[Update 2.1.3 Release]
Modifications
-Fixed Telepathy and Experience not working on nether
-Raid Chance reduced by 70%
-Random Boss spawn chance reduced by 80%
-Treasure boss spawn Chance was set to 5e-8
-Setting enchant price to '0' will disable the enchantments (beta)
-Death Grimoire increased max damage to 50hp per curse
-Enabled Explosion on DeathAngel
-Fixed Distance issue on Frozen Tree
-Modified Raid, players cannot place blocks near portals
-Modified Anvil Enchanting
-Modified Bosses resistance
-Modified Regain Enchantment
-Modified Raid Spawns
New Stuff
-Added deepslate ores in vein enchant
-Added Enchantment Limit
-Added Custom Enchants in Enchantment Table (beta)
-Added Crafting System wich adds ItemStatus to Armors and Weapons(beta)
-Added Anti Duplication (beta)
-Added Raid Portal Protection
-Added World Guard (/ce worldguard) (beta)
-Added World Guard protection
-Added World Guard trust list
-Added Glow (player glow if has tools/weapons/armors with ce in inventory)
-Added /ce glow (enable/disable glow) (op)
-Added /ce storm (enable/disable storm right click)
-Added Legendary Sword(Witch boss Loot) (top 2 OP weapon)
-Added Ultimate Legendary Sword(Creeper Boss Loot) (top 1 OP weapon)
Kumandra's Support
-Added Quests
-Shops compatibility
Language Folder
-Added Spanish Translation by Lilith
-Added Italian Translation by
PlayerUan
WORLD GUARD
- It doesn't mean you have world guard plugin you need don't create /ce worldguard. You must create a worldguard by doing /ce worldguard save "nameOfLocation" to avoid enchantments destroying stuff in protected areas. You can also /ce worldguard trust "playerName" to trust a player on breaking stuff in protected areas.