## New Update 2.1
- Clear existing data before loading homes to prevent old data from persisting
- Added proper validation when loading home locations
- Clear the config before saving to prevent any old data from remaining
- Added better error handling and logging
- Improved data format consistency with String.format
- Added cleanup of empty player entries
- Removed redundant config loading in the constructor
- Added backup system that creates backups before saving and on startup
- Added teleport cooldown system
- Added player rotation (yaw and pitch) to home locations
- Used ConcurrentHashMap for thread-safe cooldown handling
- Improved error handling and logging
- Added validation for world existence
- Better format for location strings with rotation data