Offset values have been appropriately renamed to size for particle spawn command and integrations
Added color option to item particles for dyeable items like leather armor
Added offset, radius, surface and shape fields to the particle spawn Mythic mechanic (this effectively allows you to build emitters using mechanics and without a blueprint)
Added `DISC` emitter shape, has support for surface only (ring)
Fixed issue with rectangles not working using `BOX` emitter shape (can now properly make any rectangle)
Added surface only support for `BOX` emitter shape, works for any size rectangle/cube
Some small bug fixes and QOL changes
Added a new API method for spawning particles (more options)