SurvivalMethod v1.1.0 Release Notes This update includes an important fix to improve player experience and stability.
Key Changes
Player Status Persistence on Reconnect:
Fixed an issue where the Thirst timer would reset if a player disconnected and quickly reconnected to the server.
The timer will now correctly resume from its previous state, providing a more fair and consistent gameplay experience.
Technical Details
The internal player data management has been refactored to use UUIDs instead of Player objects as keys. This ensures that when a player reconnects and a new Player object is generated, they are still correctly identified, allowing their data to be properly maintained.
This update will significantly improve the gameplay experience, especially in environments where players may frequently reconnect to the server.