Vendrick: The eternal guardian Boss Fight icon

Vendrick: The eternal guardian Boss Fight -----

The guardian has gone rouge, bringing an epic bossfight, custom items, and more!




Note: This update currently does not work on 1.21.5

Hello!
A fairly big technical change to share with you all today.
A rework to the custom crafting system which makes it much more customisable and flexible for both server owners and players.

Recipe Menu
A new menu allowing you to see the recipes of all the vendrick items. Right click certain items to be shown a menu with all that item's recipes.
You will need to run /ven refresh on existing items for them to have this functionality

Recipe File
A new JSON file which holds all the plugin's recipes. in this file you can edit, add and delete recipes for any plugin item.
You'll need these
VEN_ETERNAL_STAR
VEN_VENDRICK_HATCHET
VEN_GROWTH_SWORD
VEN_ETERNAL_FRAGMENT
VEN_ESSENCE_OF_ETERNITY
VEN_TRUE_ETERNAL_HATCHET
VEN_SHATTER_SPINE
VEN_NUTRIMENT_OF_THE_INFINITE
VEN_SHATTER_STICK
VEN_TRADE_LOC
VEN_D_TRADE_LOC
VEN_M_TRADE_LOC
VEN_PIE_CRUST
VEN_FLAMING_STAR
VEN_TIDAL_STAR
VEN_LUSCIOUS_APPLE
VEN_OVEN
VEN_NUTRIMENT_U
VEN_THE_CATALYST
VEN_FLAME_CORE
VEN_WAVE_CORE
VEN_VOLTAIC_CORE
VEN_VOID_CORE
VEN_VOID_CORE_FRAGMENT
VEN_VOLATILE_STAR
VEN_STORM_STAR
VEN_BALL_LIGHTNING
VEN_ENERGY_RIFLE
VEN_FUSION_CHAMBER
VEN_CATALYST_PART_A
VEN_CATALYST_PART_B
VEN_UNCHARGED_RIFLE
VEN_INFINIUM
VEN_ENCHANTED_INFINIUM
VEN_PLASMA_TORCH
VEN_DARK_STAR
VEN_VEN_CHEST
VEN_VEN_LEGS
VEN_VEN_HEAD
VEN_VEN_BOOTS
VEN_VENDRICK_TALISMAN

Please watch this tutorial video to fully understand both new systems.


Thank you for using Vendrick.
Any issues let me know.
----------, Apr 14, 2025

Hello,
I took some time to patch out some bugs, there weren't that many

  • Removed name on stained glass background in items menu
  • Volatile star's name was italic
  • Base eternal star's name was italic
  • /ven merchant command was not showing all arguments
  • Various gramattical errors
  • Stopped showing stormy vendricks storm messages after he is killed
  • Set bossbar to 0 when vendrick dies
  • Tidal spirit spawned mobs too often
  • Fixed plugin dye items being able to:
    • Dye sheep
    • Dye wool
    • Dye armour
  • Fixed crafting recipe for the burned nutriment
  • Fixed being able to use plugin items in a crafting table
  • Fixed being able to make void core fragments into arrows
  • Fixed enchanted and regular infinium being able to be made into nuggets/blocks
  • Fixed eternal wraiths having no AI
  • Fixed ball lightning being fired from the stormy spirit after it dies
  • Squid shields no longer spawn after tidal vendrick dies and are removed once the fight ends
  • Squid shields are now removed upon /venfight stop
  • Squid shields are now removed upon server restart
  • Now able to use /venfight skip on Dark Vendrick's spirits
  • Now unable to stop the fight during the end cutscene of the Dark Vendrick fight
  • The Eternal King is now removed by /ven clear
  • Skipping pig bombs now doesn't effect other attacks

General Changes:
  • Removed Tidal Vendrick's Tsunami Attack
    • Was causing too many issues for my liking
  • Replaced Tsunami with Bubble Bomb
    • Also replaces Pig Bombs for Tidal Vendrick only
  • Dark Vendrick's Flaming spirit's flame bomb attack has been reduced to 3 health
  • Removed the message after hitting a mob with the energy rifle
  • Increased the size of ball lightning during the Stormy Vendrick fight
  • Switched the Pre Heated Oven and the Luscious Apple around
    • Crafting recipies and merchant trades have been changed to reflect this
  • Introduced a slight gap between Vendrick's shatter attack
Please contact me on discord or via a conversation if you have any issues
rain_stxrm

3000 Downloads aswell, neat.

~ R
----------, Mar 25, 2025

  • Fixed issue where the stormy spirit's ball lightning would continue to fire after it had died
  • Fixed issue where Dark Vendrick's rune timer would not start counting down again after attacking
  • Fixed issue where pig bomb timers would float in the air if the pig had fallen from high up
Any issues let me know
----------, Jun 2, 2023

View attachment 717948

Hello!

Today I bring you the end to the distortion series. Dark Vendrick awaits.

But before we dive in to what's new.
Today is the 1 year anniversary of Vendrick being uploaded. I genuinely cannot believe how far this plugin has come. I find it funny how one day I said to my friend. "I'm bored I'm gonna make a boss fight" and look where that got me. 1000 downloads and 2 donations later, I'm sitting here proud of myself. This was my first ever go at making and supporting a quality plugin. And I loved every second of it. So if this is your first taste of Vendrick or you've been here since the dark days of pre multiplayer update. Thank you so much.

▶ Dark Vendrick

Dark Vendrick is the newest and final distortion you must fight. He is much harder than the past 3 but brings the best rewards.

You require 3 of the new Void Cores to spawn him but these do not drop from mobs, you acquire these from defeating any distortion. Dark Vendrick himself drops a void core fragment that can be used to craft into Void Cores.

Dark vendrick brings 8 new items (apart from the cores). Including a brand new armour set. Each piece with its own special ability.


Each ability is editable in the config. But there's more on that below.

Each piece requires 2 pieces of Enchanted Infinium to craft. along with some extra Infinium. You craft these pieces like you would a regular armour piece. (The exact recipes will be on the GitHub wiki)

There is also another incredibly rare drop obtained from only Dark Vendrick.

▶ Config Changes

You are now able to change the enchants found on many of the items in the plugin to better suit your server's existing items.

Code (YAML):
EternalHatchet:
  enchants
:
    sharp
:
     - "SHARPNESS"
      - "4"
    kb
:
     - "KNOCKBACK"
      - "2"
This is how the eternal hatchet look in the default config. To add an enchant you add to the list under "enchants". You then add the name of the enchant and the level it has. Invalid enchants will not be added and invalid enchant levels will be defaulted to 1.

Here is a large list of all the new additions to the config.
Code (YAML):
# Skips the after Dark Vendrick fight cutscene
skip-dark-cutscene
: false

# Sets the health of Dark Vendrick's spirits
# Maximum = 2048
spirit-health
: 350

item-chances
:
- 0.10 # Void Core
- 0.03 # Plasma Torch
- 0.007 # Vendrick Talisman

# How much damage the rifle will do
rifle-damage
: 20

# How many half hungers the rifle will take
rifle-cost
: 1

#-----------ITEM STATS CONFIG-------------------
# These settings effect the enchantments and abilities that certain items have

EternalHatchet
:
  enchants
:
    sharp
:
     - "SHARPNESS"
      - "4"
    kb
:
     - "KNOCKBACK"
      - "2"

TrueEternalHatchet
:
  enchants
:
    sharp
:
     - "SHARPNESS"
      - "10"
    kb
:
     - "KNOCKBACK"
      - "2"
    fire
:
     - "FIRE_ASPECT"
      - "2"
    mending
:
     - "MENDING"
      - "1"

EternalHelmet
:
  enchants
:
    unb
:
     - "UNBREAKING"
      - "10"

# Inputs will be interpreted as %
helm-damage-bonus
: 25
helm-damage-reduction
: 35

EternalChestplate
:
  enchants
:
    unb
:
     - "UNBREAKING"
      - "3"
    prot
:
     - "PROTECTION"
      - "3"

# How many half hearts the chestplate will heal
chestplate-heal
: 1
# Cooldown is in seconds
chestplate-cooldown
: 1

EternalLeggings
:
  enchants
:
    unb
:
     - "UNBREAKING"
      - "3"
    prot
:
     - "PROTECTION"
      - "3"

# Both are in seconds
legs-potion-length
: 10
legs-cooldown
: 15

# In %
legs-chance
: 10
boots-double-chance
: 2

Every item found in the new update also has translations available in lang.YML

▶ Extra Changes and Bug Fixes
  • Extra changes
    • Flaming Vendrick's inferno attack has had its radius reduced from 6 blocks to 4 blocks
    • The material merchant can now convert Shatter Spines and Eternal Hatchets into Infinium (1:1 ratio)
    • Removed unbreaking from the Eternal Growth's Rose
  • Bug Fixes
    • Attempted ANOTHER fix at the bug where Vendrick does not return to the fight after Pig Bombs (I think I got it this time though)
    • Fixed eternal star trade where it required 9 emeralds instead of 8
The Future of Vendrick

I have made the decision for this to be the last public large content update for the plugin. This type of plugin doesn't give me a lot of wriggle room with updates as its always a gamble whether some servers like the changes and some servers don't. Along with that. The distortions gave me a clear roadmap of things to add, which also allowed the plugin to not be filled with unneeded content. Along with that, Now that the distortions are done. I do not know what else the plugin needs now. It's in a good spot right now.

I call it the last public large update as i am aware that there are servers who really enjoy Vendrick and may also want some extra features. I am 110% willing to make these for anyone who wants them. Only now, for a small fee. (This does not apply to existing donators for their first 2 orders). Bug fix patches will always be public and will continue to come when they're needed.

If you are interested in a custom Vendrick update. Please start a conversation with me or contact me on discord at Rain_stxrm#6917.

Well. That was a long one.
As always. Any issues let me know.
Good Luck!
----------, Jul 30, 2022

1.11 update.jpg

Hello!

Today I'm releasing a rework to the loot system in the plugin
Here it is in a nutshell:
  • The 1 in X system previously used has been changed to use percentages
  • These percentages are set in the config under "item-chances" and has replaced "rare-chance" and "epic-chance"
    • Code (YAML):
      # Chance for drops after beating vendrick. 1 = 100%,  0.01 = 1%,  0.001 = 0.01%
      # Put the chance as 0 to prevent that item being dropped

      item-chances
      :
       - 0.15 # Emerald block
        - 0.11 # Eternal Fragment
        - 0.11 # Essence of eternity
        - 0.08 # Infinium
        - 0.05 # Totem of undying
        - 0.02 # Eternal Hatchet
        - 0.02 # Shatter spine
        - 0.01 # The catalyst
        - 0.007 # Pre-heated oven
        - 0.007 # Fusion chamber
  • You are able to disable drops by setting the chance to 0
  • This new system only takes 48 lines of code. The old one took over 200!
It works just as it did before, even better in fact. I hope you enjoy the new flexibility and less confusion around loot.

Also in today's update:
  • Bug fixes
    • Fixed attacks happening at the same time (about time)
    • Vendrick no longer attacks people who aren't in the fight
    • You are now able to use the Energy Rifle when it is damaged
    • Made the drop messages found in lang.yml actually appear in the plugin
  • Extra changes
    • Sounds now play based off the rarity of drop you get
That's all for now. Any issues let me know.
Oh and thanks so much for 900 downloads. 100 more to go!

Still here? Good. Check this out.

The last chapter in the distortion series. Coming soon.
----------, May 13, 2022

  • Fixed error with ball lightning
  • Fixed not being able to spawn Vendrick if you renamed the star in the language file
Speaking of the language file...
  • Added new options to lang.yml
    • Rare/Epic/Insane boss drops
    • Distortion descriptions at the bottom of distorted stars
    • Item rarity tiers
    • Flame/Wave/Voltaic cores and taglines
Made a python program to make adding to that file a much easier progress (It's on my github if you're interested) So this will mean more translation options coming soon.

That's all for now, any issues let me know.
----------, Apr 29, 2022

  • The portal can now be cleared after a reload/restart
  • Ball lightning is no longer collectable once its despawned
  • Fixed game breaking bug where the portal continues to spawn wraiths after Vendrick died
  • Switched back to the original version layout
    • If this breaks the update checker let me know
That's all for now, any issues let me know
----------, Apr 26, 2022

  • Changed plugin version to make update checker work
Apologies for the double notif, still working how the update checker works. Hopefully should be good now
----------, Apr 13, 2022

New changes
  • Players in 45 block area of where the star was dropped are now told about the Vendrick fight when the ring appears
  • A ring now appears when spawning Vendrick using the command
  • Ball lightning is removed from a player's inventory when they die
  • Ball lightning can now be shot when in a stack of more than 1
  • The plugin now has an update checker (about time)
Bug fixes
  • Removed command used for testing
  • Fixed error related to item glow
  • Fixed Stormy Vendrick's lightning storm attack from breaking attack skips for the remainder of that fight
  • Fine tuned Growth spawning so they no longer stop in the middle of a block
That's all for now, any issues let me know!
----------, Apr 13, 2022

1.10 update banner.jpg

Hello Everyone!

Been a good while since a major update but the time has returned so let's get right into what's new

> Visual Upgrades
  • Updated the visuals of the plugin entities
  • Eternal Wraith
    • Has a fancy animated chest plate
    • Hovers like an actual wraith-ghost thing
  • Pig Bomb
    • Has a Timer
  • Eternal Growth
    • Now spawns out of the ground
    • Wields some new weapons
  • Items now glow in their respective rarity colour
item glow.png
  • Ball lightning collectables now have particles
> New Commands
  • Updated /ven i
    • Organised the items into 4 menus: All, Vendrick, Weapons and Materials
    • Added a search feature to find a specific item or a group of items
  • /ven summon
    • Summon any of the plugin's mobs
  • /ven refresh
    • If an item was made useless by it being outdated or losing durability, this command will revert it into its most recent state
> Config Changes
  • Added "do-rifle-feedback" to config
> Bug Fixes
  • Fixed being able to till dirt and break blocks using the energy rifle
  • Fixed pretty game breaking bug where attacks from distorted Vendricks were unable to be skipped
> Extras!
  • Added bStats to the plugin!
    • bStats is a lightweight extension used in tens of thousands of plugins which tracks stats such as player count and the amount of servers using Vendrick. All data collected is anonymous and can be disabled in your plugin folder.
  • Vendrick now has it's own GitHub Repo! So if you're interested about the plugins inner workings check it out at https://github.com/Rainstxrm/Vendrick-Boss-Fight or click the link at the top of the plugin's main page.
  • While I'm here I may as well tease the next update
    • tracker teaser.png
    • There you go. Make of that what you will.
And there we go. Hope you all enjoy the new changes. Any issues let me know. Bye for now o/
----------, Apr 4, 2022

  • Bows now correctly work on Vendrick
    • Bossbar updates on hit, attacks work at the intervals without needing to punch him and he dies correctly now
  • Fixed null error when reloading the plugin
  • Fixed every Vendrick removing fire resistance when only Flaming Vendrick should be doing it
----------, Mar 1, 2022

A storm is brewing. The forecast says get ready for QoL features and a new chapter in the distortion series.
  • New Distortion: Stormy Vendrick
The 3rd out of 4 distortions has arrived. Stormy Vendrick gives a whole new level to difficulty.
upload_2022-2-22_16-0-2.png
Vendrick summons his own hurricane around him that damages players who stand inside it. Every 7 seconds the storm either gets bigger or gets stronger.
Stormy Vendrick's attack this time round is "Lightning Storm".
It's also important to get ready to give him a taste of his own medicine. But I'll let you figure out how.

Stormy Vendrick brings many new items. These include a new material that drops from all distortions, a new special drop and a new insane tier item. The special drop only comes from Vendricks with difficulty of 4 and higher.
The distorted star that spawns him requires Voltaic Cores to craft which drop from phantoms by default
  • Material Merchant
A new merchant has arrived, this one allows you to exchange between all materials at a 2:1 ratio. This should help organise the existing merchants better. This merchant can be spawned using /ven merchant m
upload_2022-2-22_16-31-13.png
  • New Commands:
/venfight
A new command dedicated purely to managing the fight. You are able to skip attacks, stop the fight, start it without a star and edit Stormy Vendrick's hurricane.

/ven clear
Clears the plugins entities nearby to the player

OP's can run /venfight help for more information.
  • Custom spawning locations
A new feature in this update is the ability to make your own locations for Vendrick to spawn at. Custom locations are set in the config or can be set using the command /ven add [name]

Note: Using the command will remove all comments from the config. This is an issue with the file and not the plugin
  • Config Changes
use-locations
keep-inventory
M-trader-type
rifle-safe
voltaic-core-mob
  • Lang file changes
Added translations for:
All the new items in the update
  • Item Changes
Added a crafting recipe for the catalyst
upload_2022-2-22_16-31-31.png
You can also trade for it from the distorted merchant.

Changed the recipe for the distorted stars so that they only require 3 of their respective cores instead of 4.

Moved the text from ability usages from chat to the action bar
upload_2022-2-22_16-34-59.png
What is that ability?!
  • Extra changes
Changed the colour of the plugin's prefix used in commands
Vendrick and any bossbar now get removed on a server reload
  • And last but not least... Bug fixes
    • When obtaining a rare drop from Vendrick, the item is now dropped on the ground instead of vanishing
    • Made the Pre-Heated Oven unplaceable
    • Changed the lightning struck by the wraith portal to a lightning effect instead of actual lightning
    • Changed the way armour stands work so that the wraith portal isn't as crazy
    • Made eternal growths spawn in the air again
    • Stopped Vendrick giving you the bad omen effect if he was wearing a banner
And there we go! Good luck with the new fight. Any issues don't hesitate to let me know.
----------, Feb 22, 2022

  • Updated "lang.yml"
    • The file now contains every item
    • This includes its name, tagline and lore. Even custom enchants
    • You can change these to anything you want
    • Nothing plugin side will be effected. Drops and obtainment announcements will change to what the item says. The custom enchants will also still work
  • Rework of Shatter
    • Its been an annoyance since day 1. The lasting soul sand and obsidian left by mainly Vendrick was a menace to server landscapes and more importantly. Protected areas. But not anymore.
    • Shatter now uses particles as its danger zones. This applies to both Vendrick's attack and the Shatter Stick
    • The attack itself has stayed the same, only the visuals have changed
  • Fixed bug where leaving the server mid fight broke everything
    • How this stayed in the plugin this long I have no clue.
    • Leaving mid fight works the same way as dying. They will not be able to interact with the fight or receive rewards at the end
And arguably the most important change...
  • Fixed the order of rare drop announcements post fight
    • You can pick your jaw from off the ground now
2 more projects are in the works but I can't tell you as it may Distort your ideas about it. Why? I must Keep It a secret.

As always, any issues let me know. Bye!
----------, Feb 7, 2022

First one of the year, nothing massive just a few bugs to squish
  • Bug Fixes
    • The Volatile star can no longer be placed
    • You can no longer pick up the blocks left by Tidal Vendrick's Tsunami attack.
    • Added more indication to the correct merchant command
  • Other changes
    • Squid shields now glow
    • Eternal stars now show their own difficulty rating
    • Changed cooldowns of the Nutriment of the Infinite/Slightly burned Nutriment
      • NotI: 20 → 25 Seconds
      • SbN: 30 → 35 Seconds
    • Buffed Flaming Vendrick's Inferno
      • Damage: 4 → 8
      • Fire Duration: 3 → 4 Seconds
That's all for now. Any issues let me know.
----------, Jan 4, 2022

  • New config setting - Disable effects
    • Code (Text):
      # Disables/Enables the blindness and slowness given to players after Vendrick is killed
      # Default = false
      disable-effects: false
----------, Dec 10, 2021

Hello!
Get the squad ready. Vendrick is about to get a whole lot harder.

  • Distortions
Distortions are new varients of Vendricks that offer a much harder challenge, but for a greater reward. Let's see how they work.

flame star.png
The easiest distortion. Flaming Vendrick

Distortions are spawned using new types of star. Which requires 2 new drops to be crafted. They work the same way as regular Vendrick but they have their own unique quirks and gameplay elements to throw into the mix.

Flame and Wave cores. Used to craft/trade for the new stars. Drops from Blazes and Guardians.
Pre-Heated Oven. New Insane Tier drop from distorted Vendricks

Distorted Vendricks drop more items at the end and have a higher chance to drop rare and special items. They also have a very small chance to drop a brand new rarity of item (More on that below).

This update launches the first 2 distortions. Flaming and Tidal.
More will be added in future updates.

  • Item Tiers
Also in this update is a new actual tier system for items in the plugin.
Item tier range from:
Rare
Epic
Special
Insane
Your items will now show their tier in the lore.
  • Distorted merchant
A brand new merchant designed to allow you to obtain the new stars. It is spawned using a new argument to /ven merchant. To spawn the original one you use 'e' and to spawn the new one you use 'd'.

Distorted merchants can use a different entity to spawn. This is set in the config
upload_2021-12-6_13-13-57.png

  • Additional changes
Added more items to /ven i and gave it a more standard look.
Added "D-trader-type" to config.
Gave the plugin its own internal version so it should now show up as 1.8 in the console
Added Vendrick's new voice lines to Lang.yml

That's all for now. Hope you enjoy the update and good luck with the new fights!
Any issues, bugs, balancing issues, or new feature suggestions let me know!
----------, Dec 6, 2021

Hey again! You all know the drill. Let's find out what's been changed.

Bugfixes

  • The player's inventory will now be correctly returned to them after dying in the fight
  • Eternal growths will now take projectile damage
QoL changes
  • Players in creative will no longer be knocked back by the wraith portal
  • Hitting pig bombs with projectiles now gives visual feedback to indicate they're invulnerable to them
  • Updated the look of /ven i
  • The lore of the Eternal star no longer mentions the fight is for 1 player
That's all for now. Any issues let me know.
----------, Nov 11, 2021

  • Players fighting Vendrick will now keep their inventory if they die during the fight
----------, Nov 9, 2021

  • Fixed bug where Vendrick cannot be spawned after losing a fight
----------, Nov 7, 2021

  • lang.yml
This is a new file that contains all the messages found in the plugin. You can change these messages to how you deem fit. This could be to translate to another language and so on. It follows the same rules as the config:
  • Use & for colour codes
  • Use {player} to put the player's name in the message
Read this before updating:
When the file is first added to the plugin it will be empty. Reload the plugin to fix this. Any changes to the messages will show up after a reload.

Any issues or if there are any messages I forgot let me know. Thanks!
----------, Nov 7, 2021

  • The boss bar has been readded. It will show for all players in the fight.
----------, Nov 6, 2021

Hello again! I'm back again with the biggest update yet for the plugin. Been long overdue I know but I hope you enjoy all the new features. There's been a lot changed so make sure to read the whole post. And don't forget to report any bugs you find. Thanks!

  • Vendrick with friends
The boss fight now has working multiplayer support! Now everyone who fights Vendrick will get rewarded for it. So let's go over how it works and what's been added

[​IMG]
Instead of Vendrick just spawning, a circle appears while he is being summoned. After 5 seconds those who are in the circle will be put into the fight. If no one is in the circle Vendrick will not appear and will laugh at you.

Only people who are in the circle when he spawns will be allowed to interact with the fight. This includes: Attacking Vendrick, Destroying the portals, Defusing pig bombs, and so on.

If Vendrick is killed, every player in the fight will be rewarded with sweet loot. And now every player needs to die in order for the fight to be lost.
Players who died will "lose" the fight meaning they are not rewarded and cannot interact anymore.

I've managed to borrow an alt from a good friend to test the multiplayer features, so I'm very happy with how they work and that they work. This is the first time I've ever done things that use other players and while I'm not saying expect bugs. Please keep in mind they may appear. We all gotta start somewhere after all!

  • Vendrick changes
The main man couldn't be left out of a huge update like this so he has his own set of big changes.

  • Shatter changes
Shatter has recieved a pretty large update to how it works. To start, shatter no longer happens throughout the entire fight, it now starts when vendrick is enraged (25% health).
The enrage attack has also recieved a very fancy visual upgrade including a new cutscene. To make up for this Vendrick now has a level of strength for the whole fight
  • Vendrick found his voice
Vendrick now says some little lines when attacking​
  • 1 at a time, please
Only 1 vendrick can now be spawned at a time. The fight will not start when one is spawned.​

  • Vendrick can now be customized further using the config. (See Config changes)
  • Unfortunately due to complications with the boss bar. It was removed for the time being. It will be readded in a future update

  • Attack charges show you what you're up against!
charge.png

  • Config changes
    • Vendrick's health is now customisable (vendrick-health). The interval attacks still happen at the same health percents
    • Vendrick can now be disabled (disable-boss)
    • The way the win message works has been changed that you can now put the player's name anywhere in the message
    • The chance for a rare and special drop can now be changed (This feature was requested by @avidyano, so if you have any ideas for a feature let me know!)
  • Bugs squashed
    • Eternal fragments and the shatter spine can no longer be placed
    • The splash potion spawned when the portal is destroyed is now spawned on the portals location rather than the players
    • Attacking the portal now correctly launches the player back

That's all for now. Thanks for reading and I hope you enjoy the update!
----------, Nov 4, 2021

  • Command aliases
/ven items and /ven reload now have their own aliases to make using them easier and quicker. You can use /ven i and /ven rl to use them now.
  • Bugs Squashed
- The Nutriment of the Infinite will now work in the offhand (Thanks to @avidyano for reporting this)

- Trying to spawn an invalid merchant will now just not spawn it
----------, Oct 16, 2021

  • The Eternal Merchant can now be removed using the command after a restart
----------, Oct 15, 2021

  • The Eternal Merchant will now work after a server restart.
  • After destroying the wraith portal, a splash potion of healing is now splashed
Any issues let me know
----------, Oct 12, 2021

  • Eternal Merchant
The eternal merchant is a new NPC that offers all the crafts but in trade form! Server OP's can spawn one in using the new command /ven merchant. They can also be removed by using /ven mremove.
By changing "trader-type" in the config you can have the merchant be any entity you want. Trades range from special items to the eternal star. You are also able to trade between frags and essence at a 2:1 ratio
  • Special item announcements
Now, whenever a player crafts or trades for a special item. Everyone on the server is now flexed on informed of their achievement. This is toggleable in the config (announce-special).
  • Shatter stick cooldown fix
There has been an attempted fix at the bug where the shatter stick cooldown would persist for all players. If it hasn't been fixed let me know
  • Crafting or trades?
You can now choose whether you allow players to craft the special items. This option is found in the config as "can-craft"
----------, Oct 11, 2021

  • The person who spawned Vendrick will now keep their inventory if they die in the fight
  • Fixed issues with cutscenes and titles appearing when they weren't supposed to
  • Vendrick can no longer use his 2 random attacks until his first attack interval (75% health)
  • Players in creative mode no longer get knocked back from Vendrick's shatter attack
  • Portal wraiths and their portal now get removed if the player dies during that attack
That's all for now, any issues let me know.
----------, Sep 18, 2021

  • Fixed an issue internally that was sending warns when the server started.
----------, Sep 13, 2021

  • Fixed Nutriment's lore to not mention it as "berries"
  • Fixed Nutriment not having a cooldown once eaten
  • Vendrick will no longer be teleported to 30000000, 0,30000000 once the player dies, he is now just removed from the world (Don't ask.)
  • Custom enchants (Shatter, FotG) are now numbered like other enchants
Does this mean upgradeable versions will exist? Yes. Yes, it does.

Apologies for going dark for a month, whoops. But I have been working on other fun projects that, with a little bit of luck, could see full releases. So keep an eye out
----------, Sep 8, 2021

  • Changed Nutriment to pumpkin pie to stop it from being able to be placed
  • Stopped Eternal Wraiths spawning after the player dies
----------, Aug 11, 2021

  • Replaced the "Eternal Growth" attack with a brand new attack!
In its current state, Vendrick's Horde attack is boring, no threat to the player whatsoever, and is bland and uninteresting. This attack has been removed from Vendrick's default attack set and has been replaced with a new more dangerous attack that has solved most of these issues.

  • Pig bombs have realized they are in fact bombs, not pigs and have stopped moving around to portray this fact in an authentic way

  • Added "DoGrowths" to config
The attack is still gameplay so it's still included in the plugin if you want to use it (for whatever reason). Setting this to true or false will make Vendrick attack using the horde as a random attack. It no longer happens at 75% health.

Enjoy the new attack and let me know of any issues, bugs, or suggestions you may have!
----------, Aug 10, 2021

  • Added "ShowCooldown" to config
ShowCooldown determines whether the shatter stick's cooldowns messages should display to the player. Its default is true.

  • Added new infinite food item: Nutriment of the infinite
Crafted using 2 fragments, 2 essence and a golden apple
foodcraft.png
The item is infinite and buffs the player but has a 20-second cooldown.

  • Updated the commands to use arguments and remade /ven items to give you the item by clicking on it instead of having to drag out only one.
Commands use /ven as a base now. /ven help shows you what the commands do. /ven is still only available to OP's

  • Fixed being able to pick up the eternal star from the ground and still have Vendrick spawn. Effectively allowing for the fight to be canceled
In addition to this, Vendrick's time to spawn has been increased to 5 seconds to allow for ample cancel time.
----------, Aug 6, 2021

  • Added a config.yml file
  • Added a message that displays to the whole server once a player defeats vendrick
The config file has 3 areas for you to change: The win message, whether it should show to everyone, and the damage the shatter stick deals.
Names and default values are included. I plan to add more options to the file but for now, this is just a test of the feature.

If any issues arise please report them!
----------, Aug 3, 2021

  • Fixed a null error with the shatter stick
----------, Aug 1, 2021

  • Fixed an issue where certain plugins could cause issues with the bossfight
  • Attempted to fix the known issue with the "The Hoard" attack
  • Updated the look of the "Pig Bombs"
  • (Version 1.041 and 1.042 are incredibly minor fixes of things I left in by accident during testing)

(Quick note, please keep reporting every error and bug you find, I'm genuinely learning so much fixing them!)
----------, Aug 1, 2021

  • Fixed bug where events could return errors
  • Fixed bug where the wrong message would display when Vendrick uses an attack
  • Added lore to the eternal star
----------, Jul 31, 2021

  • Fixed error where attacking vendrick with certain weapons returned errors
  • Fixed multiplayer issues related with dying
----------, Jul 31, 2021

Removed command used in testing from plugin
----------, Jul 30, 2021

Resource Information
Author:
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Total Downloads: 3,167
First Release: Jul 30, 2021
Last Update: Apr 14, 2025
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All-Time Rating:
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