Please, read with caution before updating to this version.
Now (by default) the dragon respawn will be as a player respawns a dragon with ender crystals, that means that, a new Dragon Battle will start, where: the crystals will be restored and portal will be created before its death.
So, a new option was added as follows
Code (Text):
respawn:
enable: true
mode: default # default or entity
#default: The dragon will respawn as though a player has placed 4 end crystals on the portal.
#entity: Only a dragon entity will be spawned, no boss bar will be displayed, end crystals will not be restored and portals not will be created.
cooldown: 1440
If you are using paper and are using the entity mode, you should disable scan_for_legacy_ender_dragon on paper.yml
This plugins is designed to run on a survival server, so we always prioritize that
The dragon properties has been moved to config.yml
New types of rewards were added: Custom Drops, so a new command was created for it > /dragon add_custom_drop
Code (Text):
custom_drops:
'1737159193811':
item:
==: org.bukkit.inventory.ItemStack
v: 4189
type: BOW
chance: 0.5
broadcast_text: 'Something special has been dropped'
New command added: /dragon test_rewards