This plugin allow you to play ManHunt with multiple twists
I intend to add more and more twists in it as time goes by.
How to install ?
Just drop the plugin in the plugins folder, and restart your server. Easy, no permission, no setup needed.
Compatibility :
Each version of the plugin is tested on Paper 1.19.3
Setup :
You can change the settings of each game at the start or in the config file :
Code (Text):
#
# Those are the default options that can be changed by the start menu in game
# This is useful if you frequently restart the server and play with the same settings
# If not, I recommend using the start menu
#
# Should the compass display the distance ?
compassDistance: true
# Timer for the compass (in seconds | 0 for none)
compassTimer: 5
# If the hunters kill the dragon, is the win for them instead of the hunted ?
killDragonisWin: false
# Amount of time the hunted can respawn before the hunters won ? (0 dor none)
maxHuntedLives: 0
# Should the hunted get added heart for each kill he makes ?
addedHeart: false
# Amount of heart added after each kill ? (addedHeart need to be true)
amountAddedHearts: 2
# Should the drop of mined block be random ?
rdmDrop: false
# Should the drop be consistent ? (if stone drop glass, it will drop glass for the entire game | rdmDrop need to be true)
consistentRdmDrop: false
# Should the players be randomly swaped ?
rdmPlaceSwap: false
# Time between each swap ? (in seconds | rdmPlaceSwap need to be true)
# WARNING : DON'T GO BELOW 15 SECONDS AS IT CAN CAUSE SERIOUS LAG IF LARGE AMOUNT OF PLAYERS
placeSwapTime: 30
# Should the hunted get random effect for each kill he makes ?
rdmEffectOnKill: false
# The duration of the random effect (in seconds | rdmEffectOnKill need to be true)
rdmEffectDuration: 5
Below are the Features and Twists I want to add to consider this plugin in 1.0
Features :
Compass to locate the hunted
The tracker uses timer
The tracker shows the distance (on/off)
Define the win (if the hunters kill the dragon, is that still a win for the hunted ?)
GUI
Clear everything about the participants before the start
Nether and End support
Config file
Lang file
Multiple Hunters
Multiple Game at once
Twists : (all twists can be turned on and off and configured easily via the launch game menu)
Allow for "life" system for the hunted (respawn allowed)
When the hunted kill a hunter, he gains health (amount of heart added is configurable)
Blocks drop are random (consistent or not)
Timed place swap (configurable timing)
Hunted's kills give him random effects
Hunted and Hunters buff
Damage are reverterd for the Hunted
Random Twists
How easy it is to use it ?
Just type /manhunt HuntedUsername and this menu will popup :
From this you can change every game settings by clicking on it before running the game.
Enjoy
If you experience any bug,have idea for features, twists or want help, comment and i'll anser it