Allow the thirst speed to change when the player performs different actions such as running or fighting in action.yml (At the same time, you can also choose to hide the action bar for each state)
Custom Action Bar with texture pack can now change the orientation
Now you can customize the action bar by using the resourcepack for the server (We have a sample rsp in case you want to customize it to your liking, there are also instructions for you on how to add a resourcepack to your server. Everything is in the tutorial.txt).
Slight change in the custom item consumption mechanism, now priority will be given to custom items first and then vanilla.
Raw water bottles can now customize name and lore as desired.
Fix some errors related to display on Bossbar.
The effects players receive from the stage will now become smoother (No more jerks and lags like before).
Water in the bottle now inherits the dirty water effect when sourced from rivers and streams, similar to drinking raw water directly. Moreover, you can heat up this water bottle to purify it, making it clean and suitable for brewing potions.
Players cannot drink water when the thirst bar is full (except for items with effects like golden apples, potions, etc.).
Methods for removing effects, such as drinking milk or using the /heal command, will not clear effects from the thirst stage.
Stop players from drinking water when the thirst bar is full (configurable toggle).
Feature to detect new updates (currently in testing).