ADDED
- conditional-actions action for global usage
- Smart Actions
- random actions action for global usage
- Close Inventory generic action
- Fallback preview item (when reward is not winnable, this item is gonna be used in the preview menu)
- Animation Variables
- variable animation action
- variable settings to animation
- reward showcase system
- empty reward showcase
- item reward showcase
- reward spawn actions
- reward despawn actions
- reward interactables
- reward holograms
- made reward showcase throwable
- update-model-tint animation action
- tint setting to show-model animation action
- added velocity & power setting to show-reward-showcase animation action
UPDATED
- Simplified class transformation
- Comet dependency
- Comet animation actions
- Help message
- Guaranteed rewards are now specified using reward ID, not a custom reward
- Made holograms smoother (spawning & despawning)
- Using single thread for the animation ticking instead of Bukkit Runnable
FIXED
- Message updating
- Sound action
- Audience system typo
- Delayed packet inventory update
- Class Transforming
- Player actions are now executable thru animation actions
- Items not having default attributes
- Guaranteed rewards
- Latest reward placeholder exception when no opening found for given place
- Timestamp calculation in latest reward placeholder
- Issues with packet inventory interactions
- MEG interactable spawning in all worlds on plugin reload
REMOVED
- redundant actions
- Close Inventory animation action