# Boss-related configuration settings boss: # Interval (in seconds) between boss-related messages message_interval: 5
# Message displayed when a boss spawns spawn_message: "&eThe boss %boss% has just spawned on the map!" # Message displayed when a boss with the same name is already spawned boss_already_spawned: "&cA boss with the same name is already alive!" # Message displayed when there is no boss with the specified name in the configuration no_boss_in_the_config: "&c&lThere is no boss with this name in the configuration." # Message to the killer only when he kill the boss kill_message_to_killer: "&aYou killed the boss %boss%!" # Message to everyone when someone kill the boss kill_message_to_all: "&eThe boss %boss% has been slain by %player%!" # Options related to boss behavior options: # Whether to allow multiple bosses to spawn at the same time allow_multiple_bosses: false
# Definition of individual bosses bosses:
boss1: # Display name of the boss NAME: "&cZOMBIE" # Type of entity for the boss (e.g., ZOMBIE, SKELETON) type: ZOMBIE
# Maximum health points of the boss health: 100
# Drops (items and money) upon the boss's death drops: # Items dropped by the boss items: - DIAMOND 1
- GOLD_INGOT 5
- IRON_INGOT 10
# Amount of money dropped by the boss money: 100
boss2:
NAME: "SKELETON" type: SKELETON
health: 150
drops:
items: - GOLD_INGOT 3
- IRON_SWORD 1
- ARROW 10
money: 150
# Messages used by the plugin messages: # Message displayed when a player lacks permission to use a command no_permission: "&cYou don't have permission to use this command." # Message displayed when there are no bosses configured no_bosses_configured: "&4There are no bosses configured." # Message displayed when all bosses on the map are dead all_boss_dead: "&4%deadboss% &care dead from the map." # Separator line used for formatting line: "&4&m----------------" # Title for the boss list boss_list_title: "&cList of bosses:" # Empty space for formatting space: ""