A lot of config changes/additions, please reset
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(sorry!)
~ Started working on Aim (Type T)
~ Optimization of some of my Block Utilities
~ Changed how bubble columns are handled, no longer needs PaperSpigot in order to handle
~ Removed PaperSpigot config option as its no longer needed
~ Fixed rare Jump (Type A) false positives when next to a bubble column
~ Added more hover info to a lot of checks
~ Added /vulcan freeze command
~ Fixed slime blocks rare false positives
~ Fixed Jesus falses on farmland again
~ Fixed Fast Break false positives with leaves and holding a sword
~ Raised Entity Speed A max speed default config value
~ Fixed Fast Climb/Wall Climb/Step false positives when you broke protected blocks and got 'glitched' inside of them
~ Added a config option to disable sending transaction packets, disabling will significantly increase performance but also sacrifice some checks such as Blink and PingSpoof (really not a big deal)
~ Added a config option to send alerts async (only recommended if you aren't running Bungee)
~ Added a config option to enable or disable calling events for the API (disabled by default since nobody really uses it and helps performance alot)
~ Changed alert manager to only execute the runnable if the custom alert aren't empty
~ Added Improbable (Type A)
~ Added Improbable (Type B)
~ Added Improbable (Type C)
~ Added Improbable (Type D)
~ Added Creative bypass to some badpackets checks
~ Fixed Strafe (Type A) false positives with pistons
~ Fixed Invalid (Type F) false positives when dying in the void
~ Disabled anti cactus a cuz of worldguard bug will come back soon
~ Fixed typo in Scaffold checks making checks wrong at the wrong time
~ TickManger now runs async instead of sync, should also help to boost performance a little
~ The small amount of movement processing that was done on the main thread was optimized and is now roughly 75% faster from my tests
~ Added option to toggle on and off update checker
~ Fixed Jesus false positives when gliding on top of water
~ Fixed Sprint (Type B) false positives from attribute modifiers
~ Fixed Speed (Type C) false positives from honey blocks