- some minor filter improvements (ded7252)
- fix region filter not working (0636ea3)
- bring back data converter (cca1706)
- add world name condition (0280d00)
- update for mc 1.19.4 (tested with paper-1.19.4-451)
- fix dropedit.multiplier.<value> permission not working for fishing
- fix experience drop not updating in gui
- fixed fishing
- add support for mc 1.19.1
- add flag for block drops: APPLY_FORTUNE. This flag lets you toggle the effect of the fortune enchantment on custom drops individually. Make sure to have use_fortune_enchantment enabled in your config.yml when using this
- add support for mc 1.19
- made batch containers accessible via the UI (shift-right-click on existing shulker boxes to edit them or on empty slots to create an empty box)
https://cdn.discordapp.com/attachme.../979553908466806794/Peek_2022-05-27_03-15.mp4 - add support for AureliumSkills: The skill luck will now increase the player specific drop chance by luck_level / divisor. The devisor is 1000by default and can be configured on the config.yml by adding this entry:
Code (YAML):
aurelium-luck-divisor: 1000.0
- add /dropedit info <player> command to check a player's applicable drop-multipliers (permission + aurelium's luck level)
- update for mc 1.18.2
- add DROP_ONLY_WITHOUT_SILKTOUCH flag for block drops: This flag prevents custom drops from dropping when using silk touch on an item
- add /dropedit reload command to reload changes made to the config.yml
- fix item not cleared when fishing and vanilla drops are disabled
- fix multiplier permission not working on precise drops
- fix stack trace in console when breaking a skull or trying to edit skull drops
- fix item meta parsing
- fix a rare exception
- prevent removal of armor contents from drops while vanilla drops are disabled (edited)
- fix enchantments not saved
- fix NPE when using loot enchantment
- removed UI door from drops
- fix drop chances not restoring from data files that were created with an older dropedit version
- 1.8: fixed mobs not loading
- fixed missing entities on 1.8
- fixed drops not dropping when killed by fall damage
- added mushroom cow for 1.8
Backup your DropEdit2 folder before using this version.
Consider joining my discord (
https://discord.spaceio.xyz/) to get
frequentupdates and
access to
beta releases. All these updates were introduced within the last few months in the beta release channel. Just drop me a DM to get the @dropedit buyer role
.
-
1.18 update
- fix placeholder error in language config (the experience bottle) Delete it in order to take effect
- attempt to fix drop items not removable
- fixed erros on mc 1.12
- fixed pig_zombie missing
- fixed fruit crops for 1.8-1.12
- fixed sweet berries, potatoes and carrots
- fixed error when reading the data.json file
- fixed chance lore sometimes staying active
- improved performance a lot (lower impact on your TPS)
- fix memory leak
- enhanced dropedit.multiplier.<value> permission to support doubles
- /dropedit copy command: add support for sub-ids (older MC versions)
- added missing iron_golem
- removed debug message
- shrink dropedit data file
- updated conditional filters: They can now be negated and configured via gui (right-click)
- fixed a bug when copying items to an empty mob configuration(edited)
- fix logger (so paper spigot won't cry about using System.out again)
- update for 1.17
- fixed sugar cane issue
- fixed drop to inventory option not persistent
- fixed error in metrics
- fix error when a block explodes for command tags
- fixed error when putting nothing into the block edit GUI
- fixed Beetroots not editable
- added wheat seeds and beetroot seeds to the block edit gui
- fixed a ConcurrentModifcationException upon start
- fixed a bug in fishing that threw an IndexOutOfBoundException when configuring fish drops without having vanilla drops enabled
- fixed a bug in block editing: MC-Versions higher than 1.13 parsed materials the old way, thus crops weren't able to drop anything when configured with custom drops
* fixed memory leak
#18 -> type
/dropedit clearcache in order to clear the dropedit cache (it will only delete tracked block locations, not your drop configurations!).
- added a new special item:
Conditional Data Filter. This filter checks if a certain string is contained within an entity's data string. Read more about this on
docs.spaceio.xyz!
- added the new menu
Special Items that acts as a library for items doing special things upon dropping:
Command Tag (new) The Command Tag allows you to execute (via console) a defined command upon drop. It acts like a normal item within the drop inventory, but will execute a command instead of dropping it. It also will replace %player with the player name.
Batch Container (not new) When putting Shulker Boxes into the custom drop inventory, they will act as "containers" for DropEdit.
A red shulker box lets you drop a bunch of items at once, so you can add a complete gear into one shulker box in order to drop that gear at once when randomly selected from the drop inventory.
Expansion Container (not new) A yellow shulker box expands the custom drop inventory by 27 slots. DropEdit will add all items configured in a yellow shulker box to the pool of items from which DropEdit chooses a random item afterward.
- overhauled the main menu
- added
fortune enchantment for multiplying block drops (can be disabled in the config)
- some minor bugfixes
- fixed slimes spawned from spawners dropping custom drops, although when the spawner flag is disabled.
- implemented a timer that periodically saves all changed made within the GUI
Shulker boxes now act as containers that do special things when placed inside of the custom drop inventory:
Red Shulker Box:
When the red shulker box gets dropped, it automatically releases all its content, meaning you can now drop multiple items at once (good for gears for example)
Yellow Shulker Box:
Expands the custom drop inventory by 27 slots. DropEdit will add all items configured in a yellow shulker box to the pool of items from which DropEdit chooses a random item afterward.
- changed the way how looting enchantments affect the drops. Now, any custom item amount is increased by the level of the looting enchantment.
- typo fixes
- the plugin now checks if crops are fully grown before dropping items
- added cocoa beans finally (thanks to
@RegencySolid for reminding me about this again!
)
- fixed drops for fishing
- fixed chances that were accidentally displayed in the default mode
- added support for crops and seeds (beetroots, wheat, potatoes, carrots, netherwarts)
- removed plugin folder DropEdit, using DropEdit2 instead