Config reference
Code (Text):
settings.open-on-first-join
If true, the GUI will automatically open for players who join for the first time.
If false, players can still use
.
Code (Text):
settings.gui-title
The title of the inventory GUI. Color codes with & are supported.
Inventory size in slots. Must be a multiple of 9 (9, 18, 27, 36, 45, 54).
Items
Each item is defined under
gui.items.
Required fields per item:
-
– slot index (0 = top-left, up to size-1)
-
– Bukkit material name (for example BOOK, PAPER, NETHER_STAR)
-
– Display name with color codes
-
– List of lore lines
-
– What happens when the player clicks the item
-
– Value used by the action (message text, command, etc.)
Action types
-
Code (Text):
CHAT_MESSAGE
– Sends value as a normal chat message to the player.
-
– Same as CHAT_MESSAGE, typically used for clickable URLs.
-
Code (Text):
COMMAND_PLAYER
– Runs value as a command from the player.
-
Code (Text):
COMMAND_CONSOLE
– Runs value as a command from the console.
You can use
{player} inside commands to insert the player's name, for example:
Code (Text):
value: "lp user {player} parent add default"