TNT-Tag icon

TNT-Tag -----

A funny TNT-Tag minigame for your server!



TNT-Tag 5.2 has been released!
Hello!

Here are the latest updates:

- Upgraded the command framework to Lamp from Aikar, resulting in improved performance and validation, as well as a lighter weight.
- Fixed an issue with signs not being interactive and improved their color scheme.
- Resolved any bugs present in the top and stats commands, and updated the customization.yml file to reflect the changes.
- Fixed a problem where the game was starting immediately because the cooldown was not saved, and updated dependencies while removing redundant code.
- Added support for minimessages in all messages, allowing the use of gradients, RGB, HEX, and other formatting options. Check out the formatting guide at https://docs.advntr.dev/minimessage/format.html.
- Updated customization.yml to use the new minimessage method and cool gradients. Please update your customization.yml file accordingly.
- Updated the code to use components for messages, offering more customization options. Please report any bugs, as this is a significant code change.
- Fixed an issue with the arena setup command not stopping immediately when it's canceled.
- Removed redundant code.
- The attributes of the arena items are now hidden in the joingui.
- Fixed the winner being bugged if there were no other players left in the arena.
- Fixed several bugs, but failed to note them down.
- Fixed arenas getting stuck when the second-to-last player left.
- Gracefully handled error situations that can happen in a game.
- Fixed the ending of a game, where the potion effects were not removed and the player data was not restored.
- Added a new message that is sent when the last enemy is defeated.
- Added a message when someone joins an active arena.
- Fixed an error when tagging someone.
- Added a /tt info <arena> command, for debugging purposes only and not entirely customizable. The permission is tnttag.info.
- Fixed the maxplayers being 2, which was caused by the minPlayers and maxPlayers being shuffled on a reload/restart. The data is now saved correctly!

This update resolves the issue of the game starting immediately and adds support for minimessages. However, note that arenas need to be recreated by adding countdown: VALUE and translating the start message to minimessage in the arenas file. Be careful when modifying the YAML file without sufficient knowledge, as it may break things.

Please reset your customization.yml file, or everything will break.

A lot of testing was done, and no issues were found. Have fun!

Thank you for your attention.
----------, Mar 25, 2023
Resource Information
Author:
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Total Downloads: 6,311
First Release: Oct 18, 2022
Last Update: Dec 2, 2024
Category: ---------------
All-Time Rating:
11 ratings
Find more info at ttdocs.juriantech.nl...
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