Team System [SKRIPT] icon

Team System [SKRIPT] -----

A complete team system for your server ( Simple team skript )




- Added /team open and /team close to toggle team access
- New /team join <name> command for open teams
- Team list GUI now shows open/closed status and prioritizes online leaders
- /team help now paginated with tooltips
- Added option: enable-team-access-toggle
- GUI improvements and better invite/join UX
- General cleanup and formatting fixes
----------, Apr 21, 2025

  • Team KDR Display added to GUI (configurable kill/death variables)
  • /team search <name> to filter team list GUI
  • Option to show or hide offline player skulls in GUI
  • Cleaner layout with updated item slots, tooltips & visuals
  • More config options and polish for team list performance
  • Minor fixes & optimizations
----------, Apr 20, 2025

  • Added /team disband confirm with a 30s timeout and cancel message
  • Added forbidden word filtering for team names (forbidden-words option)
  • Refactored /team help into showTeamHelp() function
  • Improved Safe PvP toggle messages and layout
  • Small code cleanups and optimizations
----------, Apr 19, 2025

- Fixed the team-tag option
- Fixed parse if (nested now)
----------, Apr 13, 2025

Reported Bug fixes:
- Switched from `requests::*` to `teamRequests::*` for cleaner invite tracking
- Internal refactor: invite → teamInvited, requests → teamRequests
- Improved invite logic: duplicates now blocked more reliably
- Improved /team leader — now fully transfers teamHome and teamMod data

Thanks to everyone who reported these bugs!
If you find any more, feel free to DM me on Discord → eult
----------, Apr 13, 2025

- UUID storage has been removed — all team data now uses player names
⚠️ IMPORTANT: If you're updating from a previous version, run:
/adminteam resetall
(Confirm with /adminteam resetall confirm)
- Added new config toggles:
enable-team-sethome, enable-team-home, enable-team-home-respawn,
enable-team-mod, enable-tag-list, tab-name-tag-position
- New Commands:
• /team sethome & /team home — teleportation with movement cancel + respawn support
• /team invites — view/remove sent invites
• /team mod <player> — assign or revoke moderator role
- GUI Enhancements:
• Moderators shown with ⛏ icon in team GUI
• Team list still prioritizes online leaders
- Safe PvP system improved — now toggled per-player without UUIDs
- Tab list tags (prefix/suffix) using Vault & LuckPerms support
- Internal structure improvements for easier customization
----------, Apr 12, 2025

- Added feature toggles for all team commands (`enable-team-*`)
- Improved Safe PvP logic
- Cleaner structure and better modularity
----------, Apr 11, 2025

  • Added new option: team-chat-format
    Customize how /teammsg messages appear using <team>, <player>, and <message> placeholders.
  • Minor improvements to the team GUI, including accurate teammate count display using team-size-limit.
This was on my to-do list... but I only noticed it after launching the update
----------, Apr 10, 2025

  • Added config options:

    Code (Text):
    safe-pvp-default, notify-pending-invites, max-team-name-length, version
  • Team list GUI now shows online leaders first
  • Team GUI and list display [Online] / [Offline] status
  • Safe PvP now toggled per player and enforced on damage
  • Pending invite reminders shown on join (toggleable)
  • Cleaned up team creation and name checks (silly eult forgot to remove his debug)
----------, Apr 10, 2025

Resource Information
Author:
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Total Downloads: 239
First Release: Apr 10, 2025
Last Update: Apr 21, 2025
Category: ---------------
All-Time Rating:
1 ratings
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