IMPORTANT: A more permanent solution to iterate all player data has been implemented and been performance tested (the slowest response time was around 400-500ms with over 2k players stored)! As a result, the expiry map system will no longer be used to iterate player data. It's still in the plugin, but you don't need to worry about it much anymore.
Also, at midnight central time tonight (about 32 minutes from the time I'm writing this), will be my 18th birthday (February 24th)! If you want to wish me a happy birthday, feel free to!
Enjoy the update!
- Major | A more permanent solution to iterate all player data as explained above.
- Experimental | NashornPlus is no longer required if you're using 1.16 and newer instead of just 1.16.5 and newer. This hasn't been tested with 1.16.0-1.16.4 (only 1.16.5+ has been tested), so please test this feature before using it.
- Improved | An optional format parameter has been added to the /ucolor setgradient command!
- Improved | Made gradient and hex format messages in custom gradient and hex prompts customizable. Thanks, @RAPHAEL599, for bringing this to me on the discord!
- Improved | Some code cleaning here and there.