✨ Mystic Treasures | MythicMobs, Oraxen, ItemsAdder support, animations, and teamwork. icon

✨ Mystic Treasures | MythicMobs, Oraxen, ItemsAdder support, animations, and teamwork. -----

Ready to give your players a reason to explore the world?




This update fixes another bug with the FancyHolograms support
----------, Nov 24, 2024

This update fixes a startup bug when a user doesn't have FancyHolograms installed.

Also from now on, builds will have the full version in their name (ex. MysticTreasures-1.42.jar), so be careful not to put the plugin twice.
----------, Nov 22, 2024

Hi there!

This update adds support for FancyHolograms. Just edit the hologram's text from the messages.yml and it should work out of the box! Enjoy.
----------, Nov 21, 2024

This update fixes a bug where if you didn't have a world named 'world' on your server, the default config would cause the plugin not to load. Now it just tells you to change the world name, and it will skip loading the treasure.
----------, Nov 12, 2024

Fixed a problem with the {alias} placeholder
----------, Nov 10, 2024

Hi there, this update brings the following changes:

  • Added more placeholders to the treasure hologram (If you're using DecentHolograms)
    • These are: {alias}, {status} and {remaining_mobs}
    • Alias outputs the treasure-name value
    • Status outputs if there are any mobs left
    • And remaining mobs outputs the number of remaining mobs
  • Fixed a bug where the update checker would tell you that there is a new update even if you were using the latest version
  • Some performance improvements
[​IMG]
----------, Nov 10, 2024

Hi there, this update brings some cool features:

  • Now when you enter the range in which the mobs are allowed to wander, the action bar messages will change in order to bring more useful info to the player
    • If enable-mob-tracker is true, a random mob's position will be pointed out to the player so that the mobs can no longer hide in caves and never be found
    • If it is false, it will tell the player how many mobs there are remaining
    • If all mobs are dead, the message will tell the player that he can finally open the treasure
    • Of course, all messages are configurable in messages.yml
  • Added treasure 'alias' to anticipate the addition of multiple treasures per world. Now in each treasure's configuration section, you will find the 'treasure-name' string which you can use in your messages with the {alias} placeholder. Works only where the {world} placeholder works too.
  • Added bStats so I can see some metrics about the plugin. Of course, you can opt out of sending basic usage data, by setting bstats to false in the config.yml
----------, Nov 9, 2024

This update fixes setting the item or mob amount to '0' in the config.
----------, Oct 31, 2024

Hi there,

This update allows adding a random amount interval to rewards and mobs. You can do this simply by doing: - DIAMOND:5-10 or - ZOMBIE:1-13

Also, I've tried adding more things to the reload command, such as mobs, items, and command rewards. Let me know if it works.

For the next big update I plan on adding more than one treasure per world, so stay tuned.
----------, Oct 30, 2024

Hey there, another update for you

  • Added 'clicks-to-open' value - requires your players to click the treasure x times before it opens
  • Added 'disable-griefing-protection' which disables the anti-grief protection
  • Added 'protection-radius' that sets the anti-griefing protection radius
  • Added 'spawn-to-certain-coords' and 'spawn-coords' settings that let you make a predefined list of locations a treasure can spawn to.
  • Added /hunt clear (Player) - clears a player's treasure finder's cooldown
  • Fixed a bug with mob spawning under Y=60
  • Fixed some various bugs
----------, Sep 18, 2024

Hey there!

Oraxen support is here! Now you can set the treasure chest to a custom furniture item from Oraxen. You can also give players custom items as rewards, using the command rewards. Also, this update brings some more code optimizations.
----------, Sep 11, 2024

Hello there!

This update brings a few things:
  • More clear errors when material names or particles are incorrect.
  • Added option fall-from-the-sky that allows the chest falling animation. This is to address isolated issues with that animation, and for people who just don't want it happening.
  • Added /hunt debug command. If the falling animation goes wrong, you can remove the stuck chest by right-clicking it, and also get a few information about it which you can send back to me for further analysis.
----------, Sep 10, 2024

Hi guys, this update allows you to disable the update checker in the config.
----------, Aug 20, 2024

Hey there, here are a few more bug fixes for you:

  • Fixed a bug where the plugin would shut down if WorldGuard wasn't installed
  • Solved a compatibility error
----------, Aug 13, 2024

Hey! This update fixes some of the last bugs:
  • Fix for cooldown message
  • Fix for some ItemsAdder items

Known bugs:
  • ItemsAdder treasure doesn't fall from the skies for the moment
  • ItemsAdder rewards that are of type furniture or similar don't work due to lack of support from the developer. For those you need to use a command reward and give it to the player with the command.
----------, Aug 12, 2024

Hi there! We're continuing with lots of improvements:

  • Fixed bug where config setting 'winner-cooldown' wouldn't be taken into consideration
  • Fixed bug where players could break an ItemsAdder treasure
  • Fixed bug where you could claim treasure even if mobs weren't dead
  • Fixed bug where on every mob you killed, it would send you the "Participating" message
  • Now you can't claim a treasure while in creative mode
  • Added 'protection' animation type - only active if 'require-all-mobs-dead: true'
  • When killing all the mobs, now you'll get a message
  • If the mobs wander off too far from the treasure (configurable distance) they get teleported somewhere near the treasure again
  • Performance improvements

Known problems
  • ItemsAdder chest still doesn't fall from the skies. Will work on that after everything else works.
  • For ItemsAdder rewards of type furniture or entity, you need to use command rewards, as the ItemsAdder API doesn't support giving players these items.
----------, Aug 11, 2024

Hi there! This update fixes ItemsAdder functionality. It is not fully tested, but I wanted to give you a working version for the least.

Known bugs for ItemsAdder support - for now, the treasure won't fall from the sky as I need to make an animation for each custom item type (will fix this weekend). Supported types for now: Entity, Block & Furniture.

Thanks for your patience!
----------, Aug 10, 2024

Hi there! We've got a few additions this update:

  • ItemsAdder support - you can now use custom items as rewards or as a treasure chest, by putting the custom item's name like a normal one.
  • Mob spawn animation - now, if you chose to spawn the mobs when a player comes near the treasure, they will rise from the ground for a more epic starting of the fight
  • Few performance improvements and bug fixes
----------, Aug 9, 2024

Hello there! This update adds PlaceholderAPI support for some placeholders - waiting on suggestions for more, and fixes a bug related to the potion effects.

Available placeholders:
  • %mystictreasures_x% - display X coords
  • %mystictreasures_z% - display Z coords
  • %mystictreasures_world% - display treasure world name
  • %mystictreasures_active% - display if the hunt is active
  • %mystictreasures_mobs% - display remaining mobs
  • %mystictreasures_remaining% - display remaining time
  • %mystictreasures_participants% - display participant's numbers (if enabled, the number of people that will be rewarded)
----------, Aug 8, 2024

First off, thanks to everyone buying the plugin regardless of its early development stage. I worked these days to fix everything and add some of the things you requested, so here you go:

  • MyhicMobs support - you can now spawn custom mobs by simply putting their name in the config alongside the number of mobs you wish to spawn (for example "Bob:2" in order to spawn two bobs)
  • Potion effects - you can now add potion effects to players near the treasure
  • Treasures for everyone - reward everyone who killed a treasure keeper during the hunt.
  • Updater - now the plugin announces you when a new version has arrived
  • Protecting the mobs - you can now toggle protection of the zombies and other mobs that are set on fire during the day
  • Config comments - I recommend copying the newest version of the config as it has comments so you can understand better how the plugin works
  • Compatibility - now the plugin supports more versions, as I put all of the particles in the config so anyone can change them (alongside other improvements). The particles were the main breaker, so if you have an error with one of them, simply change them to one of your likings and the plugin will work. Attention! You shouldn't change the DUST particle, to anything else than its previous name due to special behavior in the plugin.
  • Added max-treasure-distance that bypasses the world border. Good for when you haven't set your border explicitly, or it's too big. For example, if your border is 20k and max-treasure-distance is 15k, the max the treasure will spawn is 15k
  • Fixes:
    • Fixed treasure spawning outside the border
    • Fixed treasure disappearing on top of snow
    • Fixed mystictreasures.bypass not doing anything
    • Fixed bug where two treasures could spawn in the same world
    • Performance improvements
    • Cleaned up the code a bit
  • Upcoming updates:
    • Placeholders for PlaceholderAPI
    • ItemsAdder support
----------, Aug 8, 2024

Hello there, with this update I wanted to fix a few things, here's what's new:

  • Config and messages updater - no need to update the files yourself, the plugin does it for you
  • Added distance-from-player-to-spawn-mobs in the config. You can use this value to make the mobs spawn when a player gets closer to the treasure, and not when the treasure spawns
  • Added /hunt help in order to make the user more familiar to the commands and what they do
  • Fixed /hunt reload
  • Fixed /hunt start (World)
  • Added /hunt start (without the need to specify the world). This command generates the treasure in the world the player's in, at a random location
  • Fixed a few other minor bugs
----------, Aug 6, 2024

Resource Information
Author:
----------
Total Downloads: 39
First Release: Aug 5, 2024
Last Update: Nov 24, 2024
Category: ---------------
All-Time Rating:
3 ratings
Find more info at github.com...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings