Twisted Manhunt | 1.19 icon

Twisted Manhunt | 1.19 -----

A ManHunt Plugin with twists



This plugin allow you to play ManHunt with multiple twists

I intend to add more and more twists in it as time goes by.

How to install ?

Just drop the plugin in the plugins folder, and restart your server.
E
asy, no permission, no setup needed.

Compatibility :

Each version of the plugin is tested on Paper 1.19.3

Setup :

You can change the settings of each game at the start or in the config file :

Code (Text):
#
# Those are the default options that can be changed by the start menu in game
# This is useful if you frequently restart the server and play with the same settings
# If not, I recommend using the start menu
#

# Should the compass display the distance ?
compassDistance: true

# Timer for the compass (in seconds | 0 for none)
compassTimer: 5

# If the hunters kill the dragon, is the win for them instead of the hunted ?
killDragonisWin: false

# Amount of time the hunted can respawn before the hunters won ? (0 dor none)
maxHuntedLives: 0

# Should the hunted get added heart for each kill he makes ?
addedHeart: false

# Amount of heart added after each kill ? (addedHeart need to be true)
amountAddedHearts: 2

# Should the drop of mined block be random ?
rdmDrop: false

# Should the drop be consistent ? (if stone drop glass, it will drop glass for the entire game | rdmDrop need to be true)
consistentRdmDrop: false

# Should the players be randomly swaped ?
rdmPlaceSwap: false

# Time between each swap ? (in seconds | rdmPlaceSwap need to be true)
# WARNING : DON'T GO BELOW 15 SECONDS AS IT CAN CAUSE SERIOUS LAG IF LARGE AMOUNT OF PLAYERS
placeSwapTime: 30

# Should the hunted get random effect for each kill he makes ?
rdmEffectOnKill: false

# The duration of the random effect (in seconds | rdmEffectOnKill need to be true)
rdmEffectDuration: 5


Below are the Features and Twists I want to add to consider this plugin in 1.0

Features :

  • Compass to locate the hunted
  • The tracker uses timer
  • The tracker shows the distance (on/off)
  • Define the win (if the hunters kill the dragon, is that still a win for the hunted ?)
  • GUI
  • Clear everything about the participants before the start
  • Nether and End support
  • Config file
  • Lang file
  • Multiple Hunters
  • Multiple Game at once

Twists : (all twists can be turned on and off and configured easily via the launch game menu)
  • Allow for "life" system for the hunted (respawn allowed)
  • When the hunted kill a hunter, he gains health (amount of heart added is configurable)
  • Blocks drop are random (consistent or not)
  • Timed place swap (configurable timing)
  • Hunted's kills give him random effects
  • Hunted and Hunters buff
  • Damage are reverterd for the Hunted
  • Random Twists

How easy it is to use it ?

Just type /manhunt HuntedUsername and this menu will popup :

upload_2022-12-20_19-8-58.png

From this you can change every game settings by clicking on it before running the game.

Enjoy ;)


If you experience any bug,have idea for features, twists or want help, comment and i'll anser it
Resource Information
Author:
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Total Downloads: 537
First Release: Dec 20, 2022
Last Update: Dec 22, 2022
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