✨Glimmer✨ | Custom Particle Effects | Dynamic Animations | All-In-One Particle Engine icon

✨Glimmer✨ | Custom Particle Effects | Dynamic Animations | All-In-One Particle Engine -----

An all-in-one particle engine designed to elevate the visual experience of Minecraft servers.




  • Added "VELOCITY" rotation animation
  • Added minSize and maxSize to scale animation to allow randomizing target size
  • Added pitch and yaw relative to entity (useful for relative effects like slashes)
----------, Jul 19, 2025

  • Updated to Minecraft 1.21.4. This is now the minimum supported version for Glimmer. See Discord for further details or questions.
  • Migrated to PacketEvents. ProtocolLib is no longer a dependency.
----------, May 21, 2025

  • Added "FACING" direction mode, functions the same as "DIRECTION" with the direction vector being the direction of the particle (pitch and yaw). Useful in combination with randomized rotations in order to allow particles to move in directions consistent with their rotation.
  • Fixed issues with 1.20.5 and 1.20.6 not correctly reading server version
  • Fixed issue with particles rotating to 0 pitch and yaw when motion is enabled
----------, Dec 25, 2024

  • Added gradient animations that allow particles to change color (currently only tintable item particles)
  • Added skylight and blocklight values to allow precise control of emissivity
  • Direction vector for motion now works for inwards and outwards motion
  • Added random texture mode, selects a random custom model value from the list of frames
  • Fixed bug with blueprint sub object validation not properly working for required sub fields
  • Bug fixed with disc emitter shape
----------, Nov 27, 2024

  • Added version support for up to 1.21.1, supported versions are 1.20.2-1.21.1
  • Added properties "pitch", "yaw" to particle appearance. Controls the rotation of the particle.
  • Added "minPitch", "maxPitch" and "minYaw" and "maxYaw". Allows a random rotation between specified bounds. Overrides any value assigned to the base rotation.
  • Added texture animations, allows particles to change appearance (currently only through custom model data). This allows frame-by-frame control, and also animates each particle independently unlike vanilla texture animations.
  • Added tab-completion for commands
----------, Nov 15, 2024

  • Added support for Mythic placeholders and variables
  • Added fields "colorR", "colorG" and "colorB" for the Mythic particle mechanic
  • Added "DISC" emitter shape to the Mythic particle mechanic
  • Other small misc. bug fixes and QOL changes
----------, Apr 11, 2024

  • Offset values have been appropriately renamed to size for particle spawn command and integrations
  • Added color option to item particles for dyeable items like leather armor
  • Added offset, radius, surface and shape fields to the particle spawn Mythic mechanic (this effectively allows you to build emitters using mechanics and without a blueprint)
  • Added `DISC` emitter shape, has support for surface only (ring)
  • Fixed issue with rectangles not working using `BOX` emitter shape (can now properly make any rectangle)
  • Added surface only support for `BOX` emitter shape, works for any size rectangle/cube
  • Some small bug fixes and QOL changes
  • Added a new API method for spawning particles (more options)
----------, Mar 13, 2024

  • Fixed bug with default blueprints not generating
  • Fixed issues with console executing some Glimmer commands throwing errors
  • Fixed issue with particles having an undesired offset
  • Other small bug fixes and QOL changes
----------, Mar 8, 2024

Resource Information
Author:
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Total Downloads: 25
First Release: Mar 8, 2024
Last Update: Jul 19, 2025
Category: ---------------
All-Time Rating:
2 ratings
Find more info at github.com...
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