xRay icon

xRay -----

Makes xRay a legit perk (Or admin tool)




Updated site
----------, May 2, 2023

07/03/2023

- Fixed version checks for other server clients (Like paper)
- Improved performance by spreading the load to the client
----------, Mar 7, 2023

02/02/2023

- Fixed version check
- Now supports 1.19 new world depth
----------, Feb 2, 2023

21/01/2023

- Added support for 1.19
- Fixed loading issues when ProtocolLib was not installed correctly
----------, Jan 21, 2023

5/3/2022

Added support for the latest version of minecraft
----------, Mar 5, 2022

6/18/2021

Added untested 1.17 support
----------, Jun 18, 2021

Download link fix
----------, Apr 14, 2021

4/2/2021

Switched download link
----------, Apr 2, 2021

2/17/2021

Improved material parsing
----------, Feb 17, 2021

1/21/2021

Fix issues with block rotations
Fixed issues with previous versions
----------, Jan 21, 2021

1/18/2021

Long awaited 1.16 fix
----------, Jan 18, 2021

11/9/2020

Fixed bStats
----------, Nov 9, 2020

10/23/2020

Fixed ongoing issue with 1.16.3. Reverting for 1.16+ does NOT work! Working towards a fix.
----------, Oct 23, 2020

10/22/2020

1.16 Should work
----------, Oct 22, 2020

3.121 | 4/5/2020

Fixed an issue with the plugin loading when loading it on previous versions.
----------, Apr 5, 2020

3.12

Dropped chunk support for 1.7 and 1.8, due to API limitations
----------, Mar 11, 2020

3.11

- Fixed bug regarding older versions not booting up correctly
----------, Mar 11, 2020

3.1

Cleaned the code to maintain readability, opening up for more and easier changes on later basis.
----------, Mar 9, 2020

3.012

Fixed dependency issue according to https://github.com/InstantlyMoist/xRay/issues/2
----------, Feb 17, 2020

3.011

Changed config according to pull request: https://github.com/InstantlyMoist/xRay/pull/1
----------, Feb 17, 2020

3.01

Untested: Bug fix for the add/removal problem (No updates)
----------, Nov 26, 2019

Hiya folks.

Today I decided to take a new look at the performance issues I've been having with this plugin. It turned out to be a combination of things keeping this plugin from running smoothly. Which I all seem to have fixed for now.

The plugin can easily handle the chunks instantly now.

Thanks for your patience.
----------, Nov 20, 2019

2.10

Hi, I'm alive :)

I've updated the plugin to work in 1.14 again. It was working, but would take a solid 2 minutes to load an xRay. The plugin now sends chunks at once, looking like the plugin is actually doing something. I also changed some other performance related things.
----------, Oct 4, 2019

2.04 - Add/remove blocks on the fly

Added a command so you can remove/add xRayable blocks on the fly.
----------, Jul 25, 2019

2.032 - Bug fix

Fixed bug caused by an aSync thread not being finished when needed. This has been resolved.
----------, Jul 24, 2019

2.031 - Backend improvements

Changed some of the mechanics in the block xray. this will now work a-sync anytime.
----------, Jul 23, 2019

2.03 - Performance update

All chunks will now be pushed out at the same time, instead of waiting for each other to load. This will reduce loading time significantly.

Fixed a bug where the chunks would get updated everytime you move, this has been resolved and changed so the it will only update when you change from chunks.
----------, Jul 22, 2019

2.02

Not sure what I changed in this version, I'm quite sure I fixed some issues regarding 1.14+, all versions should work. The latest version of protocollib should also be working fine now. It might be slow but that is to be expected. If you wish to have a faster experience please consider switching to blocks.
----------, Jul 17, 2019

2.01

Fixed a bug introduced in version 2.0. Thanks for mentioning the bug @GrahamovyRozek
----------, May 3, 2019

2.0

Reworked the core of the plugin again, this to make place for a block range. The chunktask has been split up into a BlockTask and ChunkTask, this to create an easier to read code.

I also fixed a bug where the chunks wouldn't be centered, causing for a weird looking xRay.
----------, May 3, 2019

1.12

Fixed issue in 1.13, replaced this by super. Use the stable version of protocollib in 1.13
----------, Apr 28, 2019

1.11

Fixed an error causing the plugin not to work in 1.8. Thanks for reporting. The issue was caused by a non-existing function of the BukkitRunnable I was using. I rewrote this part myself.
----------, Apr 28, 2019

1.1

Reworked a big part of the core, this to improve stabillity and code readabillity. Thanks to @RubbaBoy and @Stef
----------, Apr 24, 2019

1.042

Changed something in the command for more code consistency
----------, Mar 12, 2019

1.041

Added bStats chart for xrayed blocks
----------, Feb 8, 2019

1.04

Added aSync data fetching so the plugin will not use the main thread anymore. This will cause some chunk-skipping when you're moving too fast.

Plugin will now not send xrays to used chunks.
----------, Feb 5, 2019

1.03

Fixed bug that the plugin would not work on 1.13 servers (oops)
----------, Feb 4, 2019

1.02

Blocks will now be rotated correctly.
----------, Feb 3, 2019

1.01

IF YOU ARE USING 1.13 OR BELOW MAKE SURE TO USE VERSION 4.3.0 OF PROTOCOLLIB

Fixed bug where plugin wouldn't load.
----------, Feb 1, 2019

1.0

Fixed bugs
Removed static abuse * 100
Rewritten most of the core to ensure smooth gameplay
Added 1.13 support
----------, Jan 28, 2019

0.10

Added option to set the player to gamemode 3 when they're in xRay.

Added safety options to restore xRay's on reload.

Code (Text):
Settings:
  SpectatorGamemode: false
----------, Nov 24, 2017

0.09

Important update:

We now depend on Protocollib, this means the plugin should be more lightweight server-sided. I still need to rework the mechanics that send the changes to the client, due to the recalculations of lightning the client can lag a bit.

If you were already using this plugin, please remove the old configuration file because it was old and buggy. I've updated it to a new, fresher look.

Thanks all :D
----------, Nov 16, 2017

0.08

Fixed bug that the timer/cooldown didn't work.

Changed for loops to iterators, used LinkedHashmap over Hashmap to minimize client-sided lag.
----------, Aug 22, 2017

Changed default config
+ my first ever intellij use
----------, Jul 1, 2017

Added option to add delay between the commands
----------, Jun 25, 2017

Added metrics

Registered listeners (oops)
----------, Jun 22, 2017

Added customizable range.
----------, Jun 20, 2017

Now used 1 hashmap instead of 2, Wich saves 132651 location, block saved.

This should improve the tps/performance
----------, Jun 19, 2017

Made plug working
----------, Jun 13, 2017

Resource Information
Author:
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Total Downloads: 36,416
First Release: Jun 13, 2017
Last Update: May 2, 2023
Category: ---------------
All-Time Rating:
24 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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-- ratings