Fixed a bug; randomly 10-20 crops would just stop growing in a batch of above 100s to thousands of Custom Crops.
Also, started working on the 1.0 update, extra additions will come; changing the seed that you place, bonemeal'ing options, using an alternative to Ferns, etc. Potentially fortune will come on this branch too, still need to play lots with it.
Purges the crops that are broken via corrupted chunk, and or worldedit, etc. World edit support will come soon though, so you can remove and place them with World edit, and potentially other farming util plugins will be hooked into.
Seed menu is now flawless and actually has an implemented Pagination. Also added some extra menu checks to ensure the file created loads in memory instantly.
Seed command now has predicted text .i.e. suggestions
/wildcrops give Notch ['Name1', 'Name2'] 64
Fixed ferns from being interacted with the crop, thus, replacing and breaking the last state.