New:
- BossBar only: progress changes based on entity health
- BossBar only: progress changes based on block break progress
- Updated to 1.21.5 (prior versions unsupported)
- New config options:
- `core.bstats`, changes whether or not bStats is enabled
- `block-blacklist`, allows blacklisting blocks
- `entity-blacklist`, allows blacklisting entities
- `core.update-delay`, changes the delay between bar updates
- `blocks.break-progress`, whether block break progress should affect bossbar
- `entities.health-progress`, whether entity health should affect bossbar
Fixed:
- Shulker box not being treated as item container
Errors on 1.21.5
Note:
either delete existing config or add these:
Code (YAML):
# The MATERIAL of the blocks to ignore, https://jd.papermc.io/paper/1.21.5/org/bukkit/material/package-summary.html
block-blacklist
:
- BARRIER
- LIGHT
- STRUCTURE_BLOCK
- STRUCTURE_VOID
# the ENTITY_TYPE of entities to ignore, https://jd.papermc.io/paper/1.21.5/org/bukkit/entity/EntityType.html
entity-blacklist
:
- ITEM
- ITEM_DISPLAY
- BLOCK_DISPLAY
- INTERACTION
- EVOKER_FANGS
- EXPERIENCE_BOTTLE
- EXPERIENCE_ORB
- EXPERIENCE_BOTTLE
- EXPERIENCE_ORB
- FALLING_BLOCK
- LIGHTNING_BOLT
- MARKER
- SPLASH_POTION
- LINGERING_POTION
- FIREBALL
- SMALL_FIREBALL
- SHULKER_BULLET
- FIREWORK_ROCKET
- EYE_OF_ENDER
- SNOWBALL
- ENDER_PEARL
- DRAGON_FIREBALL
- SPECTRAL_ARROW
- ARROW
- TRIDENT
- WITHER
- ENDER_DRAGON
at the end of the config.yml
Code (Text):
health-progress: true # BossBar only as of now, changes the progress of the bossBar according to health of entity
in `entities:`
Code (Text):
break-progress: true # BossBar only as of now, but shows progress of the block being broken (can be smooth or not depending on update delays)
in `blocks:`
Code (Text):
bstats: true # whether to enable bsStats or not (recommended to keep on)
update-delay: 5 # How frequently to update the BossBar, (in ticks)
in `core:`