Two available effects in this first version are SPAWNER and POTION
Form of the effect config:
Code (YAML):
Effects
:
- SPAWNER
{type=entity_type,delay=a_number
}
# number_in_second_between_two_waves_of_spawning
- POTION
{type=potion_name,level=a_number
}
# number_of_potion_level
SPAWNER is an effect, that will spawn Entity in the area of effect, one between "delay" second(s)
POTION is an effect that will apply the Potion effect on Orb's owner if staying in the area of effect
As PARTICLE, the orb will turn into
Invalid content if the type inside an effect is unavailable.
You can add any number of lines of effect you want!
Remember, there aren't only these effects, more and more will be added soon!