• Added a new line in the config file for toggling spawner breaking with
MineableSpawners | In the config file,
explosion-radius under
options should be set to a
minimum of
2 as
MineableSpawners checks the radius ( force of explosion ) in order to break the spawners | This option is enabled by default, if you would like to disable this and you already had the plugin installed before the update, please regenerate your config file or add the new lines into the config file on the bottom.
Code (YAML):
compatibility:
mineablespawners:
tce-break-spawners
: true
• Changed how creepers explode | Creepers now explode by calling their explode method with NMS instead of just creating an explosion in the world, which now calls
EntityExplodeEvent.