All new classes are tested to some extent, please do some testing, proper balancing and report any problems in PM or Discussion.
- New Class: Cosmos
- Creates a Meteor above the player that will create a impact doing AoE damage and applying blindness.
- Cosmos config options:
-
Code (Text):
#Cosmos config
#Meteor spawn Y
#This will add to current player's location.
meteor-spawn-y: 35
#Meteor speed multiplier
meteor-speed-multiplier: 0.7
#Should the Meteor spawn fireworks?
spawns-firework: true
#Should the meteor explosion remove blocks?
meteor-explosion: false
#If set to true, the meteor will only impact on ground.
#Otherwise, the location of the impact will be (the location where the skill was activated) - (meteor-spawn-y)
#meaning that it will decrease a Y coordinate until it reaches 0, that way it can explode on air.
only-explode-on-ground: true
#Blidness config, 20 ticks = 1s
apply-blindness: true
blindness-time-in-ticks: 35
Note: You need to manually add the class to your shop.yml, the default value is
Code (Text):
cosmos:
item: 'COAL_BLOCK : 1'
name: '&6Cosmos'
lore:
- '&7Spawns a meteor that will'
- '&7impact the ground and'
- '&7cause AoE damage.'
slot: 30
hard to think of new classes names sometimes, feel free to change it!