UltraRespawn - INSTANT RESPAWN WITH ANIMATION! icon

UltraRespawn - INSTANT RESPAWN WITH ANIMATION! -----

Respawn players immediately but KEEP DEATH ANIMATION!



Commands:

/ultrarespawn help command

/ultrarespawn reload reloads config

Permissions:

ultrarespawn.reload permission to use the reload command

Config:

Code (YAML):
# Should this plugin be enabled (if disabled it will be pretty much pointless to have this plugin)
enabled
: true

# Should the players nametag stay during the death animation?
showNameTag
: false

# Should the spawning player hear a sound effect when dieing?
# Recommended: true!
playSound
: false

# What sound should the player hear?
# Possible values include --> ENTITY_PLAYER_DEATH, ENTITY_PLAYER_BIG_FALL, ENTITY_PLAYER_HURT
# see this link for full list of available sounds: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
# if your using versions other than 1.18 many sounds will be missing and simply wont play
sound
: ENTITY_PLAYER_DEATH

# Should the death animation keep the velocity of the dying player?
# If true, then the body may spin while dying, if the player was spinning when they were killed
# recommended value: true
keepVelocity
: true

# Should respawning players recieve blindness effect for a short time?
# Recommended: true (Because otherwise players may feel like they teleported)
blindness
: true

# How long should the player have blindness for?
# This field is in ticks. 20 ticks is one second. Must be an integer value (no decimals!)
# Default value --> blindnessTime: 20
blindnessTime
: 20

# Should particles appear around the player when they respawn?
# use the setting below to change the particle type!
# Looks great and enhances the spawning effect!
spawnParticles
: false

# Find a list of particle types at the below link:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
# ^ not all particle types will work, some require extra data such as blocktype, most will work though!
# default: TOTEM
spawnParticleType
: TOTEM

# Does your server use a tnttag plugin?
# if yes its likely you only want the explosion when a tnttag player dies
# enable this feature if you want your tnttag plugin to handle their own respawning: (it does this by checking if the player has a tnt on their head)
tnttagDisable
: false

# Uses a different method for killing and respawning players!
# Best to enable if you are using paper
# Experimental if you are not using paper!
alternateMethod
: false

# Chooses whether players should have spawn protection after respawning
# This will override any other spawn protection if enabled
# ^ unless the other spawn protection is longer
spawnProtection
: false

# Only if the above option is set to true!
# Default spawn protection time: 30
# This is in ticks! 20 ticks = 1 second
spawnProtectionTime
: 30

# Spawn protection flashing
# Only if spawnProtection is enabled
# This makes the player flash between visible and invisible while they are spawn protected
spawnProtectFlash
: false

# Don't edit this please, it will only cause you problems! It makes sure the config updates properly if you ever update this plugin!
configVersion
: 1.1
Resource Information
Author:
----------
Total Downloads: 145
First Release: Apr 20, 2022
Last Update: Apr 23, 2022
Category: ---------------
All-Time Rating:
1 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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