# General settings settings: # Maximum number of messages stored in each player's inbox max-inbox-size: 100
# Date format for displaying messages date-format: "yyyy/MM/dd HH:mm" # Message prefix message-prefix: "&b[SMS]" # Enable message logging to console log-messages: false
# Direct chat settings private-chat: # Enable/disable direct chat enabled: true
# Message format in direct chat format: "&6[Chat] &7{from} -> {to}: &f{message}"
# Contacts settings contacts: # Maximum number of contacts per player max-contacts: 50
# Allow duplicate names for contacts allow-duplicate-names: false
# Permission settings permissions: # Required permissions for commands reload: "smsplus.reload" # Permission required to send messages to unknown players send-to-unknown: "smsplus.send.unknown"
# Customizable messages messages: # Welcome message welcome: "&aWelcome to the messaging system! Your phone number: &f{number}" # New message notification new-message: "&eYou received a new message from &6{from} &: {message}" # Error when sending to non-existent number number-not-found: "&cPhone number not found." # Error when inbox is full inbox-full: "&cYour inbox is full. Please delete some messages." # Success message when sending send-success: "&aYour message was sent successfully." # Message when player is offline player-offline: "&eThe target player is offline. Your message will be saved." # Help header help-header: "&6=== SmsPlus Commands Help ===" help-format: "&e{command} &7- {description}"
# GUI settings gui: # Inbox title inbox-title: "Your Inbox" # Contacts management title contacts-title: "Your Contacts" # Items used in GUI items: # Item representing a message message-item: PAPER
# Item representing a contact contact-item: PLAYER_HEAD
# Item for adding new contact add-contact-item: EMERALD
# Item for going back to previous menu back-item: ARROW
# Advanced settings advanced: # Time interval between auto-saves (in seconds) auto-save-interval: 300
# Use async saving for better performance use-async-save: true
# Show debug information in console debug: false