~Bitte nicht die Rechtschreibfehler beachten, Danke!
Ein Simpler Timer welcher mit für Challenges geeignet ist.
Viel Spaß!
Code (Text):
Options:
P: [&6Timer&f]
on join:
send "&cLoading..."
wait 1 second
send "&b-------------------------------------------"
send "&6Timer Skript by Lord_Raspy"
send "&b-------------------------------------------"
command /Timer [<text>]:
trigger:
if arg 1 is not set:
send "{@P} &6-/Timer Resume"
send "{@P} &6-/Timer Stop"
send "{@P} &6-/Timer Reset"
if arg 1 is "Resume":
if {Resume.Timer} is not set:
set {Resume.Timer} to true
send "{@P} &6Timer Resumed."
else:
send "{@P} &cDer Timer läuft bereits."
if arg 1 is "Stop":
if {Resume.Timer} is set:
clear {Resume.Timer}
send "{@P} &6Timer Stopped."
else:
send "{@P} &cEs läuft kein Timer."
if arg 1 is "Reset":
clear {Resume.Timer}
set {Seconds} to 0
set {minutes} to 0
set {hours} to 0
every 1.5 real second in "world":
loop all players:
send action bar " &c%{hours}% &bHours &6%{minutes}% &bMinutes &a%{seconds}% &bSeconds " to loop-player
if {Resume.Timer} is set:
add 0.5 to {Seconds}
if {minutes} is 60 or above:
add 1 to {hours}
set {minutes} to 0
if {Seconds} is 60 or above:
add 1 to {minutes}
set {Seconds} to 0