- Changed: Allow breaking of spawners if silktouch fails, but only drop item if silktouch is correct
silk:
enchantment: '&cWarning: You can''t mine this spawner without the silktouch enchantement on your pickaxe. &7You won''t receive this spawner.'
permission: '&cWarning: You''re not allowed to mine this spawner with silktouch. &7You won''t receive this spawner. &8Permission: uspawners.silktouch'
- Added: Save purchased entity types for each spawner
Each spawner can have it's own purchased spawners types. So players can regulary change the entity type.
- Added: Holograms (optional)
normal:
- '&eEntity: {entity}'
- 'Interval: {interval}'
- 'Spawns per period: {period}'
- 'Nearby entities: {nearby}'
- 'Player distance: {distance}'
paused:
chunk:
- '&cSpawner paused:'
- 'Too many entities in the'
- 'area of this spawner.'
- ' '
- 'Max. entities: {max}'
period:
- '&cSpawner paused:'
- 'Spawned maximum amount of {max} entities'
- 'in the current period of {period}.'
- ' '
- 'It will be active again in: {reset}'
- 'You can upgrade the period'
- 'spawn amount in the menu.'