Resolved an issue where spawners would immediately generate loot and experience when players entered or exited the activation range. Spawners now properly adhere to the activation radius
Added a configuration option to format currency (VAULT), enabling cleaner and more professional pricing displays in messages.
Fixed Same-Type Stacking: Spawners now stack only with the same entity type.
Bug Fixes on Hand Stacking: Resolved issues when stacking spawners by hand when stack size is 1.
Added Experimental Hopper Integration: Hoppers can now extract items from spawner storage into other containers. This feature is experimental, so feedback is welcome!