Trails | Proper roads on your server icon

Trails | Proper roads on your server -----

Create trails on commonly traveled routes! Towny, WorldGuard, Lands Support!




Version: 1.8
Good plugin, but it seems to not work in version 1.20.4, please add support for this version. Thank You!

Version: 1.8
A must-have plugin in your survival server world! Worked like a charm and the plugin is full of potential. It'd be better if there's a discord server.

Version: 1.8
Really good plugin and does what he promise.
But its sad that we don't have a trails path drawing command..

Version: 1.5
nice plugin, I'll be sure using this on my server. please add red protect support since my server use rp for claims and my players prefers it from other claims pluign I've tried
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Author's response
It should work now. Write me back if you have any problem

Version: 1.4
The author is amazing. He's been busy adding many new features and this plugin is one of a kind. You won't find a functioning plugin that does the same thing anywhere else. Create beautiful-looking trails/paths where you walk, with tons of support for almost every plugin you would need it to be compatible with. It does all this very simply and without errors. Thanks grocerys! ;)

Version: 1.0
Pumps out errors because of the lands intergration. It doesn't work with lands and This plugin really needs a discord or something else besides a github page..
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Author's response
Lands compatibility fixed in the latest update! If you are planning to use the plugin I recommend deleting the Trails folder to regen config due to large amount of changes

Version: 1.0
Amazing already installed on my server and using to give a cool twist to factions. A question, have you tested how performance intensive this is? i.e. is it tick intensive?
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Author's response
I've run some timings here and there but never on a larger server scale. It does use PlayerMoveEvent, but it uses a modified version I made that doesn't do any calculations unless the player has moved a significant amount (+/- .5 block) and doesn't register head tilts as movement like the standard move event. I have considered using a task instead to calculate the movements and see how that works with timings. If you experience any bad timings, send me a timings report and the number of players online and I'll see what I can do to improve the performance.

Version: 0.9
thank you man, I love this plugin <3
please don't give up this

(ps any way to add path to dynmap ?)
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Author's response
It should update in dynmap after a little bit, but maybe not depending on how dynmap's updates are handled in the config. I will look into adding something that triggers the updates in Dynmap from within trails. Thanks for the suggestion!

Version: 0.9
Good plugin, but please add GriefPrevention support! :3
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Author's response

Version: 0.9
a good concept but worldguard flags not working, disabled in region but still works in the region.
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Author's response
Thanks for letting me know! I will try to test again and get this fixed with next update. Thanks for the good review also :)

Version: 0.9
The plugin is very nice. Can you give an adaptive setting of 1.18, thank you for making it work better, mucks
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Author's response
PM me what you mean exactly by "adaptive setting". Thanks!

Version: 0.9
5 STARS!
Best Trails plugin, best author! Best performance on RPG server!
And support 1.18.2!

Version: 0.6
5 stars. works in 1.13.2 if you change "GRASS" to "GRASS_BLOCK" in config! love this and author was super kind and forwarded me this link from the dev.bukkit website. :D i'm very very happy about this and i love it. awesome.

Version: 0.6
Love this plugin, 5/5 stars idea
THANKKKKKKKKKKK YOU
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Version: 0.6
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawesome
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Author's response
Thanks for the good review! I'm glad you like the plugin!

Resource Information
Author:
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Total Downloads: 2,054
First Release: Nov 24, 2017
Last Update: Apr 8, 2024
Category: ---------------
All-Time Rating:
15 ratings
Find more info at dev.bukkit.org...
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