Hello all,
The changelog for this release:
- The compass now displays the location of the nearest survivor using both its display and name.
- Fixed potion effects not being switched when a tagger became a survivor or reversed.
- Actually fixed the ArenaEndingEvent being called multiple times, whoops.
- Added the possibility to have multiple taggers, based on a percentage set in the config.yml.
- Added a safety check, otherwise it would error if there were no stats yet.
- Improved the cancelling of the setup process.
- Code cleanup and improvements.
- Give the player the lobby items again after leaving an arena.
- The PlayerType was never correctly set, fixed.
- Fixed taggers being able to tag spectators.
- Improved the lobby manager.
- Fixed players being teleported to the arena's lobby instead of the global one when the game ends.
- Fixed player heads always being Steve instead of the player's actual head.
- New feature, when there are X or less players in the arena left they will be teleported to the start at each round.
- Added a /tt dump log command that will dump the latest server log to my paste service and provides a link so users can easily upload their logs and share them with us.
- Cleanup of the damage listener.
- Fixed an issue that occurred when there was someone in the world and didn't join the arena.
- Fixed spectators being able to become a tagger.
- Fixed players still having their potion effects after going from the arena -> lobby.
- Players got the global lobby items when they were in the waiting lobby, clarified, separated, and fixed it.
- Added shift support in the arena editor to change things faster.
- Added a super duper amazing dump system to support y'all much faster and better! It includes /tt dump all and /tt dump log.
- It will now look like players are really damaged when they are tagged, this improves the gameplay.
- Added the GSON dependency for the dumps.
- Added a new option to allow combat in the game, it can be a lot of fun!
- Added full customizability to all the items and separated some phases, allowing for even more customizing fun!
- Added a version checking mechanism that disables the plugin if it's running on 1.12.2 or lower, that isn't supported and causes a lot of errors.
- Added commands support to the items, did a cleanup of the code and fixed an NPE.
- Added some null checks to be safe.
- Fixed some issues related to the compass.
- Fixed potion effects not being switched when a tagger became a survivor or reversed.
- And a lot of other fixes and adjustments.
NOTES:
- It's STRONGLY RECOMMENDED to reset all your TNT-Tag files except the arenas.yml and signs.yml, they got a lot of changes.
Greetings, Jasper