The plugin is very convenient to use and easy to configure. The new feature of displaying time in the boss bar is exactly what was needed. However, it would be great if you could add support for real-time tracking. You have the option to change the duration of day or night, but the timer doesn't display it correctly. Instead of showing 1 hour, it keeps resetting every 10 minutes.
Thank you for the feedback! Please join the Discord and open a ticket explaining the problem. I will be happy to help.
Version: 1.2.7.0
A very convenient plugin to use, and the addition of displaying the remaining time in the boss bar is fantastic. But please also add support for real-time tracking.
I installed the DayNightPvP plugin expecting it to add a unique and thrilling PvP experience to my server. What I got instead was a wild ride of chaos and confusion that left me questioning my life choices and my sanity.
First off, the automatic PvP feature works—too well, in fact. One moment, I’m peacefully tending to my crops, and the next, it’s nightfall and I’m suddenly being ambushed by my own grandma wielding a diamond sword. The seamless transition from day to night PvP is less of a feature and more of a jump scare simulator.
The difficulty adjustment? Let’s just say it adjusts to a level of difficulty that would make Dark Souls look like a walk in the park. As soon as the sun sets, zombies turn into Usain Bolt, skeletons develop sniper-level accuracy, and creepers seem to have an endless supply of TNT. My once serene server has become a post-apocalyptic nightmare every night.
Support for multiple worlds? Sure, if you want to spread the chaos far and wide. I configured one world for PvP and accidentally enabled it on my creative world too. Watching my meticulously crafted statue of a chicken getting blown to bits by PvP-hungry players was not part of my plan.
The customizable configuration is a nice touch—until you realize that customizing sounds means being greeted by an airhorn every time PvP starts. My players now flinch every time the sun sets, anticipating the dreaded airhorn blast and subsequent mayhem.
PlaceholderAPI support was supposed to be helpful, but now my scoreboard constantly flashes “PvP ON” and “PvP OFF” like a strobe light. I’ve had to warn players about potential seizures. Thanks for that.
GriefPrevention compatibility was a hopeful feature, but instead of providing safety, it just turned protected lands into hotspots for PvP exploitation. Imagine trying to build a peaceful farm, only to have PvP-immune players taunting you from their invincible zones.
Vault support is supposed to add a financial risk and reward system to PvP, but instead, it’s turned my server into a bounty-hunting free-for-all. Players are now more interested in hunting each other for coins than actually playing the game. It’s like the Wild West out here.
WorldGuard support? I enabled PvP in one region for a bit of fun, and now it’s a gladiator arena where the only rule is there are no rules. Enter at your own risk.
Lastly, the custom day/night duration seemed like a cool feature until I accidentally set the night to last for an hour. That’s an hour of non-stop PvP terror. My players have taken to building underground bunkers and only coming out during the day. My server now resembles a scene from a survival horror movie.
In conclusion, if you want your Minecraft server to feel like an unpredictable, adrenaline-fueled rollercoaster of doom every night, DayNightPvP is the plugin for you. If you value your peace, sanity, and the well-being of your players, maybe give this one a pass. One star for the sheer spectacle of chaos.
Hello, I'm sorry to hear that you didn't have a satisfactory experience with the plugin. We appreciate your detailed feedback as it is essential for us to improve.
Sound Customization: I will add an option to configure the volume in the next update.
PlaceholderAPI: You can edit the messages as you wish in the language file. If you need help with this, our team is available to guide you.
Settings and Support: If you need assistance with any other configuration or have more suggestions, I recommend joining our Discord server. We are ready to help and resolve any issues you are facing.
Thank you for sharing your experiences, and we are committed to improving the plugin for all users.
Sincerely,
needkg
Version: 1.2.6.1
Great plugin and the support is excellent, thank you very much for this plugin. The dev really helped me with some problems I was having.
[02:28:45 ERROR]: Could not load 'plugins/DayNightPvP-v1.1.1.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: br/com/nkg/daynightpvp/Main has been compiled by a more recent version of the Java Runtime (class file version 62.0), this version of the Java Runtime only recognizes class file versions up to 61.0
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:157) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:415) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:323) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at org.bukkit.craftbukkit.v1_18_R2.CraftServer.loadPlugins(CraftServer.java:417) ~[paper-1.18.2.jar:git-Paper-235]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:288) ~[paper-1.18.2.jar:git-Paper-235]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1165) ~[paper-1.18.2.jar:git-Paper-235]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:317) ~[paper-1.18.2.jar:git-Paper-235]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
Caused by: java.lang.UnsupportedClassVersionError: br/com/nkg/daynightpvp/Main has been compiled by a more recent version of the Java Runtime (class file version 62.0), this version of the Java Runtime only recognizes class file versions up to 61.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:?]
at java.lang.ClassLoader.defineClass(ClassLoader.java:1012) ~[?:?]
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:197) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:587) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.loadClass0(PluginClassLoader.java:108) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at org.bukkit.plugin.java.PluginClassLoader.loadClass(PluginClassLoader.java:103) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?]
at java.lang.Class.forName0(Native Method) ~[?:?]
at java.lang.Class.forName(Class.java:467) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:71) ~[paper-api-1.18.2-R0.1-SNAPSHOT.jar:?]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(J