1.10.11 - Don't resend packs if player already declined
This update stops packs from resending if the player declined them previously in the same session. This stops an issue which triggered actions on every world switch after rejecting the pack. From now on any action in a matching world-specific assignment will still be run when switching to that world, but actions of the global assignment will not. So if you only want actions to happen on first pack sent then configure them in the the global assignment, not the per-world one.