How to use?
* Change 'curreny=vault' by 'currency=TokenManager'!
Example:
Code (Text):
level:
'1':
# This depends on RPG system, players need to have this exp to get this level.
xp_needed: 2100
# You can customize this purchase adding conditions.
# Conditions:
# - permission: Set a permission to buy this level, example: 'permission=example.example'.
# - price: Set a price to buy this level, example: 'price=1000'
# - currency: Set a currency type to the price, default is 'vault', all: [none, vault, playerpoints] also you can hook your money plugin using the API.
# - by_items: Add items like price, example: 'by_items=5,0,1; 276,0,1,ENCHANTMENTS=KNOCKBACK:1-SHARPNESS:1'. Use ';' to add another item.
# - by_level: Set a player xp level like price, example: 'by_level=50'.
buying_options:
- price=50
- currency=TokenManager # <--------------------
# This will be the ability level description.
description:
- '{messages_file.adrenaline_boost.level_description=4}'