RealisticVillagers icon

RealisticVillagers -----

Forget about those boring villagers and replace them with interactive humans!



RealisticVillagers - 3.0.6
Added
  • Villagers can be revived. In short, in order to revive a villager, the villager must have a cross in his inventory that can be craftable, although you can also disable the cross requirement, making all villagers drop the head to revive (not recommended). Upon death, his head will be dropped at the place of death. Now, all that remains is to create the monument with emerald blocks (as shown in the following video) and light the spikes.
    Experimental feature! may be removed in the future.
    • Disabled by default.
    • It's not possible to revive villagers killed by suffocation, void or world border.
    • Villagers turned into witches by being struck by lightning cannot be revived either. For villagers turned into zombies, you'll have to revive them in the normal way that zombie villagers are revived.
    • You can modify the reputation (positive) when a cross is given in cross-reputation.
    • The monument can't be modified yet (neither can the type of blocks).
    • The cross requirement can be disabled in config.yml.
    • You can modify the chance of an emerald block breaking when it receives a lightning strike.
    • You can modify whether you can only revive villagers at night or at any time.
    • You can modify the health, food and potion effects that the villager will receive when revived.
    • You can modify the entire bossbar.
  • Now you can use the villager skin in the GUI main and equipment using skin: SELF and material: PLAYER_HEAD.
  • Now you can modify the item that appears in the bottom left corner of the GUI equipment.
  • Added who-can-modify-villager-combat and who-can-modify-villager-home to config.yml. With this, you'll be able to choose who can modify the combat targets and the villager's home (bed).
  • Added family-bypass-ask-to-follow and family-bypass-ask-to-stay to config.yml. With this, players will be able to bypass the reputation requirement to ask to follow/stay.
Fixed
  • Fixed issue where you couldn't rename villagers using a nametag even when the option in config.yml was enabled.
  • Should fix NPE when trying to spawn villagers in worlds created by other plugins.
  • Now villagers don't send welcome messages in hide, panic and fight activities.
Changed
  • Changed only-for-family to only-if-allowed for the set-home and combat items in the main GUI.
----------, Jul 17, 2023
Resource Information
Author:
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Total Downloads: 408
First Release: Sep 23, 2022
Last Update: Jan 3, 2025
Category: ---------------
All-Time Rating:
22 ratings
Find more info at discord.gg...
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