193f76]
at org.bukkit.craftbukkit.v1_14_R1.CraftServer.loadPlugins(CraftServer.java:347) [spigot-1.14.jar:git-Spigot-4d24e36-5193f76]
at net.minecraft.server.v1_14_R1.DedicatedServer.init(DedicatedServer.java:194) [spigot-1.14.jar:git-Spigot-4d24e36-5193f76]
at net.minecraft.server.v1_14_R1.MinecraftServer.run(MinecraftServer.java:758) [spigot-1.14.jar:git-Spigot-4d24e36-5193f76]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_131]
As stated in the post, it requires ProtocolLib to work.
Hence the error. UnknownDependencyExpection: ProtocolLib
Version: 1.4.1
That plugin is incredible. I don't even imagine all the possibilities it offers. Imagine a maze, that you need to get to some point to get the permission to go in another way... :O
Thanks for the input, however, I'm attempting to fix more and more of the bypasses around the Walls. If you find any, please let me know. :)
As for server performance, I haven't seen a decrease in tickrate while holding a decent amount of players. Could you provide some statistics if it did for you?
Version: 1.3
Thank you very much for this plugin! The idea is fantastic and I have seen someone looking for this kind of plugin before.
I intend to use it for my RPG server that is being developed and I think it will be very very useful to open up or close areas at different stages in quests.
I request you to kindly add a reload command so that adding walls does not involve restarting the server.
Also, I cannot add block subtypes like various types of stone as the wall material. adding 1: 1 etc in the config throws errors.