Changes: ● Optimized the plugin code ● New messages for players have been added, and it has been added that you can teleport a player to another player with the command /tp <player 1> <player 2> and also teleport a player to some coordinates with the command /tpcoords <player> <X> <Y> <Z>.
Code (Text):
#This message is for the player to see which player has been teleported to.
TpaMessage-Send:
- "&f&l【&6Tpadeluxe&f&l】 &a>> &fYou were teleported to the player &e%ReceivePlayer%"
#This message is for the player to see which player has been teleported to his location.
TpaMessage-receive:
- "&f&l【&6Tpadeluxe&f&l】 &a>> &fThe player &e%ReceivePlayer% &fhas been teleported to your location"
#This message is for the player to see which player has been teleported to his location.
TpahereMessage-Send:
- "&f&l【&6Tpadeluxe&f&l】 &a>> &fThe player &e%ReceivePlayer% &fwas teleported to your location"
#This message is for the player to see which player has been teleported to.
TpahereMessage-receive:
- "&f&l【&6Tpadeluxe&f&l】 &a>> &fYou have been teleported to player &e%SendPlayer% &flocation"
#Messages that may appear if the /tpa <player 1> <player 2> command is misused.
TpErrorplayerOne: "&cThe first player is not valid."
TpErrorplayerTwo: "&cThe second player is not valid."
TpSameplayer: "&cThe first player name is the same as the second player name."
TpSuccess: "&aThe player &e%SendPlayer% &awas teleported to &e%ReceivePlayer%"
●A protection option has been added for the teleported player to avoid /tpaKill or other things and this protection will protect you from other players, fire damage or drops or entities. This protection works for /tpa and /tpahere.
Code (Text):
#This option allows players to obtain protection for a few seconds after teleporting.
PlayerProtection:
#Here you can activate it and the seconds the player will have protection.
Enable: false
Seconds: 60
#Here you choose the worlds in which the protection will be activated.
Worlds:
- "world"
#Here it is decided whether a permit is required for protection or all players will have protection against damage.
Permission:
#By default it is false, and all players will have protection against damage.
#tpadeluxe.protection
Enable: false
#Here you can specify what you want to protect the player against.
#All protections are enabled by default.
#[FIRE] the player will be protected if the player is in contact with fire or lava.
Fire: true
#[ENTITY] the player will be protected from all entities except players, this also protects from damage potions.
Entity: true
#[PVP] the player will be protected from another player if he tries to attack him.
Pvp: true
#[FALL] the player will be protected if he falls from a great height.
Fall: true
#[DROWNING] the player will be protected if he drowns.
Drowning: true
Code (Text):
# %TimeProtection% >> Player protection time.
#============================================
#| Protection for the teleported player |
#============================================
PlayerProtection:
#When the player once teleported, this message will be displayed telling the player
#that he has protection for a few seconds.
StartProtection:
- "&b❖&9========&f&l【&6TpaDeluxe&f&l】&9=========&b❖"
- " &fYou have &e%TimeProtection% &fseconds of protection"
- "&b❖&9========================&b❖"
#When the protection ends, this message will appear indicating to the player that he no longer has protection.
EndProtection:
- "&b❖&9========&f&l【&6TpaDeluxe&f&l】&9=========&b❖"
- " &fYou no longer have protection"
- "&b❖&9========================&b❖"
Changes: ● New messages ● Added Titles ● Added ActionBar ● Delay in tphereall ● Blacklist of Worlds ● Languages [ES] / [EN] ● The code has been optimized. ● Colors can now be added to hovers ● Expiration of different times in tpa and tpahere ● Fixed the api-version bug for versions 1.13, 1.14, 1.15