What is "ZeDistance" ZeDistance is a plugin providing a lightweight solution to let your players detect cheater who use reach by sending them a message with the distance from which the cheater attacked him and giving to your player the possibility to report him.
Features
Enabling/Disabling the checker for each player (/pvpd on/off)
Cancel the hit if over the max hit distance
Player and Staff alert when a player is over the max hit distance
Execute a command when the distance is exceeded
Mini database feature to save the activated players
Fully customisable with configs and messages files
How to install
Download the latest version of the plugin
Place the downloaded .jar file in your server plugin folder
Start your server
Enjoy !
Commands
/zedistance » Enable/Disable the hit distance checker
/zedistance on » Enable the hit distance checker
/zedistance off » Disable the hit distance checker
/zedistance help » Display help page of the plugin
/zedistance reload » Reload the plugin
Messages and Configs Files
Code (YAML):
prefix: "&c[&aOpsyDistance&c] " hit-checker-enabled: -
"&2You &denabled &2the hit distance checker!" hit-checker-disabled: -
"&2You &cdisabled &2the hit distance checker!" plugin-help: -
"&2/pvpd &4» &dToggle OpsyDistance" -
"&2/pvpd on &4» &dEnable OpsyDistance" -
"&2/pvpd off &4» &dDisable OpsyDistance" -
"&2/pvpd help &4» &dShow the help page" -
"&2/pvpd reload &4» &dReload the plugin" plugin-reloaded: -
"&2Plugin reloaded successfully!" alert:
over-max: -
"&2The player \"&b
{attacker
}&2\
" hurt you." -
"&2Distance of the attack &c» &4&l{distance} &cblocks." -
"&4Cheat &c&o(Probably)&4 ? Bug ? Lag ? &c» &2Contact a staff member!" under-max: -
"&2The player \"&b
{attacker
}&2\
" hurt you." -
"&2Distance of the attack &c» &a&l{distance} &eblocks." staff-alert: -
"&2The player \"&b
{attacker
}&2\
" hurt \"&b
{victim
}&2\
"." -
"&2Distance of the attack &c» &4&l{distance} &cblocks." -
"&4Cheat &c&o(Probably)&4 ? Bug ? Lag ?" errors:
not-a-player: -
"&cYou must be a player to use this command!" already-enabled: -
"&cYou already enabled the hit distance checker!" already-disabled: -
"&cYou already disabled the hit distance checker!" command-distance-under-max: -
"&cYou set the command distance under the max distance!" -
"&cPlease, change it to be more or equal to it!" kick-distance-under-max: -
"&cYou set the kick distance under the max distance!" -
"&cPlease, change it to be more or equal to it!" not-enough-permissions: -
"&cSorry, you don't have enough permissions to do that!"
Code (YAML):
# Max distance in blocks for a legit hit max-distance: 5.00
kick: # Enable/Disable kick when the attacker is over the kick distance enabled: true
# Kick distance in blocks to trigger it (need to be over the max-distance value) distance: 5.8
# Player ping threshold to avoid player lag false positives (in ms) ping-treshold: 80
# Server TPS threshold to avoid server lag false positives (in tps value up to 20) tps-threshold: 18.0
# Kick message message: "&cReach is not authorized on this server!" command: # Enable/Disable command when the attacker is over the kick distance enabled: true
# Command distance in blocks to trigger it (need to be over the max-distance value) distance: 5.2
# Player ping threshold to avoid player lag false positives (in ms) ping-threshold: 80
# Server TPS threshold to avoid server lag false positives (in tps value up to 20) tps-threshold: 18.0
# Commands to execute on trigger execute: -
"broadcast {attacker} has attacked {victim} from {distance} blocks!"
# Cancel the damage if the attack is over the maximum distance cancel-damage: true
# Enable the pvp-distance checker on join on-join-enable: false
# Disable the pvp-distance checker on leave on-leave-disable: false
# Send an alert to a staff member with "pvpdistance.alert" permission while a player exceed the max hit distance staff-alert: true