Wild Crops icon

Wild Crops -----

Grow Beyond the Ordinary – Cultivate a World of Custom Crops!




Predisposed of any menu that falls into the use of a final window, instead replace them with their selves to facilitate a clear stack. Removed some vibe-code stuff, NBT will be added soon to support ItemsAdders, Oraxen, etc.

Blocks will not be textures, only items!
----------, Jun 13, 2025

Implemented new crop stages, no long limited to Wheat only, Final block changes, so you can use flowers or other insta-breakables to get a bettter farming feel with a variety of different yields. Bonemealing, Autoplanting, Light handling, all comes straight out of the box ready for you to tinker.

Configs are a lot more cleaned up, built in legacy converter to ensure your current crops update to the new configs. :)

----------, Jun 2, 2025

Implemented a better loading mechanism via chunk ticketing rather than scanning every possible loaded chunk. Thus, now on crop complete the crop is unloaded from the chunk until it's broken.

Timings from 31% to 1%

Also, implemented better mini message formatting, so now you can have gradient crops!
[​IMG]
  • <gradient:#5e4fa2:#f79459>Starlight Crop</gradient>!

Next versions will be strictly per new version, i.e. 1.21.5, and onwards.
----------, Apr 25, 2025

Fixed a major issue, Crops that didn't meet requirements i.e. chunk loaded, light level, etc. Would just break.
----------, Apr 15, 2025


Fixed a bug; randomly 10-20 crops would just stop growing in a batch of above 100s to thousands of Custom Crops.

Also, started working on the 1.0 update, extra additions will come; changing the seed that you place, bonemeal'ing options, using an alternative to Ferns, etc. Potentially fortune will come on this branch too, still need to play lots with it.
----------, Apr 15, 2025

Implemented a new command to Debug custom crops.
/Wildcrops debug
  • Checks the first 5 blocks in range of player and gets the crop debug message from the custom crop
----------, Apr 11, 2025

Purges the crops that are broken via corrupted chunk, and or worldedit, etc. World edit support will come soon though, so you can remove and place them with World edit, and potentially other farming util plugins will be hooked into.
----------, Apr 11, 2025

Seed menu is now flawless and actually has an implemented Pagination. Also added some extra menu checks to ensure the file created loads in memory instantly.

Seed command now has predicted text .i.e. suggestions
/wildcrops give Notch ['Name1', 'Name2'] 64

Fixed ferns from being interacted with the crop, thus, replacing and breaking the last state.
----------, Apr 10, 2025

Some reason you have to insert the resources first :/
----------, Apr 9, 2025

Resource Information
Author:
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Total Downloads: 140
First Release: Apr 9, 2025
Last Update: Jun 13, 2025
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All-Time Rating:
2 ratings
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