Made the plugin more interesting and polished as a whole.
- Added fossils to Sculk Catalyst spreading.
- Fixed Sculk Veins being inconsistent in generation.
- Fixed foliage such as grass staying on top of Sculk.
- Tweaked default ratios of Sensor : Shrieker spawning.
- Added a new Loot Pool for Catalysts to use in order to keep certain Ancient City loot exclusive.
- Changed it so walking on Sculk debuffs are only applied when a Warden is nearby.
- Added a new Sculk Infection system in order to make Sculk spreading less random and more avoidable.
- Fixed multiple bugs and added a startup message in console.