Special Event | SUMO, SPLEEF & TAG ... MORE TO COME... icon

Special Event | SUMO, SPLEEF & TAG ... MORE TO COME... -----

Level up your Minecraft server with a special event plugin designed to elevate community engagement.



Code (YAML):
# Resetting map automatically is only set-up for spleef. Spleef arenas MUST be in
# separate worlds as the resetting system doesn't save any blocks placed after.
# YOU are responsible for using world-guard or some sort of protection plugin in
# order to not allow players to break blocks, take fall-damage, etc.
# Multi-verse is recommended for creating multiple worlds for arenas!
# If you have any questions or concerns, please don't hesitate to contact me <3

#########################################################################
############################### SUMO ####################################
#########################################################################
sumo
:
  required-players
: 2
  countdown-seconds
: 5
  # {player} to get the winning player
  winner-rewards
:
   - 'xp add {player } 5 levels'
    - 'msg {player } congrats'
  server-spawn
: # Once game is over or if player leaves, player is teleported here
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  lobby-spawn
: # Waiting lobby for the event
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  arenas
:
    0
:
      y-respawn
: 180
      player-spawn
:
        world
: 'world'
        x
: -61.319
        y
: 186
        z
: -61
        yaw
: 0.2
        pitch
: 4.8
#########################################################################
############################## SPLEEF ###################################
#########################################################################
spleef
:
  required-players
: 2
  countdown-seconds
: 5
  # {player} to get the winning player
  winner-rewards
:
   - 'xp add {player } 5 levels'
    - 'msg {player } congrats'
  server-spawn
: # Once game is over or if player leaves, player is teleported here
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  lobby-spawn
: # Waiting lobby for the event
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  # For the auto-save to work, arenas will
  # NEED to be in separate worlds!!!!!!!!!
  arenas
:
#    0:
#      y-respawn: -30
#      player-spawn:
#        world: 'Snow'
#        x: 57.012
#        y: -19
#        z: -12
#        yaw: 1.7
#        pitch: 5.4
#########################################################################
################################ TAG ####################################
#########################################################################
tag
:
  required-players
: 2
  countdown-seconds
: 5
  # {player} to get the winning player
  winner-rewards
:
   - 'xp add {player } 5 levels'
    - 'msg {player } congrats'
  server-spawn
: # Once game is over or if player leaves, player is teleported here
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  lobby-spawn
: # Waiting lobby for the event
    world
: 'world'
    x
: -83.5
    y
: 185
    z
: -62
    yaw
: 173
    pitch
: -0.0
  arenas
:
#    0:
#      y-respawn: -30
#      player-spawn:
#        world: 'world'
#        x: 57.012
#        y: -19
#        z: -12
#        yaw: 1.7
#        pitch: 5.4


Code (YAML):
# CUSTOMIZABLE MESSAGES & OPTIONS
# This was very tedious to do so please appreciate it ^-^
# NOTE: Not all messages are compatible with multi-line & placeholders

permission
: 'specialevent.admin' # need this in order to start an event or be an operator

event-command
:
  not-started
: '&cAn event has not yet started!'
  not-in-event
: '&cYou are not currently participating in an event.'
  in-game-only
: 'This is a in-game only command!'
  non-op-usage
: '&cCorrect Usage : /event <join/leave>'
  # Operator only messages below
  invalid-id
: '&cYou specified an invalid arena ID.'
  correct-usage
: '&cCorrect Usage : /event start <eventType> <arenaID>'

spleef
:
  # Don't add a 's' or '.' at the end of 'second'. This is automatically placed.
  countdown-chat
: '&7Game will start in &a&n {countdown }&7 second' # Supports {countdown}
  countdown-end
: '&4There is not enough players for the event. Countdown has Stopped.'
  event-end
: '&4The event has ended since too many players have left.'
  event-start
: # Supports \n
    - '&7'
    - '&b&l ------ SPLEEF EVENT HAS STARTED! ------'
    - '&9Objective is to be the last man standing!'
    - '&7'

  shovel-display-name
: '&6&lGOLD DIGGER'
  shovel-lore
: '\n&7DIGGER X' # Supports \n
  # VALID TYPES: WOODEN, STONE, GOLDEN, IRON, DIAMOND, NETHERITE
  # doesn't need to be typed in caps
  shovel-type
: 'GOLDEN_SHOVEL'
  efficiency-level
: 5
  durability-level
: 10
  snowball-knockback
: true # Do you want the snowball knockback feature in-game?
  snowball-knockback-strength
: 0.5
  elimination
: '&c {player } &7has been eliminated!' # Supports {player}
  winner
: '&6 {player } &7 has won the spleef event!'
  spectator
: 'You are now spectating the event. Leave using &a/event leave.'
  # /event command related messages below
  event-join
: '&aYou are now participating in the event. Good luck!'
  already-in-event
: '&cYou are already participating in the event.'
  map-loading
: '&cYou cannot join this arena right now. Map is still loading ...'
  event-already-started
: '&cThis event has already started.' # This is used for the operator message too
  leave-event
: '&cYou left the spleef event.'
  event-announce
: # Supports \n
    - '&7'
    - '&b&lSPLEEF EVENT HAS STARTED!'
    - '&7&oJoin using (/event join )'
    - '&7'
  # Operator only messages below
  not-yet-loaded
: '&cThe world has not yet regenerated. Please wait a moment.'
  initialize-failed
: '&cFailed to initialize the Spleef Arena. Please check your configuration.'


sumo
:
  countdown-chat
: '&7Game will start in &a&n {countdown }&7 second'
  countdown-end
: '&4There is not enough players for the event. Countdown has Stopped.'
  event-end
: '&4The event has ended since too many players have left.'
  event-start
: # Supports \n
  - '&7'
  - '&6&l ------ SUMO EVENT HAS STARTED! ------'
  - '&eObjective is to be the last man standing!'
  - '&7'
  # LEAVE 'item:' EMPTY FOR NO ITEM IN SUMO MATCH
  item-type
: 'BLAZE_ROD'
  display-name
: '&6&lGOLD DIGGER'
  lore
: '\n&7DIGGER X' # Supports \n
  knockback-level
: 1
  elimination
: '&c {player } &7has been eliminated!' # Supports {player}
  winner
: '&6 {player } &7 has won the sumo event!'
  spectator
: 'You are now spectating the event. Leave using &a/event leave.'
  # /event command related messages below
  event-join
: '&aYou are now participating in the event. Good luck!'
  already-in-event
: '&cYou are already participating in the event.'
  event-already-started
: '&cThis event has already started.' # This is used for the operator message too
  leave-event
: '&cYou left the sumo event.'
  event-announce
: # Supports \n
    - '&7'
    - '&6&lSUMO EVENT HAS STARTED!'
    - '&7&oJoin using (/event join )'
    - '&7'
  # Operator only messages below
  initialize-failed
: '&cFailed to initialize the Sumo Arena. Please check your configuration.'

tag
:
  countdown-chat
: '&7Game will start in &b {countdown }&7 second'
  countdown-end
: '&4There is not enough players for the event. Countdown has Stopped.'
  event-end
: '&4The event has ended since too many players have left.'
  event-start
: # Supports \n
    - '&7'
    - '&5&l ------ TAG EVENT HAS STARTED! ------'
    - '&dObjective is to not be tagged at the!'
    - '    &dend of the round timer!'
    - '&7'
  # LEAVE 'item:' EMPTY FOR NO ITEM IN TAG MATCH
  item-type
: 'FISHING_ROD'
  display-name
: '&5&lHOOKER'
  lore
: '\n&7HOOK X' # Supports \n
  durability-level
: 1
  knockback-level
: 1
  tag-round-interval
: 10 # seconds between each round of tag.
  elimination
: '&c {player } &7has been eliminated!' # Supports {player}
  winner
: '&d {player } &7 has won the tag event!'
  spectator
: 'You are now spectating the event. Leave using &d/event leave.'
  initial-announce-tagged
: '&c {player }&7, is &c&lIT. &7Do not be the last one to be tagged!'
  tagged-display-name
: '&4★&c&lTAGGED&4★ &c'
  action-bar
: '§c {countdown } §7till elimination!'
  player-tagged
: '&c&n {player }&C IS IT!'
  # /event command related messages below
  event-join
: '&aYou are now participating in the event. Good luck!'
  already-in-event
: '&cYou are already participating in the event.'
  event-already-started
: '&cThis event has already started.' # This is used for the operator message too
  leave-event
: '&cYou left the sumo event.'
  event-announce
: # Supports \n
    - '&7'
    - '&5&lTAG EVENT HAS STARTED!'
    - '&7&oJoin using (/event join )'
    - '&7'
  # Operator only messages below
  initialize-failed
: '&cFailed to initialize the Tag Arena. Please check your configuration.'
Resource Information
Author:
----------
Total Downloads: 111
First Release: Oct 17, 2023
Last Update: Oct 17, 2023
Category: ---------------
All-Time Rating:
1 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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