Notes: For discord integration, you must use the full discord webhook link. This can be created in the integrations tab in server settings.
Enchantments must be from the spigot
enchantment list.
Items currently require an enchantment or errors will occur.
Messages with placeholders only have those placeholders. You can not put placeholders in any message, only ones with preexisting ones can contain the ones they already have. However, you can remove placeholders if you desire.
Code (YAML):
# requires server restart, enables or disables specific relics which you don't need EnabledRelics:
rename: true
spawnerpickup: true
DiscordIntegration:
enabled: false
webhookURL: ''
# Configure the items the relics are SpawnerPickupRelic:
name: '&5&lSpawner Pickup Relic'
material: SHEARS
enchantment: DURABILITY
enchlvl: 10
# Glow only hides the enchants, an enchantment and level still needs to be set. glow: true
lore: - '&eUsed to pick up spawners!'
- '&eJust right click one to pick it up!'
RenameRelic:
name: '&a&lRename Relic'
material: NAME_TAG
enchantment: DURABILITY
enchlvl: 10
glow: true
lore: - '&eDrag onto an item to rename it!'
- '&eWorks with colors!'
Code (YAML):
Commands:
noPerm: '&9SuperRelics > &cYou don''t have permission to do this.'
givenRelic: '&9SuperRelics > &7You have given a
%RELIC_NAME% relic to &e%PLAYER%&7.' receiveRelic: '&9SuperRelics > &7You received a
%RELIC_NAME% relic!' giveSelf: '&9SuperRelics > &7You successfully gave a
%RELIC_NAME% relic to yourself.' reloadMessage: '&9SuperRelics > &aReloaded the config!'
invalidArguments: '&9SuperRelics > &cInvalid Arguments.'
notOnline: '&9SuperRelics > &7That player is not online
(&e
%PLAYER%&7)' SpawnerPickupRelic:
wrongRelicUsage: '&9SuperRelics > &cYou can only use this on spawners.'
spawnerPickedUp: '&9SuperRelics > &7You picked up a &e
%SPAWNER% &7spawner.' protected: '&9SuperRelics > &7This spawner is in a protected region.'
webhook: '
%PLAYER% has picked up a spawner at `%LOCATION%`' RenameRelic:
used: '&9SuperRelics > &7Successfully renamed
%ITEM% to &e%NEW_NAME%' canceled: '&9SuperRelics > &7You have canceled the renaming process.'
tooMany: '&9SuperRelics > &7You can only use one relic at a time.'
webhookStart: '`
%PLAYER%` has started the renaming process on `%ITEM%`' webhookCancel: '`
%PLAYER%` has canceled the renaming process on `%ITEM%`' webhookFinish: '`
%PLAYER%` has successfully renamed `%ITEM%` to `%NEW_NAME%`'