Added possibility to select multiple actions inside a GUI and apply actions to all of them
Added BlockAreaAction that allows the application of a group of action in all the blocks inside an Area, there are two types of implemented Areas, SphericArea and CylinderArea
Added FakeBlockAction, send a fake block packet to players to make them see blocks which are not in the world for a limited amount of time. It can block movement too, Ice can make people move weirdly and so on, without affecting the world
Added HomingProjectileAction, projectiles that follows the movements of your target, really cool to see
Added ExplosionAction, that makes the world go boom!
Added FormatNumberPlaceholder to format your numbers in a custom way inside your strings
absolute parameter in DamageAction to make the damage absolute, without being reduced by armors
consumable parameter in moved into skills, this means you will have to set your consumable parameters again, I'm sorry
allowedSlots parameterinside skills to select the slots from which skills will be triggered