- Completely removed the theme of the cube.
- Added StreamElements support
- Added Youtube support to StreamLabs and StreamElements (chat support will be added soon).
- Added new custom parameter to execute one action per viewer:
cooldown(int) - (In seconds) In case the viewer already executed an action and the cooldown time is not yet over it will not be sent to the plugin (this can sometimes be useful to avoid massive spams).
- New custom parameters were added for the EntityAction:
--
ENTITIES IN GENERAL --
location(x, y, z) - Determines the position where the entity will spawn (not the same as location_offset).
spawn_delay(int) - Determines the time in ticks to wait between one entity and another to spawn in case of spawning entities greater than 1.
quantity(int) - Determines the number of entities you want to spawn at the same time with all the given attributes in the same action.
rain(x, y, z) - This makes that in case you spawnees entities bigger than 1, it distributes them in different places between the x & z, the y will not change of place it will remain static.
static(bool) - This will make the entity you spawnees stay static without being able to move.
--
TNT --
yield(float) - Set the radius affected by this explosive's explosion.
incendiary(bool) - Set whether or not this explosive's explosion causes fire.
not_break_blocks(bool) - If true then will cause the explosion of the tnt to not affect the blocks.
explosion_radius(float) - Sets the radius of the explosion.
- Added a new custom parameter for the EXECUTE_COMMAND action:
random - From all commands it will choose one at random and execute it.
Total thanks to streamer
TheAustinG who offered to test the development builds of the plugin as well as some new add-ons.