Vehicles will now no longer attempt to auto-jump if there are two block high or more structures in front of them
Vehicles category added to space guide
Rover and rocket moved from "Machines" to "Vehicles" category
Players within vehicles that have flight capabilities will no longer take fall damage
Nuclear warheads now disable properly
Nuclear warheads can now be blacklisted from specific worlds
Chair is now placable
Spectral vision duration now scales linearly with tick speed set in config, and so "flickering" effect of night vision should be resolved on all configurations
API:
The Vehicle API is now full operational and documented
Option added to Vehicles API to force vehicles to be airborne to allow movement
Option added to Vehicles API to make vehicles airtight