Unlimited Elytra Upgraded icon

Unlimited Elytra Upgraded -----

Fly Wingsuit with Fuel, Boost yourself, have fun with Wings!



Particle effects list:

https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html





Config:


(GO TO ORGINAL PLUGIN TO SEE THE OTHER OPTIONS NOT MADE BE ME!: https://dev.bukkit.org/projects/unlimitedelytra)



-Nofall_NoWall_damage_on_wearing_wing: true/false <--

This Prevents fall/fly into wall damage if Wingsuit is "suited"(Suited = Equipted or sth can't good english yk)



-Nofall_NoWall_damage_on_HoldingInCursor_wing_ENABLE_ON_WEARING_WING_TOO: true/false

^This Prevents fall/fly into wall damage if, player is holding the Wingsuit in his Mouse(in inventory)^



-Nofall_NoWall_damage_on_Havin_wing_in_Inventory: true/false

^This Prevents fall/fly into wall damage if, player has an Elytra anywhere in his Inventory (Means no fall/fly damage if having an wing in inventory)^



-Stop_Gliding_if_out_of_fuel_ONLY_WORKS_WITH_FUEL_ENABLED: true/false

^This Stops the player from gliding if hes: Out of fuel^



-Dont_Get_FallDamage_After_Fuel_Is_Zer o_ONLY_WORKS_IF_STOP_GLIDING_IS_TRUE: true/false

^This is an extra option for Stop_Gliding, if he don't glide anymore: He will fall, so if you toggled the options for falldamage: The player won't die if he gets damaged by the out of fuel :)!WARNING!: PLAYERS COULD ABUSE THIS OPTION TO PREVENT FALLDAMAGES AT ALL! This is not an bug, but throwing away his fuel while shifting(Boosting) would enable that he wont get damage till he get some falldamage! Im currently working on patching this, still it wouldnt be "Unabusable")^



-Unbreakable_wing: true/false <-- Repairs Elytra to Max durablity at Shifting(Boosting)



-Use_Fuel_Coal: true/false <-- This enables if the player needs fuel(CharCoal) to shift(Boosting)



-Fuel_Usage_Time_MAX_1: 1.00/0.00*(* Means Infinity, but i don't think its till infinity it has its end)

^This is the time fuel(CharCoal) should get used.This means 0.10 = +/-1sec (Its not perfect 1sec) every 1 sec it will use fuel(CharCoal) if you do it to 1.00, it will use very fast the fuel(like every 25ms FUEL) Read Fuel_Usage_Item to understand this better!^



-Fuel_Usage_Item: 64/1(NO DECIMALS ALLOWED!)

^This is the amount fuel(CharCoal) gets used in one Fuel_Usage_Time_MAX_1. For example:

I set the Fuel_Usage_Time_MAX_1 on "0.10" and Fuel_Usage_Item on 4, so it will use every

sec(0.10 = About 1sec) 4 fuel(CharCoal)^



-Only_allow_boosting_if_player_looks_up: false/true

^Only be able to boost if you are looking up to the sky^



-Sprinting_antimation_on_boosting: true/false

^Literally changes FOV on boosting to look better^



-Play_Sound_on_boosting_only_works_with_usefuel_enabled: true/false

^Plays Sound on boosting, won't work if Use_Fuel_Coal is disabled^



-Play_Sound_High_deep_HigherVaule_HigherSound: 0.8

^The lower the number, the deeper is the Play Sound^



-Play_Sound_Volume: 1.0

^Volume of the Play Sound, too high = earrape^

Commands:


- /unlimitedelytra reload -> reloads this plugin's config

- /unlimitedelytra reset -> resets this plugin's config (Not working, instead delete the config file and reload unlimitedelytra(/unlimitedelytra reload)).






Permissions:


- unlimitedelytra.boost

- unlimitedelytra.cmd.main ("/unlimitedelytra")

- unlimitedelytra.cmd.reload ("/unlimitedelytra reload")

- unlimitedelytra.cmd.reset ("unlimitedelytra reset")
Resource Information
Author:
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Total Downloads: 907
First Release: Nov 3, 2021
Last Update: Mar 8, 2022
Category: ---------------
All-Time Rating:
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