[Vaulted] Item Flex icon

[Vaulted] Item Flex -----

VaultedItemFlex is a highly customizable plugin that lets players show off their held item



VaultedItemFlex | Flex Your Loot In Style

VaultedItemFlex is a sleek, animated cosmetic plugin that lets players show off their held item in style. With support for dynamic holograms, particles, sounds, and PlaceholderAPI, it's perfect for RPG, PvP, and social servers looking to add flair.

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⛏️ FEATURES
- /itemflex command to flex your held item
- Animated holograms with item display and customizable text
- PlaceholderAPI and full hex color support
- Works with both items and blocks
- Customizable particles, sounds, animation speed, scale, and offsets
- Billboard type, background, brightness, and text shadows
- Control %item_lore% line count and empty-line behavior
- Cooldowns, permissions, reload command
- Fully documented config with inline comments

CONFIGURATION PREVIEW

Click below to view the default configuration (includes settings for animations, holograms, particles, and messages):

Code (YAML):
Settings :
  # Configuration for plugin permissions and cooldowns.
  Permissions
:
    # If true, permission nodes will be enforced across the plugin.
    # If false, only server operators (OPs) can use /itemflex reload,
    # and all players will be subject to cooldowns.
    Enabled
: true

    # Permission node required to use the /itemflex command.
    Use
: "itemflex.use"

    # Permission node that allows a player to bypass the usage cooldown.
    Bypass-Cooldown
: "itemflex.cooldownbypass"

    # Permission node required to execute /itemflex reload.
    Reload
: "itemflex.reload"

  # Cooldown duration between uses of the /itemflex command.
  # Supports flexible time formats, e.g.:
  #   "1m" = 1 minute
  #   "2h 30m" = 2 hours and 30 minutes
  Use-Cooldown
: "1m"

  # Maximum number of lore lines shown from the %item_lore% placeholder.
  # If the item has more lore lines than this value, the rest will be skipped.
  # Set to 0 to disable lore entirely.
  Lore-Line-Limit
: 3

  # Whether to skip empty lines when displaying %item_lore%.
  # A line is considered empty if it contains no visible characters,
  # including lines that only contain color codes or formatting.
  Ignore-Empty-Lore-Lines
: true

  # Vertical spacing between each hologram line.
  # This controls how far apart the lines appear above the item.
  Line-Spacing
: 0.17

  # Text lines displayed above the item hologram.
  # Supports PlaceholderAPI placeholders, and internal such as
  #   %item_name% — The display name of the held item.
  #   %item_lore% — Each line of the item's lore (one hologram line per lore line).
  #
  # ⚠️ NOTE: %item_lore% can produce many lines if the item has a long lore.
  # You can limit this by adjusting the Lore-Line-Limit setting.
  Lines
:
   - "&6&lFLEXING"
    - "%item_name%"

  Spawn-Location
:
    # Distance from the player's **eye location** where the hologram spawns.
    Distance
: 1.5

    # Offset added to the base spawn location.
    # Useful for raising or shifting the hologram position.
    Offset
:
      X
: 0
      Y
: 1.5
      Z
: 0

    # Offset specifically for the item inside the hologram.
    # Should usually match the above offset for best alignment.
    Item-Offset
:
      X
: 0
      Y
: -0.17
      Z
: 0

  # How the item is displayed (e.g. NONE, FIXED, GUI).
  # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/ItemDisplay.ItemDisplayTransform.html
  Display-Transform
: GUI

  # Scale of displayed items (if the item is NOT a block).
  Item-Display-Scale
: 0.75

  # Scale of displayed items (if the item IS a block).
  Block-Display-Scale
: 0.5

  # How the hologram text faces the viewer.
  # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Display.Billboard.html
  Billboard-Type
: "VERTICAL"

  # Background color and opacity of the hologram text.
  # All values are 0–255. Use Opacity: 0 for no background.
  Background-Color
:
    Opacity
: 0
    Red
: 0
    Green
: 0
    Blue
: 0

  # Brightness of the text lines in the hologram.
  # 0–15, where 15 is the brightest.
  Brightness
:
    Block
: 15
    Sky
: 15

  # If true, text lines will render with a shadow for better readability and visual depth.
  Text-Shadow
: true

  # Particle effect played when the animation starts.
  Spawn-Particle
:
    # Type of particle.
    # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
    Particle
: "GLOW"
    Count
: 20
    Offset
:
      X
: 0.1
      Y
: 0.2
      Z
: 0.1
    Speed
: 0.01

  # Sound played when the animation starts.
  Spawn-Sound
:
    # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
    Sound
: "ENTITY_EVOKER_CAST_SPELL"
    Volume
: 1.2
    Pitch
: 1.5

  # Controls the scale animation (in and out).
  Scale-Settings
:
    # Initial scale of the item.
    Starting-Scale
: 0.01
    # Amount the item scales up/down per tick.
    Scale-Increment
: 0.06

  # Speed of item rotation (in degrees per tick).
  Rotate-Speed
: 7

  # Duration of the animation, in ticks (20 ticks = 1 second).
  Animation-Duration
: 80

  # Particle effect played when the animation ends.
  Disappear-Particle
:
    Particle
: "FIREWORK"
    Count
: 15
    Offset
:
      X
: 0.2
      Y
: 0.2
      Z
: 0.2
    Speed
: 0.05

  # Sound played when the animation ends.
  Disappear-Sound
:
    Sound
: "BLOCK_AMETHYST_BLOCK_BREAK"
    Volume
: 0.8
    Pitch
: 1.7

  # Ambient particles shown during the animation.
  Ambient-Particle
:
    # How often (in ticks) to spawn particles.
    Frequency
: 10
    Particle
: "ENCHANT"
    Count
: 3
    Offset
:
      X
: 0.1
      Y
: 0.1
      Z
: 0.1
    Speed
: 0

  # Ambient sound played during the animation.
  Ambient-Sound
:
    # How often (in ticks) to play this sound.
    Frequency
: 20
    Sound
: "BLOCK_BEACON_AMBIENT"
    Volume
: 0.3
    Pitch
: 1.2

# All plugin messages can be customized below.
# Supports PlaceholderAPI placeholders and Minecraft hex colors (e.g. #A020F0).
Messages
:
  # Shown when a player lacks the required permission.
  No-Permission
: "#FF5555You do not have permission to use this."

  # Shown when the player runs /itemflex without holding an item.
  Must-Hold-Item
: "#FFA500You must be holding an item to flex it!"

  # Shown when the player runs /itemflex while already flexing an item.
  Flex-Active
: "#FFA500You already have an item flex active!"

  # Shown when the player tries to flex while on cooldown.
  # Placeholders:
  #   %time% — Displays the remaining cooldown duration.
  Cooldown-Active
: "#FFD700You're still on cooldown! Please wait #FF5555%time%#FFD700 before flexing again."

  # Shown when a non-player (e.g. console) tries to execute a player-only command.
  Player-Only
: "#FF4444This command can only be used by players."

  # Shown when the plugin configuration is successfully reloaded.
  Config-Reloaded
: "#55FF55✔ Configuration reloaded successfully."
Resource Information
Author:
----------
Total Downloads: 31
First Release: Jul 9, 2025
Last Update: Jul 17, 2025
Category: ---------------
All-Time Rating:
1 ratings
Version -----
Released: --------------------
Downloads: ------
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