Code (YAML):
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# #
# TNTRun #
# Despical #
# #
# https://www.buymeacoffee.com/despical #
# #
# Donations are really appreciated! <3 #
# #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
Time-Settings
:
# Every 45 seconds a broadcast message will be sent to players
# about how many players should arena need to start.
Lobby-Waiting-Time
: 45
# How many seconds should we wait for other players when we reach
# minimum player amount in the arena.
Lobby-Starting-Time
: 16
# How many seconds are we going to wait in ending state?
# After this amount of time passed we'll send players to lobby.
Ending-Time
: 6
# How many seconds after the blocks will be removed after the game starts.
Start-Block-Removing
: 5
# How many ticks after the blocks will be removed when players moved on it.
Block-Remove-Delay
: 12
Double-Jumps
:
# Default amount of double jumps for each of in-game players that doesn't have double jump permission.
Default
: 5
# The duration between using double jumps as seconds.
Delay
: 4
# https://github.com/Despical/TNTRun/wiki/Commands-and-permissions#double-jump-permissions
Permissions
:
- tntrun.doublejumps.3
- tntrun.doublejumps.2
- tntrun.doublejumps.1
# How many blocks should we scan on different scenarios?
Scanning-Depth:
On-Ground
: 2
In-Air
: 6
# The block list that we are going to remove these when player is on these blocks in-game.
Whitelisted-Blocks
:
- TNT
- SAND
- SANDSTONE
- GRAVEL
- STAINED_CLAY
- RED_SANDSTONE
- RED_SAND
# Leave this section empty so everyone can join.
# Op-ed players will override all the permissions.
Join-Permission
:
""
Join-Full-Game-Permission
:
"tntrun.fullgames"
# Should we create a progress bar to show how many seconds left
# to use a new double jump?
Jump-Bar
: true
# The statistics saving rate, in seconds. (0 = save the stats on server shutdown/reload)
Statistic-Saving-Period
: 300
# Should we block commands that are not associated with MM?
Block-Commands
: true
# Put 'exact:command here' to check for the exact command name.
# By default, we'll check if the executed command starts with any command in the list.
Whitelisted-Commands
:
[
]
# Should we create cool scoreboards for in-game players?
Scoreboard-Enabled
: true
# See messages.yml for game bar messages.
# Should we create a game bar for in-game players?
Game-Bar-Enabled
: true
# Should we enable our Bungee-cord server support?
Bungee-Enabled
: false
# Enable Inventory Manager for your games? (Very useful feature for MULTI ARENA)
# This saves inventory of players and restores it after player leaves arena.
# Saved elements: max health, health, food, experience, full inventory, armor contents, and more.
Inventory-Manager:
Enabled
: true
# Usable elements: health, max-health, health-scale
Do-Not-Restore
:
-
"max-health"
-
"health-scale"
# Should we disable fall damage?
Disable-Fall-Damage
: true
# Should we enable our MySQL support?
# See mysql.yml for detailed information.
Database-Enabled
: false
# Should we hide players' name tags in-game?
Name-Tags-Hidden
: false
# Should we allow players to hit others? (Damaging can not be enabled.)
PVP-Disabled
: true
# Should we format the chat messages?
# See messages.yml to change format.
Chat-Format-Enabled
: true
# Should the messages stay between arena players or general?
Disable-Separate-Chat
: false
# Should players instantly leave the arena using leave item?
Instant-Leave
: false
# Should we only update players' longest survive statistic when they win?
Longest-Survive-On-Wins
: false
# Should we check for any available updates?
Update-Notifier-Enabled
: true